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PostPosted: Tue Sep 15, 2015 5:36 am 
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Hahahaha that's awesome!

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PostPosted: Thu Sep 17, 2015 12:43 pm 
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Sorry for the delay, kept forgetting to post.

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[Johnny's Quest] October 12 - 18: Cloudstone Curio


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PostPosted: Fri Sep 18, 2015 2:56 pm 
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Story, we all know the Rogue is pretty good, but it cannot use Dodge with Cunning Action. Also, why are you attacking with Disadvantage?

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PostPosted: Fri Sep 18, 2015 9:43 pm 
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oops. I thought I did that once, but apparently not.

The dagger's ranged attack is 20/60. I believe Zombie 2 is like 40 away?

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PostPosted: Fri Sep 18, 2015 10:51 pm 
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Oh, right, the range. I always forget about that and end up never using it :V

Z2 is only 25 feet away of you, though. A step foward and you don't gain disadvantage. Each square is 5 ft.

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PostPosted: Fri Sep 18, 2015 11:31 pm 
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But doing so puts me within attack range of both zombies.
I've already taken a hit, and if I happen to take two more, I'll likely go below 0.

Edit:

Looking back, I did in fact use Cunning Action - Dodge (which of course isn't allowed) during the first fight.
Not sure it makes a difference, seeing as the zombie died from that attack, though.

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PostPosted: Tue Sep 22, 2015 4:40 pm 
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Just out of interest I assume my readied action triggered and beat one of the zombies upside the head? I know an 18 is enough to hit a zombie (unless they are the quickest skeletons ever). Just wanted to know which one it hit so I can focus my attacks on it.

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PostPosted: Tue Sep 22, 2015 5:47 pm 
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So sorry, completely forgot about that. Umm, it would have hit whichever zombie is listed first in initiative order. Pummel as appropriate.

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PostPosted: Tue Sep 22, 2015 5:48 pm 
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Also: I'm collecting the stories of the RPG games for the front page as they happen. Would anyone here like to write the summary of our time in town along with some introductions for our characters?

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PostPosted: Tue Sep 22, 2015 6:11 pm 
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Squinty, can you put some kind of combat tracker either in the map or in the posts you make during combat? It's painful to track how much damage each creature/character has taken or which conditions they have without it.

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PostPosted: Wed Sep 23, 2015 9:25 am 
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Also: I'm collecting the stories of the RPG games for the front page as they happen. Would anyone here like to write the summary of our time in town along with some introductions for our characters?

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I mean, I guess it would be appropes for the bard to do that, though I'll be out of town for the BFZ prerelease this weekend. Got a deadline for it?

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PostPosted: Wed Sep 23, 2015 12:36 pm 
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October 5th at the latest.

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PostPosted: Wed Sep 23, 2015 8:44 pm 
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October 5th at the latest.

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Yeah, I should be able to whip something up, you should bug me about it on Monday.

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PostPosted: Thu Sep 24, 2015 2:19 am 
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Well, that zombie did not roll its saves nearly as well as the first.

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PostPosted: Thu Sep 24, 2015 2:47 am 
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Also, with two players seemingly gone, should I reopen the sign-ups and see if we can get one or two more players after we finish this cave? Or even after the fight, we can just handwave them in.

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PostPosted: Thu Sep 24, 2015 10:13 am 
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The more, the merrier :)

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PostPosted: Thu Sep 24, 2015 11:50 am 
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Fallen said he was prolly gonna drop, though I've got another friend who'd prolly be interested.

Also, I'll get my turn knocked out in a few hours when I get home.

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PostPosted: Sun Sep 27, 2015 8:54 pm 
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Did you see this post, Squinty?

felbatista wrote:
Squinty, can you put some kind of combat tracker either in the map or in the posts you make during combat? It's painful to track how much damage each creature/character has taken or which conditions they have without it.

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PostPosted: Sun Sep 27, 2015 9:55 pm 
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I did, but I've been a little distracted and busy this past week. Lots going on, learning to be a Czar and schedule posts as well as harassing people for content, work has been undergoing some changes, I've had a few changes to my health, and a small myriad of other RL things we won't discuss that have been taking up my time.

The short answer is, not for the rest of this combat, but probably in the future.

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PostPosted: Sun Sep 27, 2015 10:06 pm 
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Would it be possible for me to run up to the zombie, hit him with a sneak attack, grab my knife that should be embedded someone in the zombie's body, then attack with the off-hand?

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