Okay, so I've been doing some thinking, and putting pieces together to more easily think about this. For the overarching gods, we have Time, Fate, Cosmos and the World, but still seem to need the Substance/Void god. What about Eternity? We could play around with some cyclical stuff there. I'm personally thinking this deity would be female.
Eternity could work in some interesting ways. I'd still want to sort of hammer some stuff out, but that feels fairly evocative.
I'm... also kind of following the thought of having the gods be non-gendered beings, capable of being both genders if they so choose, which would do some interesting gender binaries in their domains.
Like, Life is feminine, but Death is masculine, but Fate is neither, yet dominant. A triple aspect.
Okay, so if that's what we're doing (which makes good sense to me) Then we have the following to work with:
White: Order and Substance
Blue: One and Stillness
Black: Death and Void
Red: Chaos and Motion
Green: Life and All
With this in mind, I think we should consider some variety of insect people for Green. The Nantuko, although I think we can go with a different name. It will play into the proliferation of life, as well as connect to a hive-mind sort of existence.
Totally killing the insect people thing.
For all the weird stuff we might do with visuals, I want to keep a basic humanoid shape to this and insect people are right out of that.
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For White, I think Loxodon are a possibility. I think Moonfolk still works well for Blue, and I agree that Goblins fit well with Red here.
What do people think?
Loxodon suffer the same problem as centaurs. They're too big for characteristic. They're 2 at the lowest, but most commonly 3.
A lot of the Kamigawa designs were really weird
I actually was thinking of expanding on the hair colors as well. I was definitely thinking of them as being more... furry than their Kamigawa equivalents, with a wider variety of pelt tones (while still using white skin). The idea behind the solid forms on their heads in place of hair was to take the long, flowing hair styles of Kamigawa moonfolk and make them more a permanent fixture. Like... tentacles probably isn't a great descriptor because they'd be more like thick ribbons, I guess...
I'm really not sold on the idea of furry moonfolk. I'd rather go the opposite direction entirely rather than have them have pelts. For one, that just seems really disconnected to a general concept, or entirely TOO connected to the rabbit motif again.
On your other note though, that I could see a bit better... kinda. It wouldn't be cartilage, still keratin, right? I mean, like ribbons of hair works for me, but I would worry about how thick and layered it'd end up being. I don't want the moonfolk to end up going full on 80's hair band coiffure here. Actually, why not just give them dreadlocks? I sort of like that idea...
... I feel like we should make them freckled. Though they'd freckle in different colors than what our melanin causes.
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Of course now Kor can have all sorts of hair colors too so lolol guess that's another distinguishing feature down. [grinds teeth] Honestly, the more I think about it the less I like the Zendikar redesign of Kor, because the original Kor were more lionlike and blue and weird and just very distinctive. I think the Zendikar redesigns lost some of that.
I would have preferred they kept some of their features too, but even back then, they had in mind that it was mutations that came from what they ate, since whatever they fished out of the sky was more or less swimming in aether.
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I'm cool with the big ears being moved to more normal ear placement, though. It's the bigness more than the placement I care about, and part of the bigness factor is that the most interesting part of the Moonfolk visually to my mind is the fact that they've got all this floaty, flowy stuff attached to them.
We can totally agree on that then. I'm good with that change.
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The other trick, of course, is keeping them from sliding into Soltari territory, and creating distinctive Soltari designs that still feel like Soltari without them turning into Kor or Moonfolk... >.<
The Soltari physical features are actually a LOT different.
They have these elongated skulls that go straight up rather than back, they have, functionally, no noses and they get these weird protrusions in places.
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I could see Nantuko working, yeah. It's been a LONG time since I've seen anyone use insect people in anything for Magic. Maybe this is the place?
To be completely candid, Szat and I have had a plane floating in the back of the aether for a while that uses Beetlefolk. I've basically tapped out huge portions of that as well, but like I said, I want the basic silhouettes to remain humanoid. They all have to have a basic shape that could theoretically share a commonality. It's the details the gods couldn't agree on, but the overall shape should remain.
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Heh, maybe we should just ditch Soltari and replace them with Dauthi for Death and Void. It'd fit...
It's... a possibility to consider, but we have virtually nothing to work with when it comes to the Dauthi. They didn't have a common form and the Rath book entry pretty much straight says that they've gone completely insane, so we don't even have any insight into their culture or whatever remains of it.
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Speaking of all this... what does Zhiran actually look like?
About 7 feet tall, pale pale blue skin with thick whorls of tattoos like a Maori. Thick bushy beard, eyebrows, and long hair, all dark silver, and long buddha-esque ears, also covered in tats.
His limbs are a little longer than human normal, but his fingers particularly are overlong, despite his hands giving off the impression of strength.