PlaneShaper wrote:
Your "To Hit" for your dagger, as a finesse weapon, can either be (Proficiency Bonus + STR Mod) or (Proficiency Bonus + DEX Mod), and the damage is either (1d4 + STR Mod) or (1d4 + DEX Mod). It's your choice as to which you apply.
Done, went with Dex.
PlaneShaper wrote:
Your Spells Per Day table is a bit out-of-whack. You can cast 4 Level 1 spells per day and 2 Level 2 spells per day.
Ahh, so it's level + 1 for each spell level, okay, I thought it was more of a total.... nevermind, I'll take extra spells.
PlaneShaper wrote:
You're missing History in your skills list. Also, while you can choose Arcana as a trained skill if you want from the Mage class, it will overlap with the fact that you already have Arcana proficiency from your Sage background. Do you want to choose Religion from the Mage class, since it's the only option that doesn't overlap with Sage?
Didn't read it well enough to realize I got everything from backgorunds, thought it was more like the Mage class where you got 1, or 4E where you chose one.
PlaneShaper wrote:
Your gold still seems really low. Did you include your Mage class starting equipment package? From the Mage class: Robes, quarterstaff, spellbook, adventurer’s kit, 64 gp, and 8 sp.
I did not add in extras from the Mage class. Since I have 1 gp and 6 sp right now...
I get +75 gp for not needing to "buy" the spellbook, +64 gp and 8 sp for the class, already had robes from the Background, but I'll take a spare set, and I'll get back some misc from the fact that I parted out the backpack before I knew I got one... and I'll keep the quarterstaff. Huh, looks like I'll have quite a bit of gold left over. Can I blow 100 gp and say I (at some point) had already used Find Familiar so I can start with one?
~SE++