No Goblins Allowed
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[Resistance] Corporate Punishment
http://862838.jrbdt8wd.asia/viewtopic.php?f=26&t=10049
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Author:  GobO_Kiki-Jiki [ Sun Jun 28, 2015 12:30 am ]
Post subject:  [Resistance] Corporate Punishment

Corporate Punishment


Everyone knew corporations were taking over, people saw it coming, and much like how all Democracy is, the people voted corporations in. Not in an official capacity, but with their dollars. People couldn't help spending, and they spent enough to give the full amount of power right to the mega corporations of the world. Now the run things, and it's time to change that, and for the better. You nine have collected here to stop five pivotal events from occurring, because if everything goes through as they plan, there will be no option to stop them. There is hope, if you can stop at least three of these events, you'll stand a chance farther down the line. If you fail now, there will be no turning back.


Players:

1. razorborne
2. Garren_Windspear
3. NeoSilk
4. Niklor
5. Zinger2099
6. Mown
7. Rubik

Of the seven players, three are Imperial Spies.

Players per Mission:

Mission 1 -- 2
Mission 2 -- 3
Mission 3 -- 3
Mission 4 -- 4*
Mission 5 -- 4

(*) Two Mission Fail cards are required for the mission to fail

The Rules:

(1) Leadership will rotate based on the order everyone signed up.
(2) You have 48 hours to PM me your vote after a Leader has proposed a team, on whether or not the team should be allowed to go on the mission.
(3) Five failed mission proposals fail the entire mission.
(4) Only one Fail is required for any approved mission team to fail the mission.*
(5) If you are Resistance on an accepted mission, you must PM me a Success.
(6) If you are Spy on an accepted mission, you may PM me either Success or Fail.
(7) First team (Resistance or Spies) to reach 3 points wins.
(8) You may not quote your PMs from me.
(9) If I do not receive your vote on a mission team within the allotted time, it will be counted as a "No" and noted as a defaulted vote.
(10) Team proposals will be listed in the order I receive them, as well as who voted each way.
(11) Pass or Fail cards will not be revealed in a specific order and no names are given.
(12) No communication about the game outside of the game thread

The First Leader Will Be:

GobO_Kiki-Jiki rolled 1d7 and got a total of 2:
2


Garren_Windspear

Mission 1


Starting small, there is a benefit dinner tonight. The dinner is mostly a smoke screen for the Council of the Corporations to wheel and deal. If you manage to slip through security, shut down the power and make it out without getting caught, you'll stop these deals from pushing through.

Author:  Garren_Windspear [ Sun Jun 28, 2015 1:10 am ]
Post subject:  Re: [Resistance] Corporate Punishment

So are we waiting for everyone to confirm or am I free to just start this thing rolling?

Author:  GobO_Kiki-Jiki [ Sun Jun 28, 2015 1:13 am ]
Post subject:  Re: [Resistance] Corporate Punishment

Feel free to get it rolling, I'll just let the 48 hour response time slide for a little bit if people haven't gotten back to me on the proposal. Banter is encouraged.

Author:  Rubik [ Sun Jun 28, 2015 1:36 am ]
Post subject:  Re: [Resistance] Corporate Punishment

hi

Author:  razorborne [ Sun Jun 28, 2015 1:46 am ]
Post subject:  Re: [Resistance] Corporate Punishment

I'll confirm but I'm not happy about it

:duel:

Author:  Garren_Windspear [ Sun Jun 28, 2015 2:08 am ]
Post subject:  Re: [Resistance] Corporate Punishment

razorborne wrote:
I'll confirm but I'm not happy about it

There will be none of this 'happiness' talk while I'm in charge! You like suicide missions? Congratulations - while I'm in charge every mission is a suicide mission!

Also while I'm here I have decided (with the aid of Corporal 1d6) who shall be going on my mission team! The first mission team will be: Garren_Windspear and Razorborne!

Author:  razorborne [ Sun Jun 28, 2015 2:23 am ]
Post subject:  Re: [Resistance] Corporate Punishment

well I'm not gonna get better odds at a good team than that, so I'm voting for it, but I don't expect it to pass.

:duel:

Author:  Mown [ Sun Jun 28, 2015 5:47 am ]
Post subject:  Re: [Resistance] Corporate Punishment

I mean, it has razorborne in it.
Do I even need to say more.

Author:  Mown [ Sun Jun 28, 2015 8:56 am ]
Post subject:  Re: [Resistance] Corporate Punishment

also, just looking over the setup, I'm not sure how I've managed to delude myself into thinking 7 is a good player count. Now I feel even more like a jerk for barring out KoD. Maybe it was 8 I liked all along. Or maybe I'm looking for some magical number that doesn't exist. Maybe my entire life is a lie.

Author:  Garren_Windspear [ Sun Jun 28, 2015 10:49 am ]
Post subject:  Re: [Resistance] Corporate Punishment

razorborne wrote:
well I'm not gonna get better odds at a good team than that, so I'm voting for it, but I don't expect it to pass.


The first missions usually a pass anyway, even if there is a spy on it. Failing it guarantees at least one person on the resistance knows you are a spy and that's all it takes to get the witch hunt going.

Author:  razorborne [ Sun Jun 28, 2015 6:52 pm ]
Post subject:  Re: [Resistance] Corporate Punishment

I'm really not comfortable assuming a pass. there's just so much that can go wrong and we don't know how the spies are approaching this that preemptively assuming success seems needlessly arrogant.

:duel:

Author:  Mown [ Sun Jun 28, 2015 7:23 pm ]
Post subject:  Re: [Resistance] Corporate Punishment

It's usually the case that the first mission goes smoothly with 2 spies, but I wouldn't really be so sure with 3. It's not all that uncommon that people agree to exclude both of them from the following missions, at which point we're operating with a 5-player setup, except we're already down a game, and the missions require more people than usual. However, at the same time, it's not all that unreasonable to expect them to lay in wait either, because the second mission literally secures the entire game if there are no spies on it.

Author:  Garren_Windspear [ Sun Jun 28, 2015 7:28 pm ]
Post subject:  Re: [Resistance] Corporate Punishment

I'm just going off previous experience. Then again my experience has been entirely with 5 person games so maybe I'm entirely wrong in this regard. Still I would be surprised if the first mission failed.

Author:  GobO_Kiki-Jiki [ Mon Jun 29, 2015 12:12 am ]
Post subject:  Re: [Resistance] Corporate Punishment

Still waiting on two people to log in and see their roles.

Author:  razorborne [ Mon Jun 29, 2015 12:33 am ]
Post subject:  Re: [Resistance] Corporate Punishment

well, we'll find out. this one I'm pretty confident in, since I know my alignment and I tend to think that players earlier in the lineup day 1 are more likely to be town, since scum hasn't had time to try to manipulate things in their favor. but if this gets voted down which it probably will, I'm not gonna be confident that the next one will succeed.

:duel:

Author:  NeoSilk [ Mon Jun 29, 2015 6:54 am ]
Post subject:  Re: [Resistance] Corporate Punishment

I'm here, and there's no way I'm agreeing to that mission. You guys are a mess. Even if neither of you are spies, I'd still expect the mission to fail!

Author:  Garren_Windspear [ Mon Jun 29, 2015 9:35 am ]
Post subject:  Re: [Resistance] Corporate Punishment

Hey I resent that remark! *accidentally fires off pistol killing Zinger*

...that was intentional. Yeah.

Author:  GobO_Kiki-Jiki [ Mon Jun 29, 2015 11:02 am ]
Post subject:  Re: [Resistance] Corporate Punishment

Everyone in the game has checked their PMs and knows their roles, even if they haven't stated so. The 48 hour period to respond to the mission proposal begins now!

Mission 1 - Proposal 1

Leader - Garren_Windspear

Team
(1) Garren_Windspear
(2) Razorborne

Author:  Niklor [ Mon Jun 29, 2015 11:30 am ]
Post subject:  Re: [Resistance] Corporate Punishment

Shh, I have fatigue. I'll consider what I'm doing when this haze lifts.

Author:  Rubik [ Mon Jun 29, 2015 12:00 pm ]
Post subject:  Re: [Resistance] Corporate Punishment

I won't vote for any D1 that doesn't involve me unless forced to.

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