@ CKY:
I
really need to read your things, period, and it looks like you put a lot of work into the Solphos guide (said from a quick glance). What you say about small descriptions and bullet points sounds really good.
This quite requires a good amount of coordination, though. You can't just expect people to randomly post excerpts and make a coherent world out of it.
Thing is, it's not supposed to be a coherent world. This is not a community-driven "we make the plane" here, this is an attempt to plug in a lot of small excerpts into a dice-roller program that will recombine those excerpts in random ways.
Maybe there will be a few planes which will materialize out of this experiment, but there is no guarantee --
especially since the random generator doesn't support "if>then" clauses. Chances are we'll get stupid results like "this is the
area: in it, you'll find plenty of
swamps and
angels", but it will be fun above all.
I might write something in the future, but for now I've got this for advice: Maybe go over the Oceanic Bubbles and see what you can make of that.
How did I not think of that? Thanks for that. d('u'd)