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PostPosted: Tue Nov 28, 2017 11:02 pm 
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This game was probably the best job I've ever done in spinning complete ****.

My goal was mainly just FUD. My plan was to actually just try and achieve max conversion of the world by complacency.

If I hadn't 1) lost the dungeon 2) been randomly roleblocked and 3) then working constantly and unable to send in the +2, I doubt I would have ever died.

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PostPosted: Tue Nov 28, 2017 11:02 pm 
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Thanks for hosting it Zinger, I appreciate it

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And on the pedestal, these words appear: "My name is Ozymandias, King of Kings; Look on my Works, ye Mighty, and despair!" Nothing beside remains. Round the decay of that colossal Wreck, boundless and bare - the lone and level sands stretch far away.


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PostPosted: Tue Nov 28, 2017 11:47 pm 
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PariahKing wrote:
If I hadn't 1) lost the dungeon 2) been randomly roleblocked and 3) then working constantly and unable to send in the +2, I doubt I would have ever died.

Probably depends on a lot of factors.

JaC had a killing ability that circumvents protection effects, so there was definitely a way to nightkill you.

So basically, whether or not mafia needed to hit more priority targets, whether or not JaC got caught before he was able to shoot you, etc.

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PostPosted: Tue Nov 28, 2017 11:49 pm 
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Also if you check the mafia quicktopic, there are approximately a billion usernames in the thread.

JaC is Genis (and maybe one other name, I don't remember). Everybody else was me.

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PostPosted: Wed Nov 29, 2017 1:35 am 
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Oh

w/e

i still regret nothing

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And on the pedestal, these words appear: "My name is Ozymandias, King of Kings; Look on my Works, ye Mighty, and despair!" Nothing beside remains. Round the decay of that colossal Wreck, boundless and bare - the lone and level sands stretch far away.


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PostPosted: Wed Nov 29, 2017 1:51 am 
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btw pk

do you remember asking me if i remembered the infamous mafia quicktopic

i said no

but that was actually my role

i just didnt realize until later

because i didn't read my role very carefully

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PostPosted: Wed Nov 29, 2017 8:43 am 
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this game was fun ty zinger

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PostPosted: Wed Nov 29, 2017 10:15 am 
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@zinger: what were the various effects caused by winning/ losing in the dungeon?


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PostPosted: Wed Nov 29, 2017 1:11 pm 
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For me, had I won, I would have known when the clones I brought back were changed. When I lost, the chance of them getting scrambled doubled.

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PostPosted: Wed Nov 29, 2017 8:24 pm 
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For the dungeon.
If I lost I got put into the first circle of hell.
If I won, I got a one shot night kill ability.

Which, given it was going to be aimed at JAC or Silly (and by that I mean JAC), seems like a pretty nice gift if you ask me.
Except JD had to go and roleblock me, so it wouldn't have made a difference anyway.

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PostPosted: Wed Nov 29, 2017 9:36 pm 
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i really wish i could have gained cool new abilities from the dungeon

dungeon penalty was "random player in the game gets told that im mafia"

dungeon reward was "become immune to investigations" (i come across as nonthreatening town to every ability)

mostly didn't matter, because the only real abusable part of my role is the lynch immunity (assuming i live long enough)

and neither half affected it at all

if I had randomly lost the dungeon i would have just played off the mafia confirm as bastard moddery

as confirmed scum fred had just died

and was surprise not scum

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PostPosted: Fri Dec 01, 2017 4:54 am 
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I'll be honest, I would have taken over the game and probably gotten close to winning it too if I didn't get erroneously lynched when it should have been practically impossible for that to happen.

I was already getting annoyed with the rest of town doing absolutely jack crap and I was hot on the tail of at least JaC (who I would have reaction killed if I hit my actual L-1), and while Silly would have taken a bit longer, wouldn't have been much behind Rubik compared to the rest.

Then again, work has been hell lately so maybe not :P.


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PostPosted: Fri Dec 01, 2017 12:20 pm 
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I'm still a little bit upset that you killed me. What made you decide that was a good idea?

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PostPosted: Fri Dec 01, 2017 4:16 pm 
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Aaarrrgh wrote:
I'm still a little bit upset that you killed me. What made you decide that was a good idea?


Sorry :(, had a pretty strong scum vibe and town was shuffling around with dumb distractions. This was before I knew that my kill didn't reveal.


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PostPosted: Fri Dec 01, 2017 4:56 pm 
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vigs are why town cant have nice things

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PostPosted: Fri Dec 01, 2017 5:00 pm 
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@Freddeh: Well, clearly I played my cards a bit wrong as well, as you were not the only one who scumread me. Ironically, me dying instead of PK probably kept town focused on distractions a lot longer...

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PostPosted: Fri Dec 01, 2017 10:30 pm 
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Silly wrote:
vigs are why town cant have nice things


Too much focus on mechanical/outguessing the mod and metagaming instead of actually scumhunting is why town can't have nice things.


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PostPosted: Fri Aug 30, 2019 10:50 pm 
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re-read this out of boredom

just lol, like i played TERRIBLE from a winning POV but I was reading to see how long I lived and it was like page 87 or something insane like that

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now that pk is online it's impossible to kill her


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PostPosted: Sat Aug 31, 2019 10:12 am 
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re-read this out of boredom

just lol, like i played TERRIBLE from a winning POV but I was reading to see how long I lived and it was like page 87 or something insane like that

You're welcome. :V

This was a fun game.

You know, I still have about 4 unused mafia game designs on my laptop. One of which is A Spider-Man Mafia 3...

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PostPosted: Sat Aug 31, 2019 11:35 am 
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Zinger2099 wrote:
re-read this out of boredom

just lol, like i played TERRIBLE from a winning POV but I was reading to see how long I lived and it was like page 87 or something insane like that

You're welcome. :V

This was a fun game.

You know, I still have about 4 unused mafia game designs on my laptop. One of which is A Spider-Man Mafia 3...
If you ever want to do SMM3, we might be able to do it as a crossover game someday.


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