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PostPosted: Sat Jun 20, 2015 2:14 pm 
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-3 is indeed massive, particularly for just not being able to distinguish green and red.


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PostPosted: Sat Jun 20, 2015 4:49 pm 
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Honestly just roll the gold or just wait and purchase a disguise kit later on.


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PostPosted: Sat Jun 20, 2015 11:14 pm 
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This is all in my sheet already, but since Squinty asked, here we go:

Kitar
Description: Kitar is a prime specimen of his race. His body resembles that of a bald eagle, complete with the head with white plumes and yellow beak, powerful wings, a well-built and muscular chest and narrow legs ending on his razor sharp talons. It's visible that he cares very much for his appearance, with physical exercises and extra attention to the cleaning of his feathers.

Personality: Kitar is a strong willed aarakocra that learned in the worst way how brutal life can be. Therefore, he's very practical and resolute, caring little for the feelings of others. Still, he's very loyal to his people, and would never backstab a friend. Not that he has many, however.

He's also very proud of his race, considering the Aarakocras superior due to their flying capabilities. He takes his pride to a point that he basically despise anyone that is not an Aarakocra, or at least a proven warrior. That, coupled with events of his past, made him very wary of making new friends.

His military formation and position also gave a taste for giving orders. In battle, he likes to act as the leader, often telling everyone what to do.

Background: Kitar was proud of the Aarakocra, and he was also the pride of Aarakocra. He joined the military ranks soon after reaching majority, and tales of his deeds and how fast those carried him to higher rankings will be told all over the mountains for ages. He was the captain of the Aarakocra scouts, and every single soldier under his command loved him. No one flew as high as Kitar. Until life made him plummet.

It was another straightforward scout mission, like countless he had done. He took one of the first shifts and let his team sleep while he fantasized with yet another medal he would gain. And then, something, someone, magically put him to sleep. When he woke up, his whole team was dead, ambushed during their sleep. It was a slaughter. He found nothing in the camp that could lead him to the killers, except a torn page of a spellbook with Cult of Earth symbol on it, which he kept to use as a, most likely vain, attempt to save his reputation. And he was punished, sentenced to exile, to live in eternal shame, for being the scout that went to sleep and got his whole team killed, depite his arguments that only magic could have done that. And since then, he kept the torn page as a reminder of the revenge he seeks and the pride he wants back.

After a year of wandering alone as an outcast, he joined The Order of the Gauntlet just to so he could have a purpose and someone to give him orders again. He has been doing good work for the Order since, although he finds little joy on it. He still seeks ways to rejoin his race in the mountains and get back his glorious life.

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PostPosted: Sun Jun 21, 2015 12:34 am 
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Noted on the penalties. Honestly, it was kinda just an excuse to give an option that would make a player rely more on roleplay than stats, but I suppose in a module it's probably all about the stats anyways. Hey, "stats" is a palindrome....

I think we're just about good on character sheets, right?

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PostPosted: Sun Jun 21, 2015 2:56 am 
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Honestly just roll the gold or just wait and purchase a disguise kit later on.


As I have my character right now, I'd need the kit before the story starts.
My rolls for stats are in the dice-roll thread, since that's what the thread is for, no?

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PostPosted: Sun Jun 21, 2015 4:52 am 
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The Dice Rolling Thread was really more meant for excess rolls for games, especially for DMs. As far as rolls for character creation and the like, usually they're done in the start-up thread so the DM doesn't have to go hunt down the rolls to check things. But if you rolled, that's fine.

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PostPosted: Sun Jun 21, 2015 5:45 am 
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I'll roll for starting gold.
Here's to hoping I don't end up with 40 gp!

storyteller rolled 4d4 and got a total of 9:
2, 1, 3, 3

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PostPosted: Sun Jun 21, 2015 6:27 am 
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aww, nobody told me I could get extra flaws by having to take extra money :c

Anyway, feel free to give me a pm if someone drops out. I'll probably have enough content to make an educated decision on whether joining is something I'd be willing to at that point, as much as it feels awkward to impose on an established party.

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PostPosted: Sun Jun 21, 2015 8:07 am 
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Alright, I think I've got my character sheet finalized.
I'll have a summary up tonight, I promise.

BTW, if I start out disguised, should my summary also be the false version?

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PostPosted: Sun Jun 21, 2015 7:15 pm 
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Hexion

Appearance
Hexion is slim, young human, who is often found with a smile on his fair-skinned face. He keeps his black hair short and keeps himself well-shaved, as he feels their dark color don't fit his green eyes well. Standing at 5'4'', he comes off as slightly shorter than average, and generally wears leather armor over a set of dark, common clothes, finishing off with a dark, hooded cloak.

Personality
Hexion cares for little in life except having fun. He's quick to take interest, but just as quick to change his mind, and will sign up for various campaigns on a whim, but also jump ship just as quickly. He's also easily distracted, and will often stray from "the plan" if there was one.

Background
Hexion claims that he was born into a noble family of magicians, but finding study to not be of his strong point, he decided to find his own way in life. After jumping out of his home, he made good use of his natural dexterity to serve as a scout of sorts, lending himself to many a party. Recently, he signed onto a campaign, only to find that his employers were Fire Cultists plotting the demise of local civilization. Finding the idea repulsive, and the idea of smashing their plans apart exhilarating, Hexion quietly extracted himself from employment to seek aid on his self-imposed quest.

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PostPosted: Sun Jun 21, 2015 10:31 pm 
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Is hex a human or high elf?


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PostPosted: Sun Jun 21, 2015 10:36 pm 
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Looks like we have everyone's character sheets completed. If one of the rules lawyers could please look over the sheets and confirm we're good to go and no one is missing any stats, then I think we're ready. I will be launching the in game thread as well as the OOC thread in the next day or two, as soon as I get a chance to read the beginning of it. Before all that, while you all have your reasons and backgrounds ready to go, you do need to form yourselves into something of a party. Please take a small bit of time here to discuss how you six have met and why you're willing to travel together. I really dislike spending the time in game arguing through the whole "getting to know you" period, and feel this will be much smoother.

Correct me if I'm wrong.

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PostPosted: Sun Jun 21, 2015 10:37 pm 
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Is hex a human or high elf?


Hex is a high elf disguised as a human.

The stuff on Hexion's sheet is fact.
The above summary is what you will see and what I will be telling you in-game.

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PostPosted: Mon Jun 22, 2015 7:17 am 
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As Homer Simpson would say...duh...I don't check up the setup area for a week or so and I miss on this... :( I would have really liked to play this campaign...No hope I could join right? :bigeyes:

Anyhow I could also help with the rules Squinty if you like some help from someone not playing the module.

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PostPosted: Mon Jun 22, 2015 9:49 am 
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If one of the rules lawyers could please look over the sheets and confirm we're good to go and no one is missing any stats, then I think we're ready.


If no-ones done it by the time I get back from work today I'll check all the sheets for ya. Though in that regard if everyone could post here how they generated their stats that would help a lot.

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PostPosted: Mon Jun 22, 2015 11:57 am 
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As Homer Simpson would say...duh...I don't check up the setup area for a week or so and I miss on this... :( I would have really liked to play this campaign...No hope I could join right? :bigeyes:

(1) It's spelled "d'oh". Sadly, that word actually made it into a dictionary.

(2) We're at six players, I would love to have you, but I fear six is a maximum. The reason for this will become abundantly clear once we're waiting five days or so to get through one round of combat.

(3) If you'd like, I'll keep you in mind for an alternate if anyone drops out.

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PostPosted: Mon Jun 22, 2015 12:08 pm 
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As Homer Simpson would say...duh...I don't check up the setup area for a week or so and I miss on this... :( I would have really liked to play this campaign...No hope I could join right? :bigeyes:

(1) It's spelled "d'oh". Sadly, that word actually made it into a dictionary.

(2) We're at six players, I would love to have you, but I fear six is a maximum. The reason for this will become abundantly clear once we're waiting five days or so to get through one round of combat.

(3) If you'd like, I'll keep you in mind for an alternate if anyone drops out.

~SE++

Thanks Squinty. No hard feelings but I had to ask

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PostPosted: Mon Jun 22, 2015 4:11 pm 
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If one of the rules lawyers could please look over the sheets and confirm we're good to go and no one is missing any stats, then I think we're ready.


If no-ones done it by the time I get back from work today I'll check all the sheets for ya. Though in that regard if everyone could post here how they generated their stats that would help a lot.

I plan to give em a once over once I get done with dinner.

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PostPosted: Mon Jun 22, 2015 5:03 pm 
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I did point buy for my stats and also took the human variant racial scores (think I added 1 to str and con but I'm not sure, will check after work)


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PostPosted: Mon Jun 22, 2015 6:12 pm 
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I used point buy

Str 10 (2)
Dex 15 (9)
Con 10 (2)
Int 10 (2)
Wis 12 (3) (11 + 1)
Cha 17 (9) (15 + 2)

Apparently my AC and Passive Perception were off (forgot that Leather was only +1). Otherwise I think everything looks good, but feel free to double check. Although people should keep in mind you add Str or Dex to weapon damage rolls (Attacking with your bonus action from two weapon fighting notwithstanding).

As for our backstory, I think Luka would be pretty chill with whatever. I mean, she and Kitar are both after the Earth cultists, so they might team up at some point, but the fire cultists also sound pretty not-fabulous and helping with them would probably lead to other elements anyway (Not to mention rumors of a legendary hammer in the Fire Temple :P).

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Last edited by RPJesus on Mon Jun 22, 2015 6:24 pm, edited 1 time in total.

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