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PostPosted: Tue Dec 10, 2013 10:53 pm 
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Silverghost steps out from behind the wall and fires two arrows into the bony figure. Then just as quickly as he appeared he moves back behind the wall and hides quietly.

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PostPosted: Tue Dec 10, 2013 11:11 pm 
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Initiative

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PostPosted: Wed Dec 11, 2013 12:56 am 
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OOC


Silverghost's arrowshot from cover at the first undead Dwarf barreling down the hallway slams directly into the skeleton's sternum, cracking it in twain and sending all of its ribs clattering onto the floor of the tunnel. The second arrow follows directly behind the path of the first, smashing into the skeleton's spine and shattering against it. The spine breaks apart, and the bones of the dead miner litter the ground.

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PostPosted: Wed Dec 11, 2013 1:09 am 
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Encounter Two: The Wrath of Pax
From within the Mines of Madness, the party has stumbled upon the dead remains of the old Dwarven miners, a crew once led by the famed Pax Jaggershield!

Party Turn Order
Sunshine — 19
Rook — 16
Silverghost — 11
Deruvid — 11
Jack — 2

Current Map

It is NOT Sunshine's turn.

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Last edited by PlaneShaper on Fri Dec 13, 2013 8:30 am, edited 1 time in total.

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PostPosted: Wed Dec 11, 2013 1:46 am 
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The front of the rank of Dwarves, having responded fastest to the sounds of intruders, charges forward at the pair staring down into the tunnel. "ᚲᚴᚺᛦᚢ!" the dead shout over the repetitive screaming in the background, ghostly crumbs and spittle spewing forth from their mouths.

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One moves in first, positioning itself beneath the cornerstone of the curve, swinging wildly at the slackjawed monk. Two follow in from behind, making an extra effort to reach the turn in the tunnel, each swinging at the closest of the allies. As the weapons fall upon the pair, they slow briefly but significantly, matching the speed at which they were digging before. Their shouting voices and rattles of the bones slow to match, the daunting weight of eternity impressed on the dead. But at the moment of impact upon the adventurers, their full weight, force, and speed returns, driving the makeshift weapons deep into their flesh.

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It is now Sunshine's turn.

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PostPosted: Wed Dec 11, 2013 2:38 am 
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"Gods, I hope this works..." Sunshine mutters.

Sunshine moves North and summons an illusion of a 6'4" tall elven warrior in full battle-gear and a compound bow next to the skeleton's remains, pointing its bow down at the remains as though it were the one who shot it and it screams out "WHOSE NEXT?"

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PostPosted: Wed Dec 11, 2013 2:58 am 
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The elf and the warforged both see one of the beastly skeletons rush at the illusion of the elf, wildly swinging a Mining Hammer, which passes through the chest of the form and clangs against the wall. Echoes of the strike careen down the tunnels while light dust and debris fall down from the ceiling from the impact. The skeleton lets out a deep, throaty roar, as well as can be expected from a creature with no lungs.

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It is now Rook's turn.

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PostPosted: Wed Dec 11, 2013 11:18 pm 
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The large warforged grips his quarterstaff tightly and swings it around, being mindful of the limiting space of the narrow tunnel. He strikes out at the rotting dwarf before him and quickly begins to try and count the number of attackers.

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PostPosted: Wed Dec 11, 2013 11:54 pm 
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Sunshine's still unnamed bat's initiative


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PostPosted: Thu Dec 12, 2013 10:43 pm 
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Rook's quarterstaff, from the giant of a warforged, comes down hard on the collarbone of the Dwarf Skeleton, crushing it entirely. With the force from his own leverage, the monk is able to follow the blow through, peeling apart the creature's spine like toppling dominoes.

Down the darkness of the hallway, Rook quickly counts out six more of the ghastly dead. But the disembodied voice seems to coming from none of them.

From within the hallway, another of the clattering skeletons lurches forward. Extracting a ball peen hammer, it ignores the illusion that momentarily fooled its ally. Instead, it launches it at Rook with impressive accuracy. The hammer connects directly with the monk's shoulder.

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It is now Sunshine's Bat's turn.

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PostPosted: Thu Dec 12, 2013 11:35 pm 
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Sunshine's bat flies off her shoulder and races to hide in the corner over Rook for a better vantage point to see.

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PostPosted: Fri Dec 13, 2013 1:02 am 
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More skeletons begin to fill the hallway as they make their way towards The Party. In a fit of swirling mists, one steps through the illusion without pause, the faux-Elf reforming as it passes.

The mad cackling of an insane soul still fills the air.

It is now Silverghost's turn.

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PostPosted: Fri Dec 13, 2013 8:24 am 
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Silverghost takes a quick hop backwards and fires another arrow from his bow at the ghastly figure in AF37. Silverghost then backs up behind his allies to AG43

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PostPosted: Fri Dec 13, 2013 8:36 am 
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Silverghost's arrow flies through the bones of the crumbling skeleton before him just as it's demolished by his companion, sailing through shattering ribs. It lodges firmly in the shoulder of the rogue's mark.

It is now Deruvid's turn.

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PostPosted: Fri Dec 13, 2013 5:28 pm 
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Deruvid sees the ghostly skeleton attack Rook and transforms into a jet black panther. He leaps forward with a snarl to face the skeleton.

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PostPosted: Fri Dec 13, 2013 6:06 pm 
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Deruvid pounces onto the remains of a crushed skeleton, the bones knocked about, sliding every which way. The ossein has already lost its ghostly necromantic luminescence, and rattles with dull thuds against the floor. The stench of decades of decay fills the panther's sensitive nostrils.

As the cat nimbly lands, he sees more waves of the dead and damned file row by row into the tunnel.

It is now Quickfoot Jack's turn.

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PostPosted: Sat Dec 14, 2013 12:03 am 
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With a grimace and tossing the torch to the side, Quickfoot Jack takes a step forward towards the undead abomination, grasps the symbol of a Avandra hanging at his chest, and declares, "The light sear you, foul creation!"

A divine flame radiates from his symbol, streaking towards the closer skeleton at the corner.

Attack


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PostPosted: Mon Dec 16, 2013 3:49 pm 
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The bones of the skeleton sizzle and char, snapping and popping like so much dry wood on a fire.

Combat Results


Round Two
Party Turn Order
Sunshine — 19
Rook — 16
Sunshine's Unnamed Familiar — 13
Silverghost — 11
Deruvid — 11
Jack — 2

Both skeletons at the front of the line wield their mining tools violently at the Druid and Monk, swinging wide and haphazardly. They are easily avoided.

Combat Actions


It is now Sunshine's turn.

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Last edited by PlaneShaper on Tue Dec 17, 2013 2:51 pm, edited 3 times in total.

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PostPosted: Mon Dec 16, 2013 5:39 pm 
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Sunshine casts Mage Armor on herself and backs up.

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PostPosted: Tue Dec 17, 2013 12:30 pm 
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A shimmering force wraps around Sunshine as she cautiously steps back.

Ahead, the skeleton that had been tricked by the elf illusion now moves through it entirely, taking its swings at the large cat, instead. Its large sledgehammer lands a glancing blow on the cat's paw.

Combat Actions


It is now Rook's turn.

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