In what regards?
For example, I created an encounter with difficult terrain so the assassin in my group couldn't easily position herself to take out one of the main enemies. However, with three party members with decent ranged attacks, plus the assassin herself who could wield a light crossbow, the encounter wasn't as difficult as I originally intended, though it worked out almost exactly as I expected it would in terms of how the battle would progress... like, i anticipated most of the damage output, except the monsters rolled really terribly this time and the PCs rolled well to really well.
I like to think that part of the fun in creating characters is watching them perform exactly as they're supposed to, but then also watching them overcome something they didn't anticipate as well. The next encounter I have will embody some of that, I think, but it's still a thing I'm curious about ie other DMs.