It is currently Sat Nov 30, 2024 10:53 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
PostPosted: Tue Jun 30, 2015 12:18 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
Elijin wrote:
For whatever its worth (probably very little!), I would be highly interested in seeing a more introductory set of D&D games, which are far lighter on RP. I've been interested in trying, but know very little about D&D, and sort of feel silly diving in to the level of RP I typically read when browsing these forums (Not saying the heavy RP is silly, you just have to own it to function well, and I simply dont see that in myself at this stage.)

Or even a faster paced alternative, for NGA members. Like a chat room style game. Shorter, faster, lighter on the RP, and more accessible to people like me who want to start learning the groundwork to participate...

(Yes, I know there are plenty of websites offering exactly what Im talking about there, but my interest is specifically because I have enjoyed most of my interactions with players on these boards, and want to play because its this community, not just because its the game.)


I think the amount of RP a game has is entirely up to the players/GM participating. You can't really ask for your players to RP more or less, because RP is a pillar of the game, much like exploration and combat also are. That said, everyone has a level of RP'ing they are comfortable with, and one should never feel ashamed because he's not big on that part of the game. Every group has that person who likes to describe every detail of their actions and that other person who is much more direct, but they are both equal.

And as someone who didn't knew a thing about RPG an year or so ago and learned pretty much everything here on this forum, the advice I can give to you is: play. Don't bother yourself with complexity or with how much RP you can do. Everything is fine. Just ask to join a game, make lots of questions (and the other players will for sure help you), and starting learning in an actual game.

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 30, 2015 1:35 am 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Sep 22, 2013
Posts: 14370
I mean, a system with light rules wouldn't be too hard to start setting up. Something with a mana system, like starting with access to 20 mana a day, more if you bond to different parts of the lands you travel to. Spells that burn through your mana per day, and rules on frequency of planeswalking just so its not done 100,000 times a day with no consequence. That'd cover most of it besides combat.

~SE++

My thoughts:

Spells and Mana:
1) Spell-casters receive a pool of mana equal to the total spell levels they could cast each day in normal D&D.
2) A spell costs mana equal to its spell level to cast. 0th level spells cost no mana and can be used infinitely.
3) Schools are replaced with color. Anything that refers to schools (such as the Spell Focus feat) is replaced with color. Spells of the Universal school are colorless. (this would be the hardest part of conversion: determining the colors of each spell in the D&D core rules)

Planeswalker (Template)
1) Able to use Plane Shift, Self plus 50lbs of gear only, at will.
2) To Planeswalk, the Planeswalker must take a full round action and make a DC 20 concentration check. The Planeswalker can retry this check every round, and even take 10 or 20 on it.
3) When a Planeswalker successfully planeswalks, he or she becomes fatigued until he or she takes it easy and rests for at least fifteen minutes. If the Planeswalker was already fatigued, he or she instead becomes exhausted until he or she next sleeps. If the Planeswalker was exhausted, he or she passes out on completing the Planeswalk.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 30, 2015 1:41 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 7305
Location: England
2) To Planeswalk, the Planeswalker must take a full round action and make a DC 20 concentration check. The Planeswalker can retry this check every round, and even take 10 or 20 on it.


Does planeswalking ever fail? I don't mean 'doesn't work' I mean 'whoops I ended up on Ravnica when I was aiming for Alara'? Because that could be a fun side effect of failing the above mentioned Concentration check by a critical degree.

_________________
Welcome! I'm Garren and I'll be your designated villain for the evening.


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 30, 2015 1:58 am 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Sep 22, 2013
Posts: 14370
Maybe a nat 1 effect, but still explicitly allow taking 10 or 20 if not under pressure, so as to keep the benefits of reduced die roll load?

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 30, 2015 4:17 am 
Offline
PBP Moderator
User avatar

Joined: Dec 23, 2013
Posts: 1270
felbatista wrote:
Elijin wrote:
For whatever its worth (probably very little!), I would be highly interested in seeing a more introductory set of D&D games, which are far lighter on RP. I've been interested in trying, but know very little about D&D, and sort of feel silly diving in to the level of RP I typically read when browsing these forums (Not saying the heavy RP is silly, you just have to own it to function well, and I simply dont see that in myself at this stage.)

Or even a faster paced alternative, for NGA members. Like a chat room style game. Shorter, faster, lighter on the RP, and more accessible to people like me who want to start learning the groundwork to participate...

(Yes, I know there are plenty of websites offering exactly what Im talking about there, but my interest is specifically because I have enjoyed most of my interactions with players on these boards, and want to play because its this community, not just because its the game.)


I think the amount of RP a game has is entirely up to the players/GM participating. You can't really ask for your players to RP more or less, because RP is a pillar of the game, much like exploration and combat also are. That said, everyone has a level of RP'ing they are comfortable with, and one should never feel ashamed because he's not big on that part of the game. Every group has that person who likes to describe every detail of their actions and that other person who is much more direct, but they are both equal.

And as someone who didn't knew a thing about RPG an year or so ago and learned pretty much everything here on this forum, the advice I can give to you is: play. Don't bother yourself with complexity or with how much RP you can do. Everything is fine. Just ask to join a game, make lots of questions (and the other players will for sure help you), and starting learning in an actual game.
While I agree with this general comment (it's how I learned Mafia after all back in 2004), there are always players that feel overwhelmed if they're the only new one in a game with a ton of experienced players.

I remember back in the day we had Mafia games that catered for the inexperienced/new players by reserving 5-6 spots for new players and 3-4 spots for experienced players. So the game could mostly go at a slightly lower pace and stuff.
Perhaps it's an idea to start something similar of those up as well for RP?
I think it might draw less experienced players faster, and if there are not enough players, you can always open up more slots for experienced players later.

_________________
Moderator of the PbP-area.
Creating and playing forum games and Mafia since 2004.

Will you play with me? It only costs one coin.
Because when we're done, you won't continue!

--Flandre Scarlet, Touhou Project 6.


Like this post
Top
 Profile  
 
PostPosted: Wed Jul 01, 2015 2:18 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
felbatista wrote:
Elijin wrote:
For whatever its worth (probably very little!), I would be highly interested in seeing a more introductory set of D&D games, which are far lighter on RP. I've been interested in trying, but know very little about D&D, and sort of feel silly diving in to the level of RP I typically read when browsing these forums (Not saying the heavy RP is silly, you just have to own it to function well, and I simply dont see that in myself at this stage.)

Or even a faster paced alternative, for NGA members. Like a chat room style game. Shorter, faster, lighter on the RP, and more accessible to people like me who want to start learning the groundwork to participate...

(Yes, I know there are plenty of websites offering exactly what Im talking about there, but my interest is specifically because I have enjoyed most of my interactions with players on these boards, and want to play because its this community, not just because its the game.)


I think the amount of RP a game has is entirely up to the players/GM participating. You can't really ask for your players to RP more or less, because RP is a pillar of the game, much like exploration and combat also are. That said, everyone has a level of RP'ing they are comfortable with, and one should never feel ashamed because he's not big on that part of the game. Every group has that person who likes to describe every detail of their actions and that other person who is much more direct, but they are both equal.

And as someone who didn't knew a thing about RPG an year or so ago and learned pretty much everything here on this forum, the advice I can give to you is: play. Don't bother yourself with complexity or with how much RP you can do. Everything is fine. Just ask to join a game, make lots of questions (and the other players will for sure help you), and starting learning in an actual game.
While I agree with this general comment (it's how I learned Mafia after all back in 2004), there are always players that feel overwhelmed if they're the only new one in a game with a ton of experienced players.

I remember back in the day we had Mafia games that catered for the inexperienced/new players by reserving 5-6 spots for new players and 3-4 spots for experienced players. So the game could mostly go at a slightly lower pace and stuff.
Perhaps it's an idea to start something similar of those up as well for RP?
I think it might draw less experienced players faster, and if there are not enough players, you can always open up more slots for experienced players later.


Do we have enough traffic to do this, though? How many new players would be willing to join a game here? We can try to run a module with mostly new players, but we would need those new players in the first place.

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Wed Jul 01, 2015 4:23 pm 
Offline
PBP Moderator
User avatar

Joined: Dec 23, 2013
Posts: 1270
That is why I added that final sentence though ;)

_________________
Moderator of the PbP-area.
Creating and playing forum games and Mafia since 2004.

Will you play with me? It only costs one coin.
Because when we're done, you won't continue!

--Flandre Scarlet, Touhou Project 6.


Like this post
Top
 Profile  
 
PostPosted: Tue Jul 07, 2015 11:32 am 
Offline
Former Staff
User avatar

Joined: Apr 13, 2014
Posts: 618
Location: Kamigawa
Identity: Akki
Thanks to all who participated in this discussion. I'll be removing the sticky and moving the thread to the General Discussion & Advice of the RPG section now to get it out of the way of the games. There were some great ideas thrown around, and I hope you guys get a chance to play around with some of them!

Thank you.

_________________
"Stand back. I know just what to do."
—Kiki-Jiki, Mirror Breaker


Code of Conduct


Like this post
Top
 Profile  
 
PostPosted: Fri Jul 17, 2015 1:58 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 5149
Location: Toronto, Ontario
Identity: Spider-Man
Preferred Pronoun Set: Wtf is a "Jabber address"?
I'd be interested in running a D&D game for inexperienced players who want to learn to play.

I wouldn't be able to start it until September or October though.

_________________
well played zinger


Like this post
Top
 Profile  
 
PostPosted: Mon Jul 20, 2015 8:26 pm 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Sep 22, 2013
Posts: 14370
Zinger2099 wrote:
I'd be interested in running a D&D game for inexperienced players who want to learn to play.

I wouldn't be able to start it until September or October though.

Depending on what edition you're talking, I'd be up for signing on as the token dude with lots of system knowledge, should it be desirable to have that.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


Like this post
Top
 Profile  
 
PostPosted: Mon Jul 20, 2015 10:14 pm 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 5149
Location: Toronto, Ontario
Identity: Spider-Man
Preferred Pronoun Set: Wtf is a "Jabber address"?
Zinger2099 wrote:
I'd be interested in running a D&D game for inexperienced players who want to learn to play.

I wouldn't be able to start it until September or October though.

Depending on what edition you're talking, I'd be up for signing on as the token dude with lots of system knowledge, should it be desirable to have that.

Yeah, I'd be looking for one experienced player to join a handful of green players on an adventure that I am crafting.

Again, not looking to start this until September-ish, but if you're interested, keep your eye open around then.

_________________
well played zinger


Like this post
Top
 Profile  
 
PostPosted: Mon Jul 20, 2015 11:18 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 11309
Location: Asleep at the wheel
Preferred Pronoun Set: SE / squinty / squints
"Green"?

Can I be a goblin?

~SE++

_________________
[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


Like this post
Top
 Profile  
 
PostPosted: Tue Jul 21, 2015 7:44 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 5149
Location: Toronto, Ontario
Identity: Spider-Man
Preferred Pronoun Set: Wtf is a "Jabber address"?
"Green"?

Can I be a goblin?

~SE++

By green I mean someone who has never or seldom played D&D before.

_________________
well played zinger


Like this post
Top
 Profile  
 
PostPosted: Thu Jul 23, 2015 2:06 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 11309
Location: Asleep at the wheel
Preferred Pronoun Set: SE / squinty / squints
lol, I figured, just thought that someone should make a joke about goblins eventually.

~SE++

_________________
[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


Like this post
Top
 Profile  
 
PostPosted: Thu Jul 23, 2015 9:07 am 
Offline
Member
User avatar

Joined: Jun 21, 2014
Posts: 8338
Location: Singapore
We should run an all-goblin one-shot. I remember Pathfinder had one.

_________________
Image
The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


Like this post
Top
 Profile  
 
PostPosted: Thu Jul 23, 2015 9:17 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
We can't. No Goblins Allowed :P

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Thu Jul 23, 2015 9:33 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 11309
Location: Asleep at the wheel
Preferred Pronoun Set: SE / squinty / squints
We should run an all-goblin one-shot. I remember Pathfinder had one.

They actually have three for free.

We Be Goblins!
We Be Goblins Too!
We be Goblins Free!

I downloaded them and tossed them up on my Google Drive for easy access if anyone wants them.

~SE++

_________________
[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


Like this post
Top
 Profile  
 
PostPosted: Thu Jul 23, 2015 1:08 pm 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 5149
Location: Toronto, Ontario
Identity: Spider-Man
Preferred Pronoun Set: Wtf is a "Jabber address"?
We should run an all-goblin one-shot. I remember Pathfinder had one.

They actually have three for free.

We Be Goblins!
We Be Goblins Too!
We be Goblins Free!

I downloaded them and tossed them up on my Google Drive for easy access if anyone wants them.

~SE++

This gives me an idea... XD

_________________
well played zinger


Like this post
Top
 Profile  
 
PostPosted: Wed Jul 29, 2015 5:57 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 11309
Location: Asleep at the wheel
Preferred Pronoun Set: SE / squinty / squints
Zinger2099 wrote:
This gives me an idea... XD

I dunno if I should be happy for you or scared.

~SE++

_________________
[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


Like this post
Top
 Profile  
 
PostPosted: Tue Aug 04, 2015 2:58 pm 
Offline
Member
User avatar

Joined: Nov 05, 2013
Posts: 2803
Location: Brazil
The community is very small, players are somewhat picky and sometimes disappear for long periods without any explanation. These are the points that needed to be addressed for it to grow.

Maybe running more small games and possibly create a inter-game reserve list would be my suggestions.

Talking about my case specifically, currently I am in no disposition to join anything due to the death of my game. Mafia was more a side effect than the real purpose. So without a RPG game, I see no real reason to participate.

I have interest in 13th Age or Traveller, which I have been reading recently. Maybe other system with clear combat mechanics, that favors both RP and combat.


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group