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PostPosted: Sun Nov 10, 2013 11:31 am 
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Good morning everyone.

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PostPosted: Sun Nov 10, 2013 1:00 pm 
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Morning

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PostPosted: Sun Nov 10, 2013 1:05 pm 
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Other thank not putting my initiative in a spoiler tag did I do that right?

Looking over your post, it would help if you made your spoken dialogue, "quoted and bolded," in addition to colored.


"Sounds Good"

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PostPosted: Sun Nov 10, 2013 1:07 pm 
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Congrats on an avatar. Looks good, and now you're easier to notice.

Whatever everyone up to this weekend?

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PostPosted: Sun Nov 10, 2013 1:10 pm 
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Busy being violently ill. On the plus side.... wait, no, there is none. I haven't been able to keep solid food down for two days now. And these liquid meals taste like ass.

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PostPosted: Sun Nov 10, 2013 1:13 pm 
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That sucks man. I'm probably going to hop on some FFXIV pretty soon and then head to church later tonight.

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PostPosted: Sun Nov 10, 2013 1:26 pm 
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Sorry to hear Squinty. Have you considered asking a cleric to clense you ?

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PostPosted: Sun Nov 10, 2013 6:42 pm 
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I think I have everyone's stated marching order correct? Deruvid said that he was following Rook. Let me know if you guys want to be checkerboarded along the hallway instead of in a straight line, and/or if you want space between yourselves, rather than front to back.

Torches give bright light in a 20 ft radius and project low-light to 40ft. The four squares down the adit furthest from Rook are currently in low light.

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PostPosted: Sun Nov 10, 2013 7:09 pm 
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*Leads the way into the darkness*

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PostPosted: Sun Nov 10, 2013 7:19 pm 
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Okay.... so that I dont mess up with 5e's super not normal rules...

Dex saving throw equals... 1d20 ...+1 ? Or theres probably some crazy proffiency stuff in there somewhere. :shifty:

Edit : Yay, a 20, please dont die, please dont die.

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PostPosted: Sun Nov 10, 2013 7:24 pm 
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You're a...Monk? Monks have proficiency with Dexterity saves, so you roll:

1d20 + Dex Mod + Proficiency Bonus.

From the DDN Section for Monks wrote:
Saving Throws: Dexterity, Wisdom


Anyone who doesn't have proficiency with Dexterity saves, like Sunshine, only rolls 1d20 + Dex Mod.

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PostPosted: Sun Nov 10, 2013 8:18 pm 
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2 traps and we haven't even gotten into the damn mine yet. Are you sure this was built for level 3's? lol.

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PostPosted: Sun Nov 10, 2013 9:46 pm 
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Meant to post this here, RE: When to add proficiency bonus:

5e's super not normal rules...

It's a lot like 1e. It's very simplified.

Every d20 roll is a basic ability check. Want to make a melee attack with a battleaxe? That's a Strength check (attack). Want to think up some Arcane Lore? That's an Intelligence check (skill). Want to dodge out of the way of a Red Dragon's fiery breath? That's a Dexterity check (save).

So, anything you want to do with a d20 is reduced to rolling one of your 6 stats:
1d20 + Stat Mod

Then, if you're proficient with that thing, you add your proficiency bonus. Proficient with a battleaxe? Add your proficiency bonus. Proficient in Arcana? Add your proficiency bonus. Proficient in the art of nimbly and swiftly dodging (Dexterity saves)? Add your proficiency bonus.
1d20 + Stat Mod + (sometimes: proficiency bonus)

I'm actually a bit surprised they didn't make the proficiency bonus just equal to 1/2 level.


But, at it's core, the rule is — If you're not proficient, it's just 1d20 + Ability Modifier; if you are proficient, it's 1d20 + Ability Modifier + Proficiency Bonus.

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PostPosted: Sun Nov 10, 2013 10:28 pm 
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Crap crap crap, sorry PlaneShaper, I forgot a roll:

DEX Saving Throw for Bat Familiar:
squinty_eyes rolled 1d20+1 and got a total of 21:
20


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PostPosted: Sun Nov 10, 2013 10:49 pm 
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Your bat needs a saving throw? I suppose if I'm supposed to be an evil DM while running this module, that's true, then.

Hmm...I should make a note on your icon on the map that you have a bat. That way *I* don't forget it, either. What's your familiar's name?

In any case, your bat makes it out alive, and it's mocking you as you lay on the ground prone. As for its own Critical Success, your bat gets a +2 bonus to its next initiative check.

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PostPosted: Sun Nov 10, 2013 10:50 pm 
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Crap crap crap, sorry PlaneShaper, I forgot a roll:

DEX Saving Throw for Bat Familiar:
Original post: squinty_eyes rolled 1d20+1 and got a total of 21:
20


~SE++

Critical Bat?

Do you summon 2 bats? Or a Giant Bat?

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PostPosted: Sun Nov 10, 2013 11:15 pm 
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I continue to not find anything! Wheeeeee

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PostPosted: Sun Nov 10, 2013 11:21 pm 
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Just move forward a few more squares. You're bound to find something else!

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PostPosted: Sun Nov 10, 2013 11:21 pm 
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Oh I planned on it. I just wanted you to tell me I failed, before I moved forward and failed.

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PostPosted: Sun Nov 10, 2013 11:26 pm 
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BRB splitting the party.

Achievement Unlocked.

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