Update: I've made three updates to the rules to help with future clarity. If you have any comments or issues with them, let me know.
1. I've removed the rule about a deck needing to win. I feel that it doesn't serve a positive purpose and kills the legality of some interesting decks.
2. I've updated the first turn win rule to have the following clarity: "Decks are not allowed to win before an opponent has completed a full turn. When determining this, consider the opponent's deck to consist of four blank cards.
(For example, a deck designed to play Ignite Memories on turn 1 would be legal, even if doing so could kill an opponent.)"
3. I've updated the discard rule to have the following clarity: "Decks are not allowed to reduce the number of cards in an opponent's hand by more than one per turn. When determining this, consider the entire set of possible characteristics a card in your opponent's hand could have.
(For example, Persecute is not allowed in a player's deck.)"
Round 10Decks due Wed. 12/31/14 at 5pm PST. I should be back to a normal schedule and be able to update this more promptly with the coming new year. I also intend to do a card/deck analysis to see/suggest new bannings. Until then, brew wisely.