WR is 80% so far, although I often play against obvious newcomers who don't have a lot of cards so this number doesn't mean much.
Although, I do think I have good matchups against the current "meta" decks: monster weather is largely countered by goldening + I'm running a dimertium bomb mostly for the matchup, rain is also the less common weather effect at the moment. NR trebuchet/medic spam is countered by D-bomb and my numbers are often simply higher, Skellige can't keep up with numbers at all (as long as I go for 2-0). I'm also running Philippa who counters a lot of the current strategies regardless of faction, while the good thing about my deck is that it's not very vulnerable to Philippa: power is spread between 2 rows (melee and siege) while the siege row's power is more in the number of units than in their strengths, so even when reduced by Philippa it's still not often enough for the opponent.
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What is your decklist?
Decklist:
3xReaver Scout
3xRedanian Elite
3xReinforced Trebuchet
3xBlue Stripes Commando
2xPromote
Margarita Laux-Antille
Ves
Thunderbolt Potion
Reinforcement
Prince Stennis
Priscilla
Dimeritium Bomb
Dijsktra
Shani
Geralt (looking to replace with Geralt:Igni)
Philippa Eilhart
Leader Henselt obviously.
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How consistently do you go off?
Pretty consistent to be honest, I run a lot of filtering to draw into the combo: Scouts, Priscilla, Reinforcement, and there is a lot of synergy and pure value so it's possible to win without ever seeing Margarita.
The strategy is to mulligan away double bronze units (except Reaver Scout) and all Blue Stripes Commandos (keep Ves). Reaver Scouts I leave 2 of, that way they can combo with one trebuchet or one redanian elite for the full package.
I mostly go for 2-0. The first round win with value, usually Trebuchet + Reinforcement or Reaver Scouts. Winning the first round is very important, If they go all in, a good strategy is Ves + 3 Trebuchet + Promote or Ves + 3 Redanian Elite for getting all the blue stripes out into the field.
Second round is the bigger combo round. Ideal is (as shown on the screenshots):
Margarita + Shani + 3xRedanian Elite + promoting some scouts or commandos = a lot of ban ard adepts. Can promote them for another batch as well. Basically, use all the goldifying except the hero ability. Then Play Dijsktra and play the hero abilitiy on the once again not-golden varied siege row of adepts, elites, trebuchets and what have you for another dozen adepts. Then thunderbolt them.
After reinforcing and filtering in the first round you have a pretty good chance of having margarita either by drawing into her, keeping her in the mulligan or getting her out via Priscila (that's also why I often save Priscila for second round). There are a lot of raw numbers even without margarita though, and Philippa wins games by herself.
It's annoying when Margarita or one of the Elites gets azure thunder'd though but it's less likely in the second round. Everyone wastes removal on trebuchet that you want to play early anyway to maximize their timer effect. Then you also have Shani if you combo gets interrupted, once you have golden Margarita from Shani there's very little the opponent can do to interact (although you do lose 2 adepts from Shani that way). Can also add Nenneke if there is more removal around.
I tried running the bronze medics but came to the conclusion they don't fit. I need to thin my deck, not the graveyard, hence the Reaver Scouts.
Dun Banner Heavy Cavalry I just don't see much value in.
EDIT: fixed the decklist