Aregano gauges the danger in getting closer to the fray to bring one of his other powers to bear, but decides it looks a bit too bloody up there for his taste. True, he doesn't mind a rare steak, but a "rare" battle seemed a bit much. A blood pudding on the other hand might be nice...maybe there would be enough left over when this was all done. He slurps a bit of drool at the corner of his mouth as he instead fires off another bolt of lightning.
ACTION: Arc Lightning on SD1.
Attack vs Reflex on SD1
thaen rolled 1d20+5 and got a total of
9:
Damage
thaen rolled 1d6+3 and got a total of
7:
ARC LIGHTNING
At-Will + Arcane, Evocation, Implement, Lightning
Standard Action + Ranged 20
Target: One or two creatures
Attack: +5 vs Reflex
Hit: 1d6+3 lightning damage
Description: Lightning leaps from your outstretched hand, weaving safely through your allies to slam into your foes.
Ranged: Ranged attacks target individuals. A ranged attack against multiple enemies consists of separate attacks, each with its own attack roll and damage roll. Ranged attacks don't create areas of effect. Long Range: If you use a ranged weapon and your target is farther away than the weapon's normal range but within its long range, you take a -2 penalty to your attack roll. You can't hit a target beyond the weapon's long range. A ranged power that doesn't use a weapon has a normal range but no long range. If you use a ranged power while adjacent to an enemy, that enemy can make an opportunity attack against you.
Opportunity Attack: An opportunity attack is a melee basic attack. You can take only one opportunity action during another combatant's turn, but you can take any number during a round. You can't make an opportunity attack unless you are able to make a melee basic attack and you can see your enemy. Interrupts Target's Action. An opportunity action taks place before the target finishes its action. After the opportunity attack, the creature resumes its action. If the target is reduced to 0 hit points or fewer by the opportunity attack, it can't finish its action because it's dead or dying. Some creatures have an ability called threatening reach. This lets them make opportunity attacks against nonadjacent enemies. If an enemy leaves a square that's within the creature's reach, or if an enemy anywhere within the creature's reach makes a ranged attack or an area attack, the creature can make an opportunity attack against that enemy.