Madness in the Undermarch
Undermarch, the great Underworld highway rolling along beneath the earth. Filled with fat merchant wagons, laden mules and travelers from afar all making their way between Underhome, the Dwarven city under the mountain called Forge and the great Dwarven outpost of Anvil.
The longest and most renown of the trade and security routes in all of the Dragon Empire, it is the pride of the Dwarves and the relief of many a traveler hoping to avoid entanglements with Orcs, the Hell Marsh residents, or gods forbid, a giant out of the Giantwalk.
Recently merchants and caravans travelling the Undermarch have been waylaid. The merchants left dead and their goods stolen. The Undermarch Officers, appointed by the Dwarf King’s military, have been unable to locate this new threat. The Dwarf King, his majesty Durib Goldbiter, has decided to look for help from groups of adventurers and mercenaries to stifle this new threat, not wanting to allocate resources from elsewhere in the Dwarven empire that are needed to defend against the encroachment of the Orcs, the denizens of Hell Marsh, and the threats from the Giantwalk above the Undermarch or from the poisoned Drow residing deep below in the Underworld.
You start at a small town near Anvil, with the name of Trunks, only sixty miles from it. For some days now, you are hearing rumors of trouble in the Undermarch. At the start of this day, a dwarf emissary with a small contingent of followers appeared at the small town in a wagon. This dwarf, named Thorin Angryface, stopped his wagon at the center of the only square from Trunks, a small square of beaten earth. He forwarded his intention for all villagers present at the square. He is recruiting mercenaries in the name of Durib Goldbiter, and now he is patiently waiting.
This news spread like fire in the small community. The day is close to the end and the dwarf will move next day to another settlement to continue his recruitment mission.