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PostPosted: Sat Jan 10, 2015 1:27 am 
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Ruck is a little clueless. Don't mind him. It's been one long day and he's not on his game right now.

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PostPosted: Sat Jan 10, 2015 7:30 am 
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I.
I don't know how to respond to that.

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PostPosted: Sat Jan 10, 2015 2:24 pm 
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Haith has been stumped!

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PostPosted: Tue Jan 13, 2015 1:39 am 
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So I'll be camping from Thursday to Sunday, and won't be updating, but will resume afterward (with more much time and energy to put forth, even!).

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PostPosted: Tue Jan 13, 2015 3:24 am 
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Depending on our paladins determination, I'm sure we could quarrel amongs each other for that long.

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PostPosted: Tue Jan 13, 2015 10:30 am 
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It is my duty as a paladin to get into other peoples business as often as possible. It's part of the code or something.

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PostPosted: Tue Jan 13, 2015 7:38 pm 
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Mildly related, having roleplayed a little, I should probably shift my character to lawful _evil_, now that I think about it.
Anyway, by all means try, it was actually a genuine proposal. You are one of the relationships I hoped for.
The other was a more abusive individual, which squinty doesn't seem terribly fit for right now.
Heard we're going to venture into a drow establishment though, so I'm sure it'll work out.

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PostPosted: Wed Jan 14, 2015 7:30 am 
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So far you seem plain and neutral with being a mercenary. Maybe chaotic neutral....

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PostPosted: Wed Jan 14, 2015 7:49 am 
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I kid, I'm not evil.
Not yet, anyway.

Not entirely sure how I've given off a chaotic impression.

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PostPosted: Wed Jan 14, 2015 7:52 am 
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Oh? Remember any big spiders that you may have turned upside down?

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PostPosted: Wed Jan 14, 2015 8:26 am 
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No, I'm pretty sure it tripped and fell.

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PostPosted: Wed Jan 14, 2015 9:02 am 
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Okay, you're convincing me of the evil. :V

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PostPosted: Tue Jan 20, 2015 12:59 am 
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My absence was a bit more emotionally and mentally draining than I expected, so tomorrow I'll have an update.

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PostPosted: Tue Jan 20, 2015 10:36 am 
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Take your time.

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PostPosted: Mon Jan 26, 2015 12:39 pm 
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*poke*

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PostPosted: Tue Jan 27, 2015 1:15 pm 
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Sorry, been trying to figure out how to dodge the whole "no slavery" thing since we're looking for an escaped slave. So.... all I could come up with was offering more gold.

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PostPosted: Wed Jan 28, 2015 2:19 pm 
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Man, Wruz'roos is gonna be pissed once I ask him to lead us to the slave markets....

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PostPosted: Wed Jan 28, 2015 2:26 pm 
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Okay question for the group - what are we actually doing right now? I know the eventual goal is 'get out of the underdark' but do we have any idea what steps that would take? At the minute I was just going to head into town and start asking around.

Why would we be heading to the slave markets? Are we making inquires about the escaped slave or something?

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PostPosted: Wed Jan 28, 2015 2:32 pm 
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I was going to go to the slave market and ask about the escaped slave. Apparently we got here by some kind of magical means, otherwise we'd be able to backtrack out and try again. Puck couldn't even find a way out, which distresses me a bit more about the situation. So, I'm going along with the clues we have, which is the book of names and places, which may lead us to someone who knows whats going on. Besides, slave traders probably have to travel to find slaves, so someone there might know a route out. The rest of the denizens probably just stay in the city and don't travel, so asking them how to leave will probably yield very little.

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PostPosted: Wed Jan 28, 2015 4:15 pm 
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As if you want my input. You can't fool me.

Anyway, as far as options, it's either "get out" or "find the way out". The first can be accomplished by finding someone or something willing to teleport us, or maybe get something with burrow speed and go straight surface. We could also farm enough xp to accomplish these things by ourselves, which probably isn't very fun.
If there is magic preventing us from going back, which I can't say I know much about, then finding someone capable of assisting us there will likely be difficult. I don't expect the fact that we know a little about slavery to assist us, but the thread itself could be useful as they might be more familiar with the underground pathways. Alternatively, we have a mask, that is mundane as far as I know. We could possibly get in contact with its owner, but having burned down his stand might make that less ideal.
We could also try to find another way out. Maybe there's a fight with some dwarves we could sign up for.

Edit: We could also try to find a non-drow.

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