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[Mafia] Tevish runs a Mafia
http://862838.jrbdt8wd.asia/viewtopic.php?f=25&t=26843
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Author:  Tevish Szat [ Sat Jan 02, 2021 10:21 pm ]
Post subject:  [Mafia] Tevish runs a Mafia

I want to run a mafia game! But the number of players we can get here is very random, so one design can't really cover the options. Ideally, I'd like to get 12 players, but if we can't, I need options. I also want to be more transparent about setups since we've been skewing towards the games themselves being extremely obtuse and I'd like to dial it back

5-6 Players: Dethy
Flavor TBD. Random Cop added at 6 players. The scum player will have a factional kill and a single once-per-game ability that will fall into one of the three following categories: 1) Permanently alter the results received by a single targeted player (effectively changing that player's sanity); 2) Permanently alter the results received when investigating a single targeted player; or 3) For one night, interfere with some or all investigations performed that night only. The scum player can kill every night (other than Night 0) and use their ability on any one night of their choice (even Night 0) without forsaking that night's kill.

7-10 Players: Star Wars Mafia
Town will have mostly minor power roles pulled from the wiki. At least one and at most three townies will be vanilla. Town power roles will mostly be clean and minor ones.
Scum initially consists of Senator Sheev Palpatine, aka Darth Sidious. He will have a fake claim (a role name not otherwise in the game), a factional kill, and the ability to, once per game, make any other player his Sith Apprentice, changing their alignment to scum. Palpatine has no other abilities, but a Sith Apprentice with a power role retains that role.
At 7 players, Town need only lynch Palpatine to win. If his apprentice is still alive, that player loses.
at 8 or 9 players, Town wins when there are no living Sith.
At 10 players, the same rules apply, and there is also a 3rd party role. The 3rd party role's win condition will be compatible with either town or scum, but playing to that wincon should naturally incline them to being more of a help to scum (similar to a Survivor, which the role may or may not be). The 3rd party player can't become a Sith Apprentice, but the ability to make an apprentice is refunded if used on them.

11-12 Players: Psyche Mafia
A mafia game flavored as different parts of a girl's psyche vying for ultimate control (vaguely inspired by the game Pocket Mirror). All players have roles, and all but one role is drawn from the wiki. Flips will have the wiki role name stated. At 11 players, scum will receive weaker roles. The one non-standard role is "The Dreaming Girl", a town-aligned role that can't ever die, for any reason. However, this role escaping death may still not be good for the innocent parts of her psyche... Scum consists of 3 players and they have a factional kill.

If Aaarrrgh wants to run a Dethy game of his own (as was discussed) I'll hold sign-ups at least through the end of that game to see if we get more for either Star Wars or Psyche.

For both Mafia (rather than Dethy) games I intend low-to-moderate Bastardry. What I mean by that is that I, as the mod, will not lie unless a role requires me to, and that roles that require mod lies or omissions will be of the more tame sorts. There will be no alignment changes other than those listed in the setup information, and any information gained from a flip is guaranteed accurate. However, there may or may not be Millers or Babyfaces (Roles that cause me to lie to other roles). There may or may not be abilities that are non-sane, but any player who might receive a non-sane role is told they do not know their sanity. There may or may not be obfuscated abilities, but the players possessing them will be told that there are factors they don't know about their role/ability.

I will probably make a sock puppet account to actually run the game because my PM box is over-full as-is. If I do, please do not send any PMs to this account, they will be disregarded.

1) Zinger
2) Aaarrrgh
3) JD
4) Amber
---
5) Mongoose
6) Monster
---
7) Rag
8) Skystone
9) KoD
10) CL
---
11) Hello World
12)

Author:  Zinger2099 [ Sat Jan 02, 2021 11:48 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

/In

Are you not aware that NGA has some pretty awesome Inbox settings?

First and foremost, you can delete a bunch of messages if you just want to clear your inbox, but assuming you don't want to do that, NGA lets you create folders which you can then throw messages into or even set up IF THEN conditions where messages auto filter into specific boxes. And each box has it's own "200 messages" cap, so using the boxes you can effectively bypass the inbox cap.

I have like a dozen boxes here, which I usually use for different mafia games. My inbox stays relatively clean.

Author:  Tevish Szat [ Sun Jan 03, 2021 12:02 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Zinger2099 wrote:
/In

Are you not aware that NGA has some pretty awesome Inbox settings?

First and foremost, you can delete a bunch of messages if you just want to clear your inbox, but assuming you don't want to do that, NGA lets you create folders which you can then throw messages into or even set up IF THEN conditions where messages auto filter into specific boxes. And each box has it's own "200 messages" cap, so using the boxes you can effectively bypass the inbox cap.

I have like a dozen boxes here, which I usually use for different mafia games. My inbox stays relatively clean.

I've been shuffling old conversations, mostly M:EM story brainstorming sections, for YEARS. I think I have one box that still has meaningful room. Sadly, not infinite boxes.

Author:  Aaarrrgh [ Sun Jan 03, 2021 2:14 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

I'll be /in, but I guess I will run my dethy first.

Author:  Ragnarokio [ Sun Jan 03, 2021 4:13 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

/in if its not dethy

Author:  M0nster [ Sun Jan 03, 2021 6:38 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

I'd also like to play if it's not dethy.

Author:  JayDreven [ Sun Jan 03, 2021 6:40 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Zinger2099 wrote:
I have like a dozen boxes here, which I usually use for different mafia games. My inbox stays relatively clean.


I just delete everything after it's served its purpose. Because its already served its purpose. Always looking forward, never looking back.

Also /in.

Author:  shadow amber [ Sun Jan 03, 2021 7:45 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

/in (:

Author:  Mongoose [ Mon Jan 04, 2021 12:11 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

In

Author:  Skystone [ Mon Jan 04, 2021 12:22 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

In, but not for DETHY.

(Though that shouldn't be a problem unless someone drops.)

Author:  KingofDominaria [ Mon Jan 04, 2021 12:36 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

In.

Author:  Captan_Lunch [ Mon Jan 04, 2021 12:54 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

In

Author:  KingofDominaria [ Mon Jan 04, 2021 2:13 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Calling it right now.

Author:  Tevish Szat [ Fri Jan 08, 2021 4:30 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

I'm leaving this open until Aaarrrgh's Dethy is done.

Author:  Hello World [ Wed Jan 13, 2021 5:03 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Sorry, no star wars for you, have some psychological drama /INstead.

Author:  KingofDominaria [ Wed Jan 13, 2021 11:45 am ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

HW returns to us.

Author:  Doom Of Fools [ Wed Jan 13, 2021 3:17 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

I'll leave this for 24 more hours before sending out role PMs and such. The game is afoot!

Also, as suggested, I'll be running the game from this account.

Author:  KingofDominaria [ Wed Jan 13, 2021 3:23 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Who is your other avy?

Edit:

On your main account.

Author:  Tevish Szat [ Wed Jan 13, 2021 3:48 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

The avatar on this account is the Snake of Clearing Eyes, the main villain of the Kagerou Project franchise, as seen in its most iconic form. The image itself is a still from the PV for the song "Outer Science", which is basically the character's Villain Song.

I'd been considering switching to the Livia Prima art of Tevesh Szat, Doom of Fools, but I don't like changing my avatar a lot (Between here and the Wizards forums I've worn four in the last twenty years). So I used it for my alt instead.

Author:  KingofDominaria [ Wed Jan 13, 2021 4:44 pm ]
Post subject:  Re: [Mafia] Tevish runs a Mafia

Honestly, that Szat artwork is literal metaphorical fire.

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