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PostPosted: Fri Mar 25, 2016 6:34 pm 
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Also, really dug how into being the editor Rubik was. The guy pulled calvin and hobbes comics for each day (that was NOT something I was putting in myself :P), and what's more, the comics seemed to be topical on the current events at the time.

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PostPosted: Fri Mar 25, 2016 6:39 pm 
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Good thing I opted for Great Power during the night instead of during the day :P

Will read the rest later.

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PostPosted: Fri Mar 25, 2016 7:02 pm 
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Neat.

Being the Editor-In-Chief was probably my favorite role that I've gotten in a mafia game. It's too bad that everyone was so worried about sharing information that the mailbag pretty much stopped getting letters. :V I also only got a single letter that wasn't anonymous.

Worst of all, I never got a letter that claimed to be from the Hobgoblin!


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PostPosted: Fri Mar 25, 2016 7:32 pm 
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Rubik wrote:
It's too bad that everyone was so worried about sharing information that the mailbag pretty much stopped getting letters.


my impression was that everyone just couldn't be assed.


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PostPosted: Fri Mar 25, 2016 8:17 pm 
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Zinger2099 wrote:
Too bad nobody listened to his rant and it ultimately got him killed.


Lies. As the man single handedly responsible for Iso's death I can tell you I picked him because he was an easy swing with only 4 votes needed and his admittance that he would die instead of jail played a huge factor in it, his stances only played into the decision minorly. Also you're welcome for the cult removal town.

Deja Vu.

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PostPosted: Fri Mar 25, 2016 10:19 pm 
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In hindsight, I really should have bought up the DB shares so that I would have had a vote and so that the majority would have been 3 thereby allowing me to survive longer.

Incidentally, Dear Rubik,

You have earned my ire for taking away my chance at living. On that note, good job.

:V

@Zinger: Any time I all the energy in my phone's battery to constantly read a game, I am definitely enjoying it. Especially since many times during this month-long game I had depleted my phone's battery only to be left with a paper weight because of how much I was into it. Thank you for the enjoyable game.

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PostPosted: Sat Mar 26, 2016 2:41 am 
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Well done on the game everyone.

Still silently bummed out about my role :c


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PostPosted: Sat Mar 26, 2016 3:32 am 
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Sorry about that Eli. My role allowed me to be a jerk to some people, and I had resolved to use it to detain people in a sense while trying to get my motivation achieved. But when you have your items stolen at the start of the game it is kind of hard to do that.

:V

Also sorry about forgetting your name part way through the game. Was totally an accident, I swear.

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PostPosted: Sat Mar 26, 2016 3:49 am 
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Lies, it was a plan to be mean!

Also I meant more that my role didnt really interact with the game very well. All those moving pieces, and I didnt get to be very involved. I could check for secret identities, but the players who had ones that mattered were immune.
I could check for threats to town in a company, but after it told me 2 days in a row bugle was threat free while CL was openly caught out being mafia, I more or less decided it wasnt worth anything. I can see now its because the mafia were secretly town, but even so, it meant I was an investigative role without any functioning powers.

I did achieve my motivation, which meant had we ever voted for Green Goblin it would have been silently worth more....but he was straight up murdered! :V

I sent a bunch of letters to Rubik, but then I know its me he's referring to in the one that used it. I also had big plans for the letters system which didnt pan out due to the letters not functioning as I anticipated, and Rubik being wary.


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PostPosted: Sat Mar 26, 2016 4:22 am 
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Also Zinger told me the solution to this game on day 2 and I missed it thinking he was poking fun at me resubmitting the same target during the mafia claims. /facepalm

Zinger2099 wrote:
Once again, after a thorough investigation, you have not been able to find any evidence liking Daily Bugle shareowners to currently known Town Threats. As near as you can tell there are no threats here! If someone is telling you otherwise, they must be crazy.


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PostPosted: Sat Mar 26, 2016 7:57 am 
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I had a ton of fun! I think I am one of the least experienced mafia players around here, and getting to play the Green Goblin gave me a lot of confidence that I probably wouldn't have had otherwise. I honestly was not expecting to survive as long as I did, so I really went all out with the character while I could. And hey, I got to kill Spider-Man! Yeah, sucks that I lost, but the experience was definitely worth it.

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PostPosted: Sat Mar 26, 2016 8:46 am 
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Elijin wrote:
Also I meant more that my role didnt really interact with the game very well. All those moving pieces, and I didnt get to be very involved. I could check for secret identities, but the players who had ones that mattered were immune.
I could check for threats to town in a company, but after it told me 2 days in a row bugle was threat free while CL was openly caught out being mafia, I more or less decided it wasnt worth anything. I can see now its because the mafia were secretly town, but even so, it meant I was an investigative role without any functioning powers.

Therein lied the bastardry and simultaneously awesomeness within your role. Instead of seeking alignments, which could be deceptive, your character got right to the heart of the matter and specifically sought out who was a threat to the town. Unfortunately, circumstances made you distrust the reliability of your power. :P

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PostPosted: Sat Mar 26, 2016 8:50 am 
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Aaarrrgh wrote:
I had a ton of fun! I think I am one of the least experienced mafia players around here, and getting to play the Green Goblin gave me a lot of confidence that I probably wouldn't have had otherwise. I honestly was not expecting to survive as long as I did, so I really went all out with the character while I could. And hey, I got to kill Spider-Man! Yeah, sucks that I lost, but the experience was definitely worth it.

Glad you had fun. :) I hope you return for A Spider-Man Mafia 3.

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PostPosted: Sat Mar 26, 2016 9:16 am 
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I don't care what the peanut gallery was saying, those last two days were Mafia at its purest; nobody trusted anybody, paranoia ran rampant, and even the most obvious truths seemed like Machiavellian plots. Much respect to KoD for being so skillful at playing off our insecurity. Seeing your crazy post calling me the Hobgoblin immediately after you knocked me out gave me a good laugh (and also let me stop obsessing over the game long enough to get some work done, which I'm sure my boss appreciates). I sort of wish I could have seen how everyone else would have responded, but my bro Rubik had my back in the end.

Thanks for the game, Zinger. In hindsight I probably shouldn't have made this my first real Mafia game, but by the end of it I was thoroughly entertained/confused. I always understood my character to be more of a late-game player who just needed to survive long enough to be useful, but I probably could have done a bit more speculating in the early days. In a game this complicated, when you don't have any investigative powers or trustworthy public sources of information, you feel as if you really can't trust anyone—heck, I didn't even trust felbatista.


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PostPosted: Sat Mar 26, 2016 9:23 am 
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I do wish the century club qt was used more.

And what was the deal with "R u and me 1 g"?


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PostPosted: Sat Mar 26, 2016 10:09 am 
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Yeah I feel like I wasted my abilities a lot, but it was all based on not trusting anyone and assuming people were going to target/kill me. I was eventually hoping to power up and just kill everybody, letting town win by bloody default.

Good game Z! Pulling this off was a huge feat!

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PostPosted: Sat Mar 26, 2016 10:18 pm 
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I was very disappointed with my plays this game, and reading everything only made things worse. Sorry team, specially Freddeh :(

I'm just glad I told Turin to buy the stock that would give more votes while I would go for the one that would give more money. That's basically the only thing I didn't screw up in this game.

Very well designed game, zings. Congrats.

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PostPosted: Sat Mar 26, 2016 10:51 pm 
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There's still stuff that doesn't add up for me. But I'm tired of sounding like a lunatic babbling on about edits or whatev. Cool game zinger.


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PostPosted: Sat Mar 26, 2016 11:33 pm 
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Glad you guys enjoyed it. :)

One thing I learned from this game is that infinite complexity doesn't necessarily make a game better. My mindset going into the design of this game was to raise the bar even higher than what I had achieved in the first one, which was already a very complex game. So to do that I made this game even more complex. I found that the level of complexity was so much that even my incredible ability to manage complex games was strained to the point where I made a few blunders in the game (not major ones, mind you, but they happened nevertheless). I think I learned where the limit of complexity should be. In the next one, I plan to scale back the complexity a tiny bit (not so much that it's no longer considered a complex game though) in order to make the game more seamless to run, and also to focus on refining the mechanics to be even more exciting. Quality over quantity.

As I have hinted, I've already begun designing A Spider-Man Mafia 3, and if you peruse this website just a bit you can even find the title somewhere. :P I can promise it will be just as confounding on the surface, but slightly less complicated underneath so that I don't run the risk of tripping over my own plot-lines.

I was happy to see a lot of people from the first game return for the second. It might take some time (months? a year?) before the third one is up and running, but if you want a reminder when the sign ups show up, inbox me an email where I can reach you and I'll shoot you a notification.

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PostPosted: Sun Mar 27, 2016 5:04 pm 
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KoD and 15377 were my least favorite people in this game and made it impossible for me to have any fun. Tie into that the fact that my win condition was nigh-impossible, especially after targeting the Hobgoblin, nobody listening to me about said Hobgoblin, and then the Plot Twist ability (coupled with the fact that I was on to Hobby and butting heads with 15377) and this game was completely stacked against me.

That said, I appreciate the effort Zinger put into the setup and running the game, and I hope it turned out favorably in his eyes.


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