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PostPosted: Sun May 18, 2014 12:55 am 
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Joined: Sep 19, 2013
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Identity: Otter
Preferred Pronoun Set: Otterself
System: D20 Modern,future,future tech
Player Count: looking for at least 4
Style of Play: will be action/investigation/politics
Allowed Content:
Core Rule Book
Weapons Locker
Some d20 future
Some future Tech

I will be running it, here's the basic info for the setting...it's the year 2525 and humans have spread out among the stars creating colonies and space stations all over the known universe. But have so far yet to encounter intelligent alien life. A number of the colonies are grumbling about moving towards independence but so far have only talked about it.

The tech level is mainly 5 weapons wise and 6 for all other gear and for transportation there's a jump gate network, allowing travel to be done in days and hours.

No cybernetics, the following things are off limits : Heir, all of the plus feats, no mecha , no non humans,

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PostPosted: Sun May 18, 2014 12:16 pm 
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Location: My couch
"In the year 2525..."

Maybe.

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"Destiny, chance, fate, fortune, mana screw,—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
, Hero's Resolve


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PostPosted: Mon May 19, 2014 4:54 pm 
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Identity: Otter
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Characters will start at level 1, max HP, also no mutations, character generation will be 5d6 best 3

Also characters will start with a spaceship for the gorup

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