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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 1:33 am 
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See, this is why we could use that rule change. Or is the rapid counterchomping an appeal to the rest of you?

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 6:48 am 
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I mean, the rule change would still make rapid counterchomping a thing people would want to do.

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 8:24 am 
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It would just prevent the loss of all points due to counterchomping.

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 9:07 am 
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K is for KoD, is good enough for me!

*realizes KoD is on wrong side of mouth.*

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 10:27 am 
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I have a thing about being on the wrong side of stuff.

:V

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 10:44 am 
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KoD!

Nom nom nom!

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 10:49 am 
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:V

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 11:12 am 
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Why is this in PbP instead of Forum Posting games?

Also I am not playing.


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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 11:20 am 
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To be honest? Not sure, but that and this part of the forums were once grouped together.

So... *Shrugs*

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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 11:25 am 
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Presumably because the difference between pbp and forum posting games is sort of poorly defined and because it's easier to get attention for you game in a more active bit of the forum.

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"In the end, both heroes and villians are naught but furballs."

9:02 AM - Mown: Honestly though most anime characters don't look that anime.
4:06 AM: Grue: you can't put all ur problems on enchantments


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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 11:26 am 
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Also, it technically needs a host to update the scores.

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"In the end, both heroes and villians are naught but furballs."

9:02 AM - Mown: Honestly though most anime characters don't look that anime.
4:06 AM: Grue: you can't put all ur problems on enchantments


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 Post subject: Re: Alligator Highlander
PostPosted: Mon Aug 15, 2016 12:59 pm 
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Niklor noms!

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 Post subject: Re: Alligator Highlander
PostPosted: Thu Sep 01, 2016 2:07 pm 
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I guess I have built up an appetite.

Nom Nom Nom

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"In the end, both heroes and villians are naught but furballs."

9:02 AM - Mown: Honestly though most anime characters don't look that anime.
4:06 AM: Grue: you can't put all ur problems on enchantments


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 Post subject: Re: Alligator Highlander
PostPosted: Thu Sep 01, 2016 7:10 pm 
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We've all starved to death by now!

Counter nom!

...Has that rule been ruled on yet?

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 Post subject: Re: Alligator Highlander
PostPosted: Thu Sep 01, 2016 7:53 pm 
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Seems like it hasn't so far.

Nom Nom

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"In the end, both heroes and villians are naught but furballs."

9:02 AM - Mown: Honestly though most anime characters don't look that anime.
4:06 AM: Grue: you can't put all ur problems on enchantments


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 Post subject: Re: Alligator Highlander
PostPosted: Thu Sep 01, 2016 8:01 pm 
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Then we better get her attention.

Nom.

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 Post subject: Re: Alligator Highlander
PostPosted: Wed May 13, 2020 10:10 pm 
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Feeling peckish now.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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