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PostPosted: Sun May 31, 2020 11:14 am 
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That's 3 votes right?

I think so.


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PostPosted: Sun May 31, 2020 11:20 am 
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Anyway, I'd like the people with access to the dead chat to not post until I make the ending post, but long story short KoD totally played you all like a fiddle:
ZINGER2099,AAARRRGH and the town win, everybody else loses.


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PostPosted: Sun May 31, 2020 11:31 am 
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I love it when he plays me like a fiddle. :love::cloud9::blush:

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PostPosted: Sun May 31, 2020 12:51 pm 
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wait are you trying to tell me kod had an impact on how the game played out
because in that case I must have missed it

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PostPosted: Sun May 31, 2020 12:56 pm 
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Anyway, the roles in this game:
Everything stated in the starting PMs was the truth, just each role was bastard a bastard interpretation of the PM in a way.
Village and self would have won if they fulfilled their wincon while alive or if they died but the town won.
I tried to rite most roles in a way that if not scum they would have a reason to hunt scum, and if scum they would have a reason to want the other guy dead.
Village players were meant to remove some pressure from scum if too many of them died early, town had a way to dodge this tho.

Let's start with...

TOWN

KoD
Spoiler

KoD role hinted at either switched factions or really heavy multiball, with the role being called paranoid to imply it might just be false info on top, in truth village and a couple other alignments were designed to work mostly like town, so town was basically always in a pretty heavy majority.

Bastard rating 3/10

VILLAGE

Aaarrrgh
Spoiler


Aaarrrgh role hinted that he might have been a treestumper, in truth he would not have been able to directly post in the thread, but would have died with a mention of his bloody severed hands, and then he would have been able to upvote each post in the thread up to twice for the rest of the game.
He also had a very cryptic wincon of needing 2 Scum players dead to win, and obviously tevish and maybe mown might have felt that they wanted a ghost dead.

Bastard role(hidden pseudo miller plus hazy detail... I guess 4?)

Tevish
Spoiler

So yeah, his first ability seems able to catch scum, but all it does is actually flavour confirm 2 townish players, his second ability is a total red herring that can't trigger at all.

Aaarrrgh is arguably not foul (and his flavor explicitly states that he resides in a tomb outside the hotel), the mummy would arguably also have been not foul(and living under the hotel, in the catacombs), dracula would have either left the hotel by triggering his wincon as soon as all other monsters vanished, thus triggering tevish's in turn or, if he was culted.. well more of this later.

Bastardness 7/10?

Zinger

Spoiler


Basically a lyncher for the Serial killer, whose pm looks very townish with a miller downside.

His kill flavor was VICTIM tragically died in a lethal accident.

Bastardness 4/10


SELF

Mown
Spoiler

So, well there are 4 monsters in the set up: the two werewolves, himself and Aaarrgh, but as a ghost aaarrrgh already died, so he doesn't count for his wincon(A mummy is also already dead, which is why I offered it as a fakeclaim to naga).
Mown was basically yet another villager, but with very scetchy flavor(dracula is and the guy hunting dracula are both good guys?) and an alignment name that would suggest him that he was not with the town(albeit after some claims he might have picked it up, plus his active ability was pretty pro town and probably hinted that the monsters had klls)

Bastard rating 5/10?

SURVIVOR/MAFIA

Shadow Amber

Spoiler


Well, he actually also wins with the serial killer, not with the mafia, flips mafia for rubik and needs to beat the real scum team.
He also reacts oddily if culted, more on this later.

Bastard rating 3/10

MAFIA

SLOTHYCIRUS
Spoiler

1)would return: you don't recognise any of your pals unless amber was selected in the group, in which case a line saying "but you think you saw one of them meeting the boss once, probably for some shady business, he might be an ally, but not the most trustwhorty one.
2)Protects him from the mafia.
3)basically a kill every even night that turns into a kill every night if the werewolves die. flavor was getting a knife stuck in their heart.

So yeah, he had some perks but starts thinking it's the wrong kind of scum, lynching werewolves gets rid of up to 3 enemies so winning is nt that impossible if he gets the wolves dead, but there are 2 investigators capable of catching him.

Bastardness 7/10 wrong type of scum, but has an ability that can potentially reveal that to him very early, his kill ability is not guaranteed to be aviable in any specific day to him.

WEREWOLVES

RUBIK
Spoiler

Well, he has no kill, or has it?

I missed I removed the part that stated he was werewolf aligned when rewriting the PM and I'm sorry for it, didn't tell him because he posted directly in thread without contcting me and I fell the wincon was enough of an hint.

Other than that a pretty standard scum role.

Bastardness:intended 6/10, actual 7/10 (sorry)


Naga
Spoiler

Well, this is where rubik's kill hided.
The kill flavor (Shot by a gun) is intentionally tied to a mafia aligned killer.
I expected him to better try to keep rubik motivated that what he did, maybe by lying about his pm having other hints about him being the bad guy.
Even after dead he would be able to post in the werewolf chat.

Bastardness 5/10 I think? didn't feel extremely bastard tbh.

CULT!?!?

Jaydreven
Spoiler

Pretty standard mason role, it tecnically doesn't say that rag knows what alignment it is, but that seems just a wording choice, right? right?

Bastardness 7.5/10

Ragnarokio
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PostPosted: Sun May 31, 2020 12:57 pm 
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I guess the dead chat can post now, I will probably write the ending post tomorrow.
Everyone but slothy, naga and rubik won.

Mafia chat link:https://discord.gg/kVCBPF3
Dead chat link:https://discord.gg/ftK9GpZ
Cult chat link:https://discord.gg/N3VGG65


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PostPosted: Sun May 31, 2020 2:21 pm 
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oh I actually won
you're right that I didn't consider the semantic possibility that undead were already dead any more than I speculated on your subjective interpretations of what makes a monster (well I did a bit when aaarrrgh left), but in that case you should've gone the extra mile and dropped the "other" since vampires are also undead creatures
I did consider the possibility that rag was a threat to the cult, as did I several other things I didn't verbalize, but either way I have to make a decision and assuming that the one initiating people into the cult was not a threat to it did not only feel more plausible, it was also logistically just a lot easier to work with

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PostPosted: Sun May 31, 2020 2:29 pm 
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I mostly found weird that you considered a realistic possibility that you were remaining in the game despite it containing no way for you to win anymore tbh. You saw players being beamed up when they won, so why not make them lose if they had already all but lost.

Win conditions were decidedly one of the most bastard elements, yeah.


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PostPosted: Sun May 31, 2020 2:49 pm 
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Well,I guess I can't complain, what with lucking into the win without much work needed.

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PostPosted: Sun May 31, 2020 2:50 pm 
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To some extent I didn't really think I had to kill aaarrrgh to win, because expecting me to sequence my kills in a specific order felt like a pretty tall order. That said, I didn't find it completely implausible that you could end up in a situation where your win-condition was impossible, given the plausible existence of a cult. At the point I made the remark about aaarrrgh I was mostly just playing dumb though, since by then I actually had been culted.

The most misleading part of the game from at least my pov was that it seemed like the game was less black and white in terms of factions than it was in reality. For some part during the beginning of the game I wondered if I was part of some 1v1v1 sidequest where each of us won if the other two got eliminated.

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PostPosted: Sun May 31, 2020 6:10 pm 
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That was my secondary thinking on Rag's cult claim. My primary was just that my role was high bastardity to form an early protect on cult. But if that was the case leaning in and just getting culted would bypass issues.

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PostPosted: Sun May 31, 2020 7:23 pm 
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oh hai guys

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PostPosted: Sun May 31, 2020 7:33 pm 
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So my plan worked perfectly except for slamming into the bastardry: I made a fuss, drew the hit, and used my holy water ability on myself hoping to own a killer vampire. I drew the hit (and the cult conversion!) except the ability was actually useless. It's probably best I died there, though, I likely would have done more damage than not if I'd lived. Was fun.

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PostPosted: Sun May 31, 2020 7:40 pm 
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so in reality i was just a networker?

coolbeans

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PostPosted: Sun May 31, 2020 7:40 pm 
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i guess we just lucked into lynching/killing all the actual mafia really early

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PostPosted: Sun May 31, 2020 8:20 pm 
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so i was right mostly about my own role
nice

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PostPosted: Sun May 31, 2020 8:56 pm 
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Ragnarokio wrote:
i guess we just lucked into lynching/killing all the actual mafia really early


I feel like it. I got lynched for unrelated reasons that worked out really well for town.

Good game though everyone!


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PostPosted: Mon Jun 01, 2020 12:40 pm 
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Day 1 wins are the best wins.

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