Archmage Ascension RESERVED BY TEVISH SZAT Beastmaster Ascension WRITTEN BY AAARRRGH Bloodchief Ascension RESERVED BY OL Ior Ruin Expedition Khalni Heart Expedition Luminarch Ascension Pyromancer Ascension Quest for Ancient Secrets BEING DEVELOPED BY JEDI Quest for Pure Flame Quest for Renewal WRITTEN BY RAVENOFTHEBLACK Quest for the Gemblades Quest for the Goblin Lord Quest for the Gravelord RESERVED FOR UNKNOWN REASONS Quest for the Holy Relic Quest for the Nihil Stone Quest for Ula's Temple RESERVED BY BARINELLOS Safewright Quest Soul Stair Expedition RESERVED FOR UNKNOWN REASONS Sunspring Expedition RESERVED BY PLANECHASER Zektar Shrine Expedition WRITTEN BY RAVENOFTHEBLACK
Updated the list.
Might drop this on Tumblr tonight, if I have time.
Whenever I see "reserved for unknown reasons," it makes me think of the Big Brain in Futurama: "The big brain are winning again! I am the greetest! Now I am leaving Earth for no raisin!"
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"And remember, I'm pullin' for ya, 'cause we're all in this together." - Red Green
Whenever I see "reserved for unknown reasons," it makes me think of the Big Brain in Futurama: "The big brain are winning again! I am the greetest! Now I am leaving Earth for no raisin!"
I say that line to myself almost any time someone mentions raisins...
Nope. We can tell you vaguely in what direction the continents are, but there's so little in terms of developed... ANYTHING that most of it is sort of pointless. They overplayed the "danger" quality of the plane, which ended up creating a meshwork of goobledegook when it came to naming any location in relation to other stuff. You can go check out the Zendikar Planeswalker's Guide on Wizards, but that has the most info out of anything, and even then, that's not terribly useful.
At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
What about it? Did I add someone's name to the wrong thing?
It's from Shadowmoor.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
Nope. We can tell you vaguely in what direction the continents are, but there's so little in terms of developed... ANYTHING that most of it is sort of pointless. They overplayed the "danger" quality of the plane, which ended up creating a meshwork of goobledegook when it came to naming any location in relation to other stuff. You can go check out the Zendikar Planeswalker's Guide on Wizards, but that has the most info out of anything, and even then, that's not terribly useful.
You okay Keeper? I mean, sincerely, you doing okay?
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
This should give you links to everything you need, but there IS a lot to go over with it.
Edit: NEVER BLOODY MIND. THEY JUST NUKED ALL THEIR GODS BE DAMNED LINKS WITH THAT STUPID FACELIFT.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
This should give you links to everything you need, but there IS a lot to go over with it.
Edit: NEVER BLOODY MIND. THEY JUST NUKED ALL THEIR GODS BE DAMNED LINKS WITH THAT STUPID FACELIFT.
Are.
You.
****.
****.
ME.
You know I just finally read Kiss of the Shorecerers and honestly I'm starting to get why Luna keeps reminding everyone about that story. Because the shortsighted, incomprehensible, faceless madness that is the Shorecerers as a collective really is a spot on parody of how Wizards' web team works on a regular basis.
Like, recently I thought to myself "Hey, maybe we should start mirroring literally everything that Wizards publishes solely for the purpose of protecting the storyline against their stupidity" and then I thought "nah that could cause problems down the road and besides it's not like they're going to suddenly BREAK ALL THEIR OLD LINKS."
Well, according to their announce post: "You all are a rabid, intelligent, and observant bunch, so we know we can count on you to find missing materials, broken links, etc., as you peruse the site."
See, Keeper, they know that it's okay to do all this because you're a smart cookie. You'll roll with those punches.
It's the "go ahead and touch the cornballer" school of customer support.
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"And remember, I'm pullin' for ya, 'cause we're all in this together." - Red Green
That's a pain. So I suppose the pilgrimage can just jump from land to land to land until they finish the expedition at the Sunspring. Luckily for me I saved the Planeswalker's Guide to Zendikar for Offline Viewing, so now I have access to a fossilized look at the page lol It just feels odd that my expedition could, in theory jump from Akoum to Tazeem, to Sejiri and back around and such without much confusion...
Spoiler
I want to write it so that 2 monks (or otherwise noble men) and 1 more "rough around the edges" escort go on this expedition, 1 looking to connect with nature (and form mana bonds with the locations) another wants to see these sights/sites (lol both definitions) and portrait them as best as he'll remember it, as few things last on Zendikar, especially with those infernal Eldrazi muckin' about. The other is merely there for physical treasures or prizes that can be squeezed out of the trip. They of course have their own reasons. When they come to the end of the expedition and come upon the Sunspring, the 2 monks are content to merely drink from the spring, causing no noticeable change. When the brash gentleman voices his frustration and intentions to destroy the spring (Nature's Claim) a nearby vampire who had been stalking them reveals himself and approaches the spring's waters, which respond by turning blood red. The youth continues to claim the spring, however, triggering the vampire's Needlebite Trap and a fight ensues, the other 2 men doing what they can as non-violently as they can. I haven't yet decided the final end result.
Any thoughts so far? I'd appreciate any critique, hopefully it sounds fair.
You know I just finally read Kiss of the Shorecerers and honestly I'm starting to get why Luna keeps reminding everyone about that story. Because the shortsighted, incomprehensible, faceless madness that is the Shorecerers as a collective really is a spot on parody of how Wizards' web team works on a regular basis.
Like, recently I thought to myself "Hey, maybe we should start mirroring literally everything that Wizards publishes solely for the purpose of protecting the storyline against their stupidity" and then I thought "nah that could cause problems down the road and besides it's not like they're going to suddenly BREAK ALL THEIR OLD LINKS."
WELP.
On the mildly bright side, they at least managed to maintain a snapshot of everything they had before by archiving it. However, that means that I've had to go through all my links and change the "www" to "archive" to get the links to work. Ye gods the web team are crap at their job. Marketing seems to be split between clever people and pants on head people.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
Hm, I think my question thus far is why the rough gentleman is irate about the spring. I'm not seeing the logic so far. I'm also not sure I see yet what the purpose narratively/thematically of the vampire would be. I like the three person dynamic. It feels like a very classic structure. (Also have you seen Stalker? You should see Stalker. Everyone should see Stalker. Tarkovsky, in case the name is for some reason too vague )
@OL:
You're right. I should take all of this as a complement. This is like... the Nintendo Hard strategy of webpage design.
Which also explains why they're using the color scheme of a goth kid's geocities page. Retro is IN right now!
@Barinellos:
So no data loss this time? Hm, I wonder if the Planar Chaos minisite works now... (probably not.)
Hm, I think my question thus far is why the rough gentleman is irate about the spring. I'm not seeing the logic so far. I'm also not sure I see yet what the purpose narratively/thematically of the vampire would be. I like the three person dynamic. It feels like a very classic structure.
Spoiler
Because he is there for FAR less noble reasons than his 2 traveling companions, and at first glance, the spring is merely a beautiful structure with pure, rich water to drink. No treasure, no magic to speak of, nothing that he can tell is of value to him (while the other 2 men for 1. enjoyed the expedition for its own sake and 2. actually appreciate the spring for what it is, or at least as it appears to them) the other man sees the whole expedition as a waste (as they did not encounter anything of THAT sort of value, if not, they were always unable to claim it) so out of anger and frustration he prepares to destroy it. The vampire does notice its value, and attempts to use it to "gain 8 life" so to speak. I may add that the vampire also secretly was to blame for the troubles they faced getting there, but the monks try talking out of a fight and merely let the vampire take advantage of the spring (but at the same time kind of warping its beauty, as I would illustrate it as yielding blood instead of pure water to accommodate the vampire) so they can perhaps survive the experience. The other man is too proud and selfish and reluctant to return with nothing to show for it, so he picks a fight with the vampire and "sacrifices" the spring (both as an "F U" to the vampire, and by "sacrificing" it, it would yield the healing powers it's supposed to) prompting the vampire's trap and a struggle to ensue.
I'm not sure what super extra bonus meaning I'm meant to add.
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