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PostPosted: Sun Jan 08, 2023 5:29 pm 
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Cult started off with an addition person due to N0.

That gives them a decent advantage if they don't get hosed.

Stands to reason Rag needs to be lynched least cult continues to advance.


Also, Cyan.



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Doesn't matter. She knows what I don't know. That's what matters.

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PostPosted: Sun Jan 08, 2023 5:42 pm 
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Queenie wrote:
I think killing the cult first is the right play we can worry about the host after.

Plus killing the host never ends well. I try to kill the host in every mafia game lol.


My dear asterisk, monster isn't the host. Monster is a player. Whose role and win condition are known. So there's nothing to fear here. Embrace the green and everybody can have tea and cakes together. ^_^


An intriguing thought process indeed but one I do not trust

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PostPosted: Sun Jan 08, 2023 5:47 pm 
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Valid, the Golden rule is don’t believe the Cult, furthered by if it’s a Rag it must be eliminated with extreme prejudice.

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PostPosted: Sun Jan 08, 2023 5:48 pm 
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*Rag Cult

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PostPosted: Sun Jan 08, 2023 5:54 pm 
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Literal Rag Cult.

lol

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PostPosted: Sun Jan 08, 2023 6:01 pm 
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Anyway what Tevish and JD said holds truths.

The game can play out multiple ways depending on the actions taken today in terms of eliminating Monster or Green with the vote. If Green isn't focused (per previous comments), it becomes a bigger problem going forward, but it can also encompass numerous people to win with them. The only challenge there would be a scenario similar to last game where a person with the white emerald stops the cult. Only reason cult won last game was due to Dark forgetting he was voting himself (and thus helped get himself lynched).

The gameplay won't be so predetermined if we focus Green today. Going forward with lynching Rag today brings about a variety of possible paths that can be pursued going forward. Commenting further on what Tevish said -- yes, I'm not exactly disincentived from continuing to kill should I achieve my win condition of killing my target. I like to view myself as a mercenary in that respect. I can certainly propel whatever other win conditions forward by killing off others for other people. Or, I can sit pretty with a secured win should I manage to kill my target and not interfere further (assuming no one screws with me which, let's be honest, people probably will just because).

Either way, my immediate focus is removing Monster from the game since I know what Monster is and it accomplishes nixing resurrections for the time being. That helps lock down the game state to a point by not seeing any major changes to the game state due to dead players coming back as something else to change up what is.

That is my immediate goal, unless Monster wants to give me what I truly want which would incentive me to point my gun elsewhere with good reason (I mean why waste an early shot and miss vs taking out Monster guaranteed with my first shot due to knowing her color?).

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PostPosted: Sun Jan 08, 2023 6:02 pm 
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Either way I'm here to play this Zero Sum Game to the end.

Whether that is my end or game end is w/e for me.

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PostPosted: Sun Jan 08, 2023 6:23 pm 
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@KoD the way you talking you must be Red or Yellow, I’m going to lean towards Yellow, though for the moment. Now if that is the case, do you care to share who your target is?

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PostPosted: Sun Jan 08, 2023 6:41 pm 
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Queenie wrote:
I think killing the cult first is the right play we can worry about the host after.

Plus killing the host never ends well. I try to kill the host in every mafia game lol.


My dear asterisk, monster isn't the host. Monster is a player. Whose role and win condition are known. So there's nothing to fear here. Embrace the green and everybody can have tea and cakes together. ^_^


An intriguing thought process indeed but one I do not trust


And here I thought we were bes-teas. :bigeyes:

The only thing you can't trust in this game is monster herself. Her endgame is to make sure nobody wins before day 9. Meaning while monster is alive you are never guaranteed to be rid of any alignment until she's gone. Think you're just gonna get rid of cult in two quick days? Nope. Monster will continually create more so that you stay focused on them as the days tick by. Buck off the overlord now! Embrace the green!

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PostPosted: Sun Jan 08, 2023 7:52 pm 
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Queenie wrote:
The only thing you can't trust in this game is monster herself. Her endgame is to make sure nobody wins before day 9. Meaning while monster is alive you are never guaranteed to be rid of any alignment until she's gone. Think you're just gonna get rid of cult in two quick days? Nope. Monster will continually create more so that you stay focused on them as the days tick by. Buck off the overlord now! Embrace the green!

Technically not true. Monster can absolutely try to bargain with the players who's win conditions are NOT game end conditions in order to get the help she needs to achieve victory. The only threats to her win condition are the ones that have game end conditions.

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PostPosted: Sun Jan 08, 2023 7:56 pm 
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Mongoose wrote:
@KoD the way you talking you must be Red or Yellow, I’m going to lean towards Yellow, though for the moment. Now if that is the case, do you care to share who your target is?


lolol


Goose, it's me.

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PostPosted: Sun Jan 08, 2023 8:01 pm 
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Aaarrrgh wrote:
There are plenty of ways to win, and Rag's argument about cult being the way for most people to win is not necessarily true. No one has any incentive to help cult unless cult specifically commits to allowing that person to win with them (and even so there's no guarantee cult will come through).

As far as concern over doing the cult, remember that Monster gave us all of the info about cult activities N0, it send likely she would do the same tomorrow, or at least whenever the cult risks overrunning the game too fast.


if cult wins the only players who lose are dead. The same is not true of the cyan cult which will end the game prematurely. Green needs every player either converted or dead to win, and so its in their interest to either convert or lynch everyone. Green players will win even if dead, so the only thing incentivizing green players to end the game instead of continuing to slowly cult everyone is orange who can end the game prematurely, but once orange is culted or flips that is no longer an issue.

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PostPosted: Sun Jan 08, 2023 8:02 pm 
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I'm going to veto you, Rag.

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PostPosted: Sun Jan 08, 2023 8:34 pm 
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Mongoose wrote:
@KoD the way you talking you must be Red or Yellow, I’m going to lean towards Yellow, though for the moment. Now if that is the case, do you care to share who your target is?


lolol


Goose, it's me.


I somehow doubt that KoD, it doesn’t make any sense. Not mechanically or from a game design point either. To have your target be yourself lol.

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PostPosted: Sun Jan 08, 2023 8:44 pm 
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Zinger2099 wrote:
Queenie wrote:
The only thing you can't trust in this game is monster herself. Her endgame is to make sure nobody wins before day 9. Meaning while monster is alive you are never guaranteed to be rid of any alignment until she's gone. Think you're just gonna get rid of cult in two quick days? Nope. Monster will continually create more so that you stay focused on them as the days tick by. Buck off the overlord now! Embrace the green!

Technically not true. Monster can absolutely try to bargain with the players who's win conditions are NOT game end conditions in order to get the help she needs to achieve victory. The only threats to her win condition are the ones that have game end conditions.


Their win conditions are dependent on the game ending but cannot end the game themselves. Until it does they have not secured a W even if they are presently capable of winning should the game suddenly end. The next moment could change that. So monster prolonging the game does keep them from winning.

@Goose, It doesn't have to make sense if yellow and purples targets are just randomly selected.

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PostPosted: Sun Jan 08, 2023 8:47 pm 
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I suppose that’s could the case and if it is, then consider me baffled.

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PostPosted: Sun Jan 08, 2023 8:48 pm 
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Queenie wrote:
Queenie wrote:

My dear asterisk, monster isn't the host. Monster is a player. Whose role and win condition are known. So there's nothing to fear here. Embrace the green and everybody can have tea and cakes together. ^_^


An intriguing thought process indeed but one I do not trust


And here I thought we were bes-teas. :bigeyes:

The only thing you can't trust in this game is monster herself. Her endgame is to make sure nobody wins before day 9. Meaning while monster is alive you are never guaranteed to be rid of any alignment until she's gone. Think you're just gonna get rid of cult in two quick days? Nope. Monster will continually create more so that you stay focused on them as the days tick by. Buck off the overlord now! Embrace the green!



We are best teas but sadly I have a strong need to win the game and it seems unlikely if I blindly follow the cult.

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PostPosted: Sun Jan 08, 2023 11:38 pm 
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its not blind i laid out why siding with green should be a more consistent path to victory for pretty much every role than an open melee would be. The only real exception is for yellow, red, and grey (SK).

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PostPosted: Sun Jan 08, 2023 11:41 pm 
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PostPosted: Sun Jan 08, 2023 11:46 pm 
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Ragnarokio wrote:
its not blind i laid out why siding with green should be a more consistent path to victory for pretty much every role than an open melee would be. The only real exception is for yellow, red, and grey (SK).


That plan has just as many uncontrollable variables in your plan, as there are in an open melee, Rag. Unless you have a solid read on everyone’s color. As well as their cooperation, which doesn’t seem likely, given the present game state.

And here I thought you had said Zinger was gray, Rag. If that were true then said exceptions would just be Red, and Yellow atm if that is true. Then, yes otherwise there would be those 3 atm.

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