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[Group Project: Artifact] That which eludes the Vault http://862838.jrbdt8wd.asia/viewtopic.php?f=19&t=5907 |
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Author: | Barinellos [ Thu Sep 11, 2014 4:11 am ] |
Post subject: | [Group Project: Artifact] That which eludes the Vault |
So, I had a bit of an idea for us to play around with and hell, it seemed suited for us to do together. The idea is that there is an artifact that Maral is aware of, possibly MORE people are aware of, but most importantly is that it has remained elusive. Something of a white whale for Maral to chase. The only idea that has really taken any form is the very basic concept that this artifact is a prison for something... terrible. Something that compares in devastation wrought to the more powerful things lurking in Maral's vault and whose reach has darkened as many worlds as Vasilias. But what kind of item? What kind of being? What does it do? And what kind of history does it have? And THAT is what I think we're going to have fun deciding. It's, after a fashion, similar to designing the Cabal. So... let's hear some ideas! I'll start with a suggestion for what kind of creature is locked up there. Demons are fairly passe as things go, overdone, so how would people feel about it being an efreet? (Totally open to other suggestions, just throwing that out there.) |
Author: | chinkeeyong [ Thu Sep 11, 2014 5:05 am ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
The creature sealed in the artifact is actually a squirrel. It's a magic squirrel. |
Author: | Daedalus [ Thu Sep 11, 2014 7:47 am ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Oh. My. Gawd. It's an efreet...DISGUISED AS A SQUIRREL. |
Author: | Aaarrrgh [ Thu Sep 11, 2014 10:14 am ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
I don't know if this would work, but I want to try it: It's a Worldsoul of a plane that was destroyed. Somehow, the Worldsoul managed to retain its existence and power despite losing its purpose. Instead, it was flung through the Blind Eternities. Bitter about the loss of its home, it started entering other planes and forcibly shaping them into reflections of the world it once protected. However, no plane can be reshaped easily, so it usually either ruined the plane completely, or ended up with such a twisted parody of its home that it turned away in disgust and sought out a new plane to try again. ...Although I do like the Efreet disguised as a Squirrel, too. Either one works, as far as I'm concerned. |
Author: | RavenoftheBlack [ Thu Sep 11, 2014 10:21 am ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Seems like an opportunity to do our own Marit Lage-style Eldritch monstrosity type creature to me. |
Author: | Moonbeam [ Thu Sep 11, 2014 12:18 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
I would go with an Incarnation, myself. Let's get some help from Raven and Arcades, first. Quote: Welcome to the plane of Egyx. It is a large plane that is a planet, and its land is mostly urbanized. It is a plane in the throes of a global revoltion, and thus a dangerous place, with several major factions. Here, things are pretty normal, all things considered. Enjoy your stay! Egyx once had a tyrannical One-World-Government that was toppled by a loosely knit band of rebels. Upon destroying this government, however, the factions began to wage war against each other, each fighting for dominion over the plane. Whenever a faction would be defeated, new ones would rise in it name. In a hundred years, what started as a few major factions became scores of smaller ones. And the war continued just the same, even as the world about them crumbled. At some point, the emotions they generated took form, calling itself War. War is an incarnation which feeds on war and violence, and can generate hostility on a wide scale. The wars from its home plane made it grow continuously in power. After the destruction of its plane, it began to starve, but it had gained enough power to planeshift, just as the Elder Dragons of old, and so it did. For years, War travelled from plane to plane, feeding on worlds until there was nothing left to feed on, and all that remained was ruin. Then he would do it again. |
Author: | chinkeeyong [ Thu Sep 11, 2014 12:28 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
One of War's most powerful servants is an efreet called Tatakar. Millions have killed and died under the influence of this capricious being. It took all the power of the peace-loving nature mage Nari to polymorph Tatakar into a corporeal form - a filthy scurrying rodent, a reflection of the efreet's true nature - and seal it within a living prison for the rest of days. |
Author: | Moonbeam [ Thu Sep 11, 2014 2:01 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Okay, so this idea just sort of came to me: What if it's not one being imprisoned, but two or more that have become merged together. If we were to go with War, it could be War + other creature. Both entities are very evil, but the one is very human-feeling (but not necessarily being human) while the other is inhuman. |
Author: | Aaarrrgh [ Thu Sep 11, 2014 2:18 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
It could be a good being merged with the evil one as well. Like a planeswalker who merged themselves with the powerful being as part of their ploy to imprison it. Say, for instance, that the incarnation/spirit/efreet/whatever traveled from plane to plane by luring in planeswalkers, temporarily attaching itself to them, and forcing them to bring it to a new plane, most likely killing them in the process. A planeswalker loses a friend that way, and decides to stop this being once and for all. So he casts a delayed petrification spell on himself, seeks out the whatever, and uses the merging as the trigger for the spell, turning himself into a statue with the other being trapped within. |
Author: | Moonbeam [ Thu Sep 11, 2014 2:49 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Aaarrrgh wrote: It could be a good being merged with the evil one as well. Like a planeswalker who merged themselves with the powerful being as part of their ploy to imprison it. Say, for instance, that the incarnation/spirit/efreet/whatever traveled from plane to plane by luring in planeswalkers, temporarily attaching itself to them, and forcing them to bring it to a new plane, most likely killing them in the process. A planeswalker loses a friend that way, and decides to stop this being once and for all. So he casts a delayed petrification spell on himself, seeks out the whatever, and uses the merging as the trigger for the spell, turning himself into a statue with the other being trapped within. I like this idea, even if a statue is much larger than the other artifacts in the Vault. So, for the item itself, what if the Planeswalker took the form of an angel when he sealed War (because I'm going with War for this example) inside himself. This way the statue would be put into churches and palaces. War's influence still exists, leaking out into the world, sowing discord on whatever world wherever the statue lands. It's something Planeswalkers would seek as either reusable Aether Vents (causing planes to destroy themselves), or as a way to inspire armies, so that would explain how it moved between worlds. |
Author: | Aaarrrgh [ Thu Sep 11, 2014 3:00 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
I sort of like that. And I never said anything about the size of the statue. What if it was a dwarf, or a kithkin, or a gnome? Actually, a gnome would be funny. Imagine a garden gnome which secretly contains one of the most destructive forces in the Multiverse... |
Author: | Moonbeam [ Thu Sep 11, 2014 3:04 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Aaarrrgh wrote: I sort of like that. And I never said anything about the size of the statue. What if it was a dwarf, or a kithkin, or a gnome? Actually, a gnome would be funny. Imagine a garden gnome which secretly contains one of the most destructive forces in the Multiverse... I get the feeling that this will be the sequel to Mel Odrum's Attic. |
Author: | Barinellos [ Thu Sep 11, 2014 4:00 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Aaarrrgh wrote: It could be a good being merged with the evil one as well. Like a planeswalker who merged themselves with the powerful being as part of their ploy to imprison it. Say, for instance, that the incarnation/spirit/efreet/whatever traveled from plane to plane by luring in planeswalkers, temporarily attaching itself to them, and forcing them to bring it to a new plane, most likely killing them in the process. A planeswalker loses a friend that way, and decides to stop this being once and for all. So he casts a delayed petrification spell on himself, seeks out the whatever, and uses the merging as the trigger for the spell, turning himself into a statue with the other being trapped within. The primary reason I'd avoid doing this is that... the Amulet of Planeswalkers is already a thing. The Soulstone too, has already sort of played that note too, to a lesser degree. The only way I could see it working as a statue is if it were some sort of Jinxed Idol style thing. Anything larger I don't think would work for being an object of desire. I mean, mobility would legit be an issue. |
Author: | Aaarrrgh [ Thu Sep 11, 2014 4:04 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
That's why it's a garden gnome! ...no, but seriously, I still prefer my original Worldsoul idea. Avoids that problem. |
Author: | jedi8187 [ Thu Sep 11, 2014 10:39 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
I like the idea of a powerful efreet who sows chaos through raw emotion: Something like War that moonbeam is describing, but also driving lovers to kill over their smallest spats, jealousy turns deadly, hedonists lose all control giving into the every desire for pleasure. Yes large scale war is one of the greater problems, but everyone and everything loses all reason and functions on pure emotional response. |
Author: | Barinellos [ Thu Sep 11, 2014 11:30 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
jedi8187 wrote: I like the idea of a powerful efreet who sows chaos through raw emotion: Something like War that moonbeam is describing, but also driving lovers to kill over their smallest spats, jealousy turns deadly, hedonists lose all control giving into the every desire for pleasure. Yes large scale war is one of the greater problems, but everyone and everything loses all reason and functions on pure emotional response. On the one hand, I think that might end up being a little close to the Chaos Ring, but I feel there is enough difference that it could work like that too. One of the big questions left if we went that direction would be how much awareness does it have and what form does it take? (both of those would go a long way to giving it notable differences than the chaos ring) I imagine this is the sort of thing that would communicate with people near it in actual words rather than something more subtle. Aaarrrgh wrote: ...no, but seriously, I still prefer my original Worldsoul idea. Avoids that problem. That's got some creative legs, I think, but I have a hard time imagining a worldsoul being trapped in an item.That would make some interesting headcanon for the Last of All though. |
Author: | Aaarrrgh [ Fri Sep 12, 2014 1:45 pm ] |
Post subject: | Re: [Group Project: Artifact] That which eludes the Vault |
Barinellos wrote: Aaarrrgh wrote: ...no, but seriously, I still prefer my original Worldsoul idea. Avoids that problem. That's got some creative legs, I think, but I have a hard time imagining a worldsoul being trapped in an item.That would make some interesting headcanon for the Last of All though. Ah, that's what I get for not reading all the threads. I had no clue I was stepping on the toes of the Last of All, because I didn't even know the Last of All existed until you posted that. But as for an item that could trap a Worldsoul, I think I could think of something:
Zelira, the Lost Globe
...well, that ended up being longer than I thought it would be. I'd better get back to work now... |
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