No, don't feel bad, I just think I'm not quite grasping what you're trying to do, exactly, and it might be because what I'm thinking of as fundamental to the universe, based on my sort of literary background and interests artistically, maybe aren't meshing up with what seems obviously fundamental to you? It's just not clicking for me somehow, which is a little frustrating >_<
Well, admittedly, this is proving to be a pretty big challenge for all of us. We're really approaching this thing from an odd angle, and I really don't think any of us have a full grasp on how these characters should function. Partly, I think it's because most characters are in part a byproduct of their environments and their experiences, but we're trying to formulate five fully realized characters who have neither (in the beginning).
The other problem is that we are setting a very strict set of criteria for ourselves here that ultimately might not really work. We want gods representing binary, intangible concepts that can exist more or less without any (or much) external stimuli, we need five of them, and we need them to fit into enemy pairings on Magic's color wheel. That's...a lot to do all at once. I mean, I think it's coming along pretty decently. But if we keep trying to force things that none of us are really "getting," it might be because something is wrong with our methodology. Just something to think about.
That being said, I kind of like where Keeper was going with the Gnostic angle (which I freely admit I know little about) and Barinellos, unless you're really dead-set against it, I suggest he pursue it, although I'm going to need it explained to me, most likely!