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PostPosted: Wed Jul 30, 2014 2:23 am 
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So here's a thing I did. I honestly have no idea where this came from. I have a second, slightly different ending I can put on this, if people don't like this one (based on a recent discussion.)

Anyway, enjoy!

An Angel Blinked


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PostPosted: Wed Jul 30, 2014 4:42 am 
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I like it. The pacing was a little iffy in the beginning, but you really hit your stride with the second part. The duel with the angel was nothing short of spectacular.

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PostPosted: Wed Jul 30, 2014 2:47 pm 
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Thanks, CKY! I was pretty happy with the way it all came together at the end, so I'm glad you enjoyed that. I'll take a look at the early pacing to see if there's anywhere I can tighten it up!


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PostPosted: Wed Jul 30, 2014 8:47 pm 
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Raven! Just a quick note to say that I am - as the kids would say - totes gonna read this. Hopefully tonight; if not tonight, then tomorrow. And I am very much looking forward to it.

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PostPosted: Wed Jul 30, 2014 10:02 pm 
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I have to admit, I didn't get at first that the first two scenes weren't depicting the same male character >_< That's probably my own braindead state though--I been reading Theory all day.

I love the symbolism of him kneeling at the moment of Judgment. That's delightful. Really has a great Wild West feel to it.

This is a fine short piece. Nice work.


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PostPosted: Thu Jul 31, 2014 12:14 am 
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Raven, sooner would I lick a Rembrandt than change the ending. You've got it in one.

Also, bless your heart for that "Closed for Repair" sign. ;)

There are so many things I love here. I love the notion that these towns can be identified by their number of stomps. (To the wiki!) I love the little religious parallels. I love that this is, apparently, a six-stomp story. I love so many of the sentences and turns of phrase, but this little exchange in particular stands out:

Quote:
Suddenly, the older woman's smile faded. "I've come to return the favor, Merritt."

His eyes grew wide. "You want to shoot off my thumb?"

There was one sentence which tripped me up:

Quote:
He nodded. "So do you," he said, although his eyes fell unconsciously on the missing thumb of her right hand, which was resting on her large walking stick.

When I read it the first time, it sounded like it's the missing thumb on top of the walking stick, as opposed to her thumbless hand.

Which is a pretty funny mental image, though.

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PostPosted: Thu Jul 31, 2014 2:13 am 
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Thank you all for reading!
I have to admit, I didn't get at first that the first two scenes weren't depicting the same male character >_< That's probably my own braindead state though--I been reading Theory all day.

I'll reread it and see if there's anything I can do to clear that up. I suspect mentioning Merritt's hair color might help.

I love the symbolism of him kneeling at the moment of Judgment. That's delightful. Really has a great Wild West feel to it.

That image, along with Merritt shooting behind his back, were the things that made me want to write this.

This is a fine short piece. Nice work.

Thanks!

Raven, sooner would I lick a Rembrandt than change the ending. You've got it in one.

Thanks! (Although, coming from someone who loves to eat books, that might have a double meaning...) Maybe I'll release the alternate ending with the director's choice, extended, re-release version...

Also, bless your heart for that "Closed for Repair" sign. ;)

I thought you'd like that. Shared world, you know. ;)

There are so many things I love here. I love the notion that these towns can be identified by their number of stomps. (To the wiki!) I love the little religious parallels. I love that this is, apparently, a six-stomp story. I love so many of the sentences and turns of phrase,

The town-stomping thing came about organically as I was writing, although it was also influenced by "Three Duels at Dawn," (although apparently that town couldn't decide!) The division of the story was originally meant to represent the shots in a six-shooter, but seeing as I never did anything with that imagery, stomps work just as well for me!

When I read it the first time, it sounded like it's the missing thumb on top of the walking stick, as opposed to her thumbless hand.

Which is a pretty funny mental image, though.

Funnily enough, the bit that tripped you up was added later, because I wanted to make it clear where her hand was. In retrospect, I really shouldn't have...

Thanks for reading! Glad you guys enjoyed it!


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PostPosted: Thu Jul 31, 2014 11:40 am 
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Also, bless your heart for that "Closed for Repair" sign. ;)

I thought you'd like that. Shared world, you know. ;)

It was very much appreciated. Had me listening to Blood on the Tracks on the way in to work.

Also, the following thought floated through my head this morning:

Quote:
"The easiest way to win a five-stomp showdown," Jackie said, "is to draw on four."

Made me smile.


When I read it the first time, it sounded like it's the missing thumb on top of the walking stick, as opposed to her thumbless hand.

Which is a pretty funny mental image, though.

Funnily enough, the bit that tripped you up was added later, because I wanted to make it clear where her hand was. In retrospect, I really shouldn't have...

I don't know about you, but I'd swear my own success rate for cuts I make when editing is something north of ninety percent, whereas my success rate for additions I make while editing is somewhere south of the Mendoza line.

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PostPosted: Thu Jul 31, 2014 2:07 pm 
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Also, the following thought floated through my head this morning:

Quote:
"The easiest way to win a five-stomp showdown," Jackie said, "is to draw on four."

Made me smile.

She'd get on well,
With Harrish Krell,
If she would think this way,
Perhaps they'll meet,
On some lone street,
On some long-distant day.

:D


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PostPosted: Thu Jul 31, 2014 2:58 pm 
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The division of the story was originally meant to represent the shots in a six-shooter, but seeing as I never did anything with that imagery, stomps work just as well for me!

*Insanely* nerdy digression - I have always assumed that Jackie carries a single-action revolver, and that she only loads 5 chambers. Based on Merritt's one-handed shooting, he appears to favor a double-action revolver, and so I'm assuming he does load all 6 chambers.

(End insanely nerdy digression.)

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PostPosted: Thu Jul 31, 2014 3:24 pm 
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As a shootist and a duelist, Merritt wants to get it in one, and chooses his gun based on the easiest way to accomplish that. But he's also been around a while now, and knows that sometimes things go wrong. So yeah, I have no doubt he loads all six chambers.

I honestly don't know what Merritt and Jackie would think of one another. I think they just play two different games, basically.


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PostPosted: Thu Jul 31, 2014 10:51 pm 
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I honestly don't know what Merritt and Jackie would think of one another. I think they just play two different games, basically.


Spoiler

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PostPosted: Thu Jul 31, 2014 11:04 pm 
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I honestly don't know what Merritt and Jackie would think of one another. I think they just play two different games, basically.


Spoiler

Works for me. :D


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PostPosted: Thu Jul 31, 2014 11:41 pm 
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Works for me. :D

Then I am pleased it got a smile.

I will now desist from hijacking your story thread.

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PostPosted: Thu Jul 31, 2014 11:43 pm 
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I will now desist from hijacking your story thread.

I don't see why. It's essentially all I do... :)


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PostPosted: Thu Jul 31, 2014 11:49 pm 
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I will now desist from hijacking your story thread.

I don't see why. It's essentially all I do... :)

Demonstrably false! Your witty asides and pop-up poems are the life of the party. They cannot be said to hijack. As Pam Poovey would put it, they're like MSG - "the flavor enhancer!"

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PostPosted: Fri Aug 01, 2014 2:48 am 
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"The easiest way to win a five-stomp showdown," Jackie said, "is to draw on four."

Stealing this flavor text for the Jackie card in NGA Masters.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Fri Aug 01, 2014 1:14 pm 
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"The easiest way to win a five-stomp showdown," Jackie said, "is to draw on four."

Stealing this flavor text for the Jackie card in NGA Masters.

She would approve. Steal away!

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