It doesn't necessarily have to to fit what I said. Though given that Bolas is working hard to get back as much power as he can after the Mending, and given the other things he is or was somehow involved in (Eldrazi, Chain Veil, Infinite Consortium, sending Tezzeret to New Phyrexia and Kaladesh), I would be surprised if whatever he's doing on Amonkhet didn't have wider ramifications.
I don't really disagree with this sentiment, but I think we're in need of local upheavals more than epics considering how BAD the Eldrazi arc was handled. Bolas is certainly a multiplanar threat, but everything he does doesn't have to be on that scale.
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Why would it be monumental? I mean, I don't want to get into hairsplitting about what exactly it means for a plane to be 'invisible' from the Blind Eternities and to what degree under which exact circumstances planeswalkers might be able to find it. But Magic has no shortage of planes that were either hidden somehow or really hard to find, like one of the planes in Roreca's Tale in the Alpha Player's Guide, or Phyrexia, presumably because it was an artificial plane. Ulgrotha was explicitly stated to have become invisible due to Feroz' Ban (which was probably just a side effect of it being planeswalker- and summoning-proof), so even if Amonkhet isn't naturally hidden and Bolas had to set up some enchantment of his own, it should technically be possible to make a plane invisible but not inaccessible by casting a modified version of Feroz' Ban. Planes have been broken into Shards or split into Sugar Bowl World and Tim Burton World by people meddling with them, so just hiding a plane sounds relatively tame in comparison. You could even argue that no-one knows how common hidden planes really are because no-one can see them. Most planes have some sort of unique feature, and from what we've seen, being invisible to planeswalkers seems pretty unspectacular compared to some.
All of those mentions were exceptional. That's why they're exceptional. You wouldn't name a world something indicating it was somehow invisible.
Ultimately, there's just no evidence it's the intention, and I feel you're getting SEVERAL steps ahead of yourself by connecting dots that might not even have anything to do with each other. Added to then drawing conclusions based on that data.
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Okay, but they don't normally use actual names of gods or mythological figures in their worldbuilding, so even if a plane starting with 'Amon-' invokes ancient Egypt with its name, I find it odd that they would use the name of a god that probably doesn't exist in Magic's universe for that sort of thing if they didn't have the excuse that the name has a meaning of its own and can refer to something else than the god.
They didn't really do so here either when you get right down to it.
The name is Amun, later Amun-Ra. It's similar, but Valla is similar to Valhalla.
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I mean, Theros
is really summerly, but I think the point of that name is that it has both the English 'hero' and the Greek 'heros' in it. It even works as a portmanteau of 'the hero(es)', which is really what the plane is all about. Theros probably just is a lucky case where they were able to use actual Greek words that fit the plane AND make a pun that the average Magic player can understand. You could go even deeper than that and postulate it's a portmanteau of the Greek words 'therion' ('animal', 'beast', possibly with the connotation of 'moster', given that it's used to refer to the Beast in the Bible) and 'heros', which would make it 'beast + hero' in Greek, and that's
really what Theros is all about in a nutshell.
What it means is what it means though. Hero was definitely something they wanted to get in there, but if you're looking for connections to actually languages, that's one whose meaning bore no difference on the world. Which is really how it should be, beyond evoking a cultural connection.
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Wait, I thought the Meditation Realm is only accessible from Dominaria, not directly from the Blind Eternities? Because that would mean that Ral should have detected her going to Dominaria instead of just vanishing.
I would say yes, but Sarkhan has already gone there, and by rights, it's NOT a plane. It's a pocket space, but I'm willing to bet they're not going to make the distinction just because it's a layer of complications that doesn't really benefit the explanation. As far as changes would go, I wouldn't be torn up by them dropping that part.
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I agree about the dark place thing, though, I think people are reading too much into that place. I really don't think they'll bring up the obscure destination of her first planeswalk again. Why would Vraska going there even be important enough to bring it up in a completely unrelated story about Kaladesh? I think it would be more straightforward if this was a hook to have her show up on Amonkhet.
I'm genuinely down for her showing up, but I think it would be too coincidental considering Tezzeret is already in the story.