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PostPosted: Tue Jun 10, 2014 5:22 pm 
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Notice: If you haven't already entered the game, there are no more spaces, sorry.

Welcome to the second ever mtg Hunger Games!

The Plane: Innistrad

Rules: The MTG Hunger Games is a turn based D&D-esc Hunger games Spinoff. Players go in turns, in which they do one main action. A main action consists of actions like, but are not limited to: exploring/looking for food/etc. It's your big action. Your big action can also be accompanied by a "card" action, in which you may attempt to cast a card from your deck, for what ever reason. Either of these actions (though usually the big ones) can cause a random event. When you decide what your actions will be. I determine the minimum number on the twenty sided die you need for you action to happen successfully, roll a die, and determine the outcome.

Mana/Summoning: Mana is works similarly to how it works in the game. Each player has a land pool with a maximum of twenty lands. To get more lands in your mana pool, a player must do the "explore" major action, which adds one more land to your land pool. Land cards you use must be the same color as the colors in your deck, and the amount you can have of each of those colors depends on the amount of colors in your deck (2 colors: 10/10, 3 colors: 7/7/6). Mana replenishes after every turn. Players may only have a maximum of 3 (for now) creatures and 3 equipments out at a time. Out of battle, equipments and creatures have a tax of one mana per turn if you want to keep them existing. Land fix cards definitely have a use in finding lands and such, but I'll leave it up to you to decide what that use is.

Fighting: Combat works in turns. The first player says what they are casting, and what they intend to do when they cast that thing (though you don't actually have to cast things in battle). Then the enemy says what they are doing in response. All of these actions are determined by the role of a twenty sided die. When fighting an NPC, you may only use one spell per turn, but when fighting another player, you may cast up to 2 spells per turn. Mana does not replenish during battle, so use it sparingly.

Extra Notes:
-If you want to do an action in secret (in or out of battle), PM me the action, and post a mock-action (which will fail), if needed, here.
-There are multiple ways a battle can end. You can run away, something can intervene, if you lose, your opponent won't necessarily kill you
-Each turn has multiple phases of back and forth between you and I, we may even start the next persons turn while yours is still going.

Extra Extra Note: I wrote these directions pretty fast, so if there are any Questions/Critiques you have, make sure to post it before the game starts.

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Last edited by GobO_DaleCooper on Sun Jun 29, 2014 4:07 pm, edited 3 times in total.
Added [Magic] tag to the thread name.


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PostPosted: Tue Jun 10, 2014 5:23 pm 
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players:
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PostPosted: Tue Jun 10, 2014 5:24 pm 
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Red: In fight
Yellow: Turn starting
Blue: Turn in progress


Player states:
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Last edited by theamazingsquid on Thu Jun 26, 2014 5:37 pm, edited 15 times in total.

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PostPosted: Tue Jun 10, 2014 5:24 pm 
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Before we officially start the game, are there any questions?

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PostPosted: Tue Jun 10, 2014 5:40 pm 
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Before we officially start the game, are there any questions?

How will we be handling death/wounds? Is it one lost battle=death, or is there some leeway there? Also, will we be starting with 0 mana because no one has explored yet, or do we get any to start off with?


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PostPosted: Tue Jun 10, 2014 6:02 pm 
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1) Why would I need to find food on a plane such as Ravnica? While I haven't really read the novels, it strikes me as a place with marketplaces. How is my economy?
2) Do you expect the first three+ turns to be anything but relentless exploring?
3) Is there any reason I shouldn't bituminous blast everything?

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PostPosted: Tue Jun 10, 2014 7:17 pm 
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Raven: After someone wins a battle, they can tell me what exactly they want to do with that win.

Mown:
1) If you don't have money, your going to have to scavenge, steal, etc. It works the same.
2) Cool stuff still happens while you explore, like random encounters with various things in the world
3) I won't hesitate to kill you off using an NPC.

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PostPosted: Tue Jun 10, 2014 8:04 pm 
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Can we have confirmation what plane this is taking place on? I was under the impression that the majority had voted on Innistrad?

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PostPosted: Tue Jun 10, 2014 9:42 pm 
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Can I just make all my actions hidden? Even though I won't because little girls are not spies. As far as you know.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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PostPosted: Tue Jun 10, 2014 10:49 pm 
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Yes but also no

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PostPosted: Tue Jun 10, 2014 10:57 pm 
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When do we start?

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
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PostPosted: Tue Jun 10, 2014 11:24 pm 
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Questions:
What happens to cast spells? Are they gone forever? Can I replenish them? Do I at least get one shot per copy?
How are we deciding turn order? Dibs on first!
What kind of starting equipment can we have? A weapon? Some gold? Rations? Please tell me I'm not naked.

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PostPosted: Wed Jun 11, 2014 12:06 am 
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My character should probably not be naked. Nobody needs to learn about my lolicon side.

YOU DIDN'T READ THAT.

No I'm not going to remove it either.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Wed Jun 11, 2014 12:22 am 
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[Reaches for brain bleach]
[Bashes in skull with jug]

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PostPosted: Wed Jun 11, 2014 1:41 am 
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What is the Cornucopia? I think you said in the set-up thread that you'd explain it once the game began.

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PostPosted: Wed Jun 11, 2014 4:01 am 
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Can we have confirmation what plane this is taking place on? I was under the impression that the majority had voted on Innistrad?

Did it? I sort of just assumed that Ravnica won, I never really paid attention.

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PostPosted: Wed Jun 11, 2014 12:38 pm 
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Well, once squid explains the opening scenario, I'm certainly ready to kick this thing off.


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PostPosted: Wed Jun 11, 2014 6:41 pm 
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LETS START THIS THING

The Cornucopia works differently then the rest of the game. The cornucopia has three rings. The first ring is the one closest to you, with very simple supplies, such as food, water pouches, low-grade weapons. The second ring has all the first ring has, along with some actual weapons and supplies with cards and such, The actual cornucopia has everything the second ring has, but the supplies and weapons with cards are better (some uncommon's and a few rares). When saying your turn, your main action can only be 1 of 4 things. Jump off immediately, and go to the first circle, second, or third. It will be assumed that when going to the circles, you are going for supplies. These actions won't require a role, but if you do a card action, those still will. The game will go in order of how you signed up.

Lets do this:

10 people stand in a circle, each on a small metal pad. Some look confused, some are mad, some are curious, and some seem to be a sort of twisted happy. Surrounding each person is a shimmering, transparent blue veil that seems to encage them. Emanating outwards from the center of the circle created by the victims are what seem to be supplies. Weapons, satchels, unnamable contraptions. in the center of all these tools is a giant cornucopia-shaped structure, Made out of what looks like a living tree. Spilling outwards from the front of this structure is a gleaming pile of lustrous weapons and supplies, beckoning the peoples towards it. Behind the participants is a large dark forest, spanning outwards as far as the eye can see. Suddenly, a timer starts. Five. Four. Three. Two. One. Let the games begin.

If you are unsure what turn you go, check back to the players list and see what number is next to your name, and keep in mind, if you take more than a day to say what you are doing this turn, I'm going to skip you, and if this happens to much, I'll have to kill you off. If you know you aren't going to be able to make your turn, tell me.

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PostPosted: Wed Jun 11, 2014 7:00 pm 
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With his sharp, serpentine instincts and reactions, Cyrryc Adder snaps into action, heading immediately and presumptuously for the inner-most ring of the Cornucopia, heading for the third ring and the greatest prizes. He issues forth a primal hiss from his snakefolk throat, challenging any who dare to come after him. He vows to himself that while he may not win, neither will his killer, as he mentally prepares to use his Vial of Poison should any other combatant get too close. Cyrryc bares his fangs in a sinister grin. This, he thinks, is going to be fun.

Turn One: Move to the third ring for supplies.

(By the way, if there's a clearer way you'd like me to communicate my turn, let me know.)


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PostPosted: Wed Jun 11, 2014 7:55 pm 
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4) To which degree is it assumed that I have seen The Hunger Games?
5) Give that I'll apparently always go last, can I preemptively post an action?

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