Cato the Forumer wrote:
Epistemology
iˌpistəˈmäləjē
noun - The theory of knowledge, especially with regard to its methods, validity, and scope.
This is epistemology mafia. Unlike most mafia games, you will not only be deducing information within the parameters of the game, but deducing information about the parameters of the game. I will give you incomplete information, but I will not lie to you. The rules are simple enough: There are 12 14 players and 3 or more factions. Each player belongs to some number of factions. When all the players from a faction are killed, the faction is eliminated. When only 2 factions remain, the game ends, and anyone still alive is declared a winner. During the day, players may communicate with each other through the thread, or via private messages. You are not obligated, or even recommended to be honest about anything in either the thread or private messages, although you are forbidden from using meta-game information, such as screenshots of PMs from other players or myself. During every day except the first, players vote on someone to lynch. The person with the most votes is lynched, and the game moves to night time. In addition to their faction, each player has up to one role. This role grants them some abilities, many of which can be used to gather additional information about the game, and some of which are used during the night, although I won't go into the specifics.
1. Niklor
5. Hello World
7. KingofDominaria
11. shadow amber
Day one has no lynch and will start after everyone confirms.
Faction: Truth
[Faction name, if any]Truth - Truth aligned players commit suicide if they lie.
[Faction properties, if any]Role: Trust
[Role name]Trust - When the game ends, any living player may have you commit suicide.
[Role properties, if any]Trust Exercise - Each night, you may choose a player. If they agree to catch you, you gain an additional vote the following day. Otherwise, you die.
[Ability]- Not all players may have a faction. Some players might have multiple factions.
- Faction properties will be true for all members of your faction. They are an inherent part of being in that faction.
- Role properties are specifically true for you.
- Players may have multiple abilities.