Thank you all for the criticism and advice, though I hope I don't make the thread too about me. I suppose I'm too
I aim too high for perfection. Without (m)any friends who dabble in story creation, I'm left playing Chess (or in this case Magic) with myself, making most encounters stale, or isolated (most of my ideas are just that, ideas, like a character who kills Noston? Nostron? both for his/her distaste for zombies and for wealth by taking their dropped masks, and even wearing them as trophies)
I do have characters that stick to a theme and it does well for conveying their personal inclinations, but I tend to write their colors to 2-3 to enforce that (like how Chandra is mono-colored and yet she is narrow and at the same tine flexible enough due to her
defining her completely, down to only casting fire motif spells and summons and being a stereotypical hothead and troublemaker) such as Milov (
philomancer who's all about fraternity and romance, looking for people he can trust and love and enjoy life with, even if he does pursue RED short, sweet sexual "love" a little too often) Aran (
gender-swapping Drow--or MtG equivalent with a penchant for Fiora-style gambits, but who also explores his/her gender roles, heavily based on the very gender-centric culture of Drow society. Most likely deaf thx to my very top-down desire to base him/her off my half-Drow character in the past who went deaf after failing a "listen" check in 3.5. But I do want to explore a deaf character and gender roles throughout the multiverse) and last among the good potential characters: Alfhilda (
werewolf from Innistrad who, like Sarkhan Vol, gained a fascination with elves due to tales about the extinct race, and upon being hunted by her church-serving sister, ascended, and juggles her curse, the loss of love from her family, her fondness for the mystique of elf-kind, and her only hobby-- her use of
magic for cooking) and Chrysanos (
leonin from Theros whom I really intend to explore the notion of controlling one's rage in a Bloodfire way and instincts in a
Awaken the Bear kind of way and the artistic, creative side of Red. Dabbling with a method that Theros kiiiind of supports for him to struggle with a divine birth) but when it comes to mono-colored characters I have in development suffer from the problem that their 1 color is too few to solidify their identity and are vulnerable to my error of splashing colors at every multi-colored encounter with a guild/god/shard/clan/whatever. I need to solidify their identity where they stick to their
creed and only explore applications within their color (Tsuchigo utilising Populate, Bolster, or even Delve only in Green ways, a la
Druid's Deliverance for example)