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PostPosted: Thu Jan 16, 2014 1:46 am 
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It's what I do.

I just thought we'd have a break between this fight and the fight with Irontooth, so I didn't reserve my healing as much.


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PostPosted: Thu Jan 16, 2014 2:11 am 
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Same with me pushing my encounter ability on the Wyrmpriest. I really didn't think we'd have a boss fight with so many kobolds still up and running around. Especially since this is the third fight in a row.

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PostPosted: Thu Jan 16, 2014 2:48 am 
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DS wrote:
Without sliding or teleportation, there is no realistically timely way of moving Thirty-Four to the other side of Irontooth to flank him.

First of all, he just can't. The minion blocks the most direct path around Irontooth and you can't shift through the solid cave wall.

Relax DS, it is a joke. Do you understand what the words sarcastic and defiant mean?
Secondly, if I go AFTER him, he could attack and then move and thus the minion would be no issue. If you'd like to argue into semantics, I'll stop playing right now. You, and I mean you specifically, DS, are making this unfun for me. I know, what my options are, and I'm choosing to explore them. If you are going to jump down my throat for trying things then I'm going to stop playing.

@BH: I will hold my action until after squinty eyes. Squinty, if you move, I can take your place.

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PostPosted: Thu Jan 16, 2014 12:26 pm 
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Lets all calm down now and be respectful.

Arrik drops in the iniative order, so it now Thirty Fours turn

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PostPosted: Thu Jan 16, 2014 12:26 pm 
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Navu'ai saving throw.
Bounty Hunter rolled 1d20 and got a total of 16:
16

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PostPosted: Thu Jan 16, 2014 1:15 pm 
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Can I shift into a space with a dead enemy, or is it difficult terrain?

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PostPosted: Thu Jan 16, 2014 2:09 pm 
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Yes. Dead bodies arent DT.

You can also shift into swuares with prone allies.

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PostPosted: Fri Jan 17, 2014 1:14 am 
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Before everyone goes trying to kill Irontooth I think its worth noting that most any hit will down one of the dragonshields. The wyrmpriest is bloodied and the skirmisher is near bloody based on the last ones we fought. Yeah Irontooth is the biggest threat but if we get some of these others dealt with we'll have less enemy action going on between our turns.

A well placed breath from the wyrmpriest would likely kill us before the goblin had the chance.

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PostPosted: Sat Jan 18, 2014 12:40 am 
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Arrik's new turn ends in 13 hours and 30 minutes.

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PostPosted: Sat Jan 18, 2014 11:01 am 
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:waits:

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They say my bark is worse than my bite. I wonder what that means.


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PostPosted: Sat Jan 18, 2014 12:24 pm 
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Arrik's new turn ends in 2 hours and 10 minutes

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PostPosted: Sat Jan 18, 2014 2:27 pm 
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Arrik's new turn ends in 10 minutes

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PostPosted: Sat Jan 18, 2014 2:36 pm 
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Waited two days for so that he could delay, so that we could just wait two more days on his new turn. :roll:

Oh well, we're all doomed anyway haha.

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PostPosted: Sat Jan 18, 2014 2:45 pm 
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Since I doubt it would actually effect too much. Oakenheart if you have your turn ready you can go ahead and take it, I'll just delay Arrik once again.

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PostPosted: Sat Jan 18, 2014 3:57 pm 
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Just posted my turn. According to the tracker all three of those hit, and I'll be killing one of the dragonshields. I guess its now or never on the action point so I'm going to go ahead and use it and continue my turn.

Its a shame that using the daily was a minor action, now I cant buff up the 10 HP. Facing Irontooth with single digit HP isnt exactly my best option, but it beats him killing off the strikers.

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PostPosted: Sat Jan 18, 2014 4:13 pm 
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Seems like Jace may have never used a healing surge granted to him by Helja.

Flipping back through the turns to see where it all went down. You may have more HP than you think.

Edit : Well, hope I didnt get yer hopes up, I missed the surge initially but seem to have accounted for it eventually. You are indeed at 8 HP

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PostPosted: Sat Jan 18, 2014 6:16 pm 
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Does the +1 AC from Herald stack with the +1 AC from Earth Shield Strike?

If not, I might want to change which at-will I used. The damage would be the same, I'd just get 1 THP instead of a useless +1 AC

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PostPosted: Sun Jan 19, 2014 3:50 pm 
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I honestly would have to go look or ask online as well Oak, not positive on that one.

As Arrik's turn has essentially stalled the game for 5 days in this round alone, I'm going to simply go ahead and take it. He's awol for his mafia game as well, so something likely came up, I dunno...

But anyway, I'll be taking the turn momentarily once I look over Arrik to see what he's got and such.

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PostPosted: Sun Jan 19, 2014 4:26 pm 
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The rest of the round has been taken. I'll start on the start of round 5 after I get some lunch.

Oaken, I believe Irontooth will have just activated one of your mark abilities.

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PostPosted: Sun Jan 19, 2014 6:02 pm 
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Well I have good news amd bad news. I misread something cause im a horrible DM and need to retcon some of what just happened.

Irontooth doesnt make two attacks, he makes one that hits two people.

Good News: Thirty Four didnt get hit.
Bad News : Jace doesn't get to hit Irontooth.

Sorry about that.

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