Damn....yeah, if mafia posts last, they can make it so it's not 100% sure who it is, but, I still think that we need to either have the roles be random, or have an extra slot...something...
Either way, since I like to vote: Vote Razor
one interesting twist that would help shift some power back to the mafia is to give them an n0 kill.
Something has to be done. I mean, there's plenty of times that you don't know 100% who is mafia (or killer or whatever) after on D1...but I think you'd almost always narrow it down to 2...so, with this, mafia needs some help.
N0 kill would do it, but, then you get 1 player who literally does nothing during the game. He joins, is told he's a cop, and dies before posting. Which is OK with me, but, I'd rather come up with something else.
Random roles. 1 mafia and 0-4 of each of the other roles. So you can't eliminate people based on that.
7 players - 2 mafia one of each of the 4 cop roles and 1 extra random one.
With any of them, you could add in a no-lynch rule. Basically, "at the end of the day, all players with the most votes are lynched, if no players have any votes on them, it's an automatic mafia win".
I'm sure there are others - there has to be some, otherwise it kind of feels like dethy is broken.