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 Post subject: Planeshift Amonkhet
PostPosted: Thu Jul 06, 2017 8:06 pm 
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Among other things there are ram-headed things beating up demons and angels in the desert

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Matahouroa
Planeswalker's Guide
The Story

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 Post subject: Re: Planeshift Amonkhet
PostPosted: Thu Jul 06, 2017 8:20 pm 
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Got a link so I don't have to go digging when I get back from vaccationing?

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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 Post subject: Re: Planeshift Amonkhet
PostPosted: Fri Jul 07, 2017 5:04 am 
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Matahouroa
Planeswalker's Guide
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https://www.amazon.com/dp/B0DKFQ7Q38/ a book based on Lusitanian Mythology


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 Post subject: Re: Planeshift Amonkhet
PostPosted: Fri Jul 07, 2017 10:24 am 
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I like that these exsist in general. Amonkhet however is a harder one for me to be excited about. I love the world, but it's not really great for a DnD style adventure, since other than the hours the best conflict involves being dissenters. And playing the hours would have some issues with cannon I would rather avoid. However this one tackles planeswalking, so there's that. That section also hints at what happens to the Gatewatch when they fight bolas: they make the charisma saves and port out randomly last second. We figured that, but this makes it pretty obvious that will play a role. At least to me.


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