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Garren_Windspear's Emporium of Magical Knick-Knacks
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Author:  Garren_Windspear [ Mon Jun 02, 2014 9:02 pm ]
Post subject:  Garren_Windspear's Emporium of Magical Knick-Knacks

I got bored and decided to convert some junk from various sources in to Pathfinder magical equipment and/or artifacts. I'll probably do some more at some point. If anyone has any requests and I can reasonably find some information about what your talking about I'll probably build it too.

The Grinning Cowl (Homebrew)

Excalibur (Arthurian Legends)

Phoenix Pinion (Final Fantasy)

Soul Edge (Soulcalibur)

Sting (Lord of the Rings)

Author:  GobO_Sapper [ Thu Jun 05, 2014 4:21 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Ooooo Soul Edge.

Author:  storyteller [ Fri Jun 06, 2014 12:15 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Charon's Claw (Forgotten Realms), a sentient sword of Netherese make, was designed especially to fight mages. It subjects its wilder to a battle of wills which, should the wielder fail, would cause the wielder's skin and flesh to burn and melt. The same effect can be produced on enemies, though prolonged contact is necessary. The sword can leave a trail of black ash as it is swung, at the will of the wielder. Its cuts causes wounds that fester. It also protects the wielder from all forms of magical attacks. The sword refuses to strike against the beings that crafted it in the first place, and can gain full control over its past wielders at the command of one. It has been known to also provide such slaves with eternal youth and resurrection, though whether these effects can be replicated outside the will of a shade master is unknown. The sword has recently been destroyed when it was thrown to the fire primordial Maegera.

Author:  Garren_Windspear [ Fri Jun 06, 2014 7:34 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Charon's Claw eh? Might as well go the whole way and do all of Artemis Entreri's magical items.

Charon's Claw (Forgotten Realms)

Magebane Gauntlet (Forgotten Realms)


For the sake of completion Artemis has also carried a +4 Souldrinking Dagger (you can find the Souldrinking trait under Soul Edge in the original post).

Author:  storyteller [ Mon Jun 09, 2014 10:37 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Black Keys (Type-Moon) are the most common conceptual weapon Executors are seen using. They take the form of swords with black hilts, though they are more often used as projectiles or as piercing weapons. The Black Keys excel at interfering with and damaging spiritual phenomena, but are not the most favorable weapons in physical combat. Experienced Executors are known to be able to produce Black Keys from such items as pages of a bible, allowing them to carry countless Black Keys at the same time. Ciel, in particular, tends to wield three in each hand. It has been shown that they can also be used to track enemies within certain ranges, as well as form seals. They are also often seen being used to deflect spell-based attacks. Each Black Key is relatively brittle, and can be destroyed by physical force. Some have been seen to break down into bible pages after use.

Probably not allowed to have a +3 with two mods, but went for it anyway:
Black Key (Type-Moon)


The Seventh Scripture (Type-Moon) is a powerful conceptual weapon with the horn of a unicorn as its core, whose powers allow it to deny its victims any form of reincarnation. Originally a weapon only useful against spiritual beings, The Seventh Scripture has been turned into a 60kg (+ additional parts, sometimes including missile launchers, etc) pile bunker by its current wielder, Ciel, and thus is also fit for physical combat. It has a guardian spirit, in the form of a half-human, half-horse looking girl, but she doesn't add much to the weapon as a whole. The physical portion of the weapon could probably be destroyed by physical force, but it is unknown whether The Seventh Scripture as a conceptual weapon can be destroyed.

The Seventh Scripture (Type-Moon)

Author:  Garren_Windspear [ Mon Jun 09, 2014 4:49 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Probably not allowed to have a +3 with two mods, but went for it anyway:


Actually the weapon is just a total +6 weapon for it's perfectly fine. On an entirely unrelated note I love the idea of a magical intelligent battering ram.

Author:  squinty_eyes [ Wed Jun 11, 2014 2:59 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Man, those are some high CL items. I'd like to see some more that players could obtain more easily.

~SE++

Author:  storyteller [ Wed Jun 11, 2014 6:30 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Since when were legendary/unique weapons so easily obtained?

I really wanted to make Ciel into a Pathfinder character after the above, but she is... stupidly impossible to make.
She's a melee/ranged fighter, but her spells are all Sorcerer/Wizardly. And she's not actually religious, etc...

Author:  Mown [ Wed Jun 11, 2014 11:29 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Since when was this thread exclusively for legendary/unique weapons?

Author:  storyteller [ Wed Jun 11, 2014 11:38 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Just saying the ones so far are mostly so.
And no one's suggesting smaller stuff.

And isn't it usually the case that the smaller stuff... aren't really worth/fun making pathfinder counterparts for?

Author:  Mown [ Wed Jun 11, 2014 3:02 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Just saying the ones so far are mostly so.

Well, I assume that's the reason for Squinty saying what he did.
And no one's suggesting smaller stuff.

Squinty sort of just did. Besides, as far as I've gathered, other people weren't really supposed to make their own stuff here, although I don't think that Garren really minds.
And isn't it usually the case that the smaller stuff... aren't really worth/fun making pathfinder counterparts for?

I'd much prefer small and interesting items over +X weapon of dealing lots of damage. Like Immovable Rod.

I don't really have any requests myself though. First thing that comes to mind is Kiki Shikazi's 12 deviant blades, but I doubt you've seen Katanagatari, and they would probably be rather high-level.

Author:  Garren_Windspear [ Wed Jun 11, 2014 5:06 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Mown wrote:
Squinty sort of just did. Besides, as far as I've gathered, other people weren't really supposed to make their own stuff here, although I don't think that Garren really minds.


Just to confirm I'm perfectly fine with people posting their stuff here. I just like giving things silly names is all. In relation to the lower level stuff I actually intend to build some more junk like that at some point. I did the starting things just to have some big flashy junk with lots of abilities and stuff on the off-chance people wanted to post things here. I'm in the same boat as you when it comes to magic items; strange utility items with unique uses are often far cooler then a +24 Hackmaster Great Sword of Greater Swording.

Mown wrote:
I don't really have any requests myself though. First thing that comes to mind is Kiki Shikazi's 12 deviant blades, but I doubt you've seen Katanagatari, and they would probably be rather high-level.


Can't promise you a time-frame but there's a wiki for this thing so the information is available. I'll have a look into it and see what I can't come up with.

Edit: Well the wiki I found was... vague about a lot of things. I get the feeling I'd have to sit down and watch the show to find out exactly what I'm dealing with here. The blades seem to run the gamut from 'is pointy' to 'is a freaking glock/revolver combo' though from what I can tell most of them wouldn't be all that powerful by D&D standards so at least you would get them at lower levels.

Author:  Garren_Windspear [ Wed Jun 11, 2014 6:39 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Man, those are some high CL items. I'd like to see some more that players could obtain more easily.

~SE++


Oh yeah forgot the address this. While what Storyteller is true about legendary items is indeed true in relation to rarity you must also remember that the CL line actually has nothing to do with the level at which the item can be created - as soon as you can hit the items creation prerequisites you can built it. Most of these items simply don't have creation prerequisites because they are intended to be artifacts - only a single example exists at any one time (although yeah I totally should have put prerequisites on Sting and the Phoenix Pinion).

Author:  Garren_Windspear [ Wed Jun 11, 2014 7:19 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

T-t-triple post!!!

Figured I'd throw down some 'craft or reward appropriate' items. For bonus points I figure I'd include some lore friendly ones for the homebrew world I'm working on.

The Grinning Cowl (Homebrew)

Orcish Warpaint (Homebrew)

Author:  storyteller [ Wed Jun 11, 2014 9:53 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

I originally intended for my post to be a request, but I was bored, and I figured I might as well try to create the weapon myself.
Katanagatari is actually pretty entertaining. I need to get the light novels sometime.

Kanna, the Absolute Blade (Katanagatari)

Namakura, the Beheading Blade (Katanagatari)

Tsurugi, the Thousand Blade (Katanagatari)

Hari, the Thin Blade (Katanagatari)

Yoroi, the Bandit Blade (Katanagatari)

Kanazuchi, the Twin Blade (Katanagatari)

Bita, the Evil Blade (Katanagatari)


Nokogiri, the King Blade (Katanagatari)

Hakari, the Honest Blade (Katanagatari)

Author:  squinty_eyes [ Thu Jun 12, 2014 12:14 am ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Well, as long as we're all doing silly things:

Librarian's Glasses


~SE++

Author:  Zinger2099 [ Sun Jul 06, 2014 9:10 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

BUILD ME A TARDIS! XD

Please. :P

Author:  Garren_Windspear [ Sun Jul 06, 2014 9:36 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Hmmm. Not impossible. Jumping through space is simple. Time could be a hurdle. I'd have to do some research.

Author:  Zinger2099 [ Sun Jul 06, 2014 9:41 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Hmmm. Not impossible. Jumping through space is simple. Time could be a hurdle. I'd have to do some research.

Don't forget, it's bigger on the inside! That's important too.

Author:  squinty_eyes [ Sun Jul 06, 2014 9:58 pm ]
Post subject:  Re: Garren_Windspear's Emporium of Magical Knick-Knacks

Mage's Magnificent Mansion + Teleport, greater + probably some custom spell for time unless you just wanna use Time Stop

~SE++

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