Ugh,
Off topic BfZ rant: Maro shouldn't be allowed to work on returns to places with things he didn't like the first time around. He calls BfZ too close to RoE, but it really isn't.
That's not what he's said. He's said that
RoE was the wrong starting point for
BfZ. He tried picking up the loose (plot, not mechanical) threads left by
RoE and sticking to them very closely, then didn't change that plan when it started to fall apart on him because he (like everyone else in R&D) was dealing with the fallout from the shift to the Two-Block model.
(Am I the only one in this thread who listens to his podcast? He owned up to all of this in a fairly recent episode.)
Quote:
I'd expect a return to Tarkir or Kamigawa to be equally terrible if left in his hands.
Well, one of those is definitely never happening, so no worried there. As for the other one, he loves Tarkir. He acknowledges that the underlying hook turned out to put much more stress on the system than he expected, but that's just means they probably won't do a time-travel-inspired structure again. What is he not supposed to like there that would doom a return?
(Also,
Shadows over Innistrad probably shows they've learned their lesson about returning to the popular version of a world.)
If I remembered the context of what he said wrong, then he's still wrong about starting with RoE. Zendikar's a world that had the Eldrazi imprisoned in it for hundreds of years. I'm sure there could've been plot-line quests for digging up key components for re-imprisoning them. Having the Eldrazi be a large a proportion of the set is overkill; they should've just been the top end of the curve. Having the set design be essentially focused on the combat part of defeating the Eldrazi was a horrid idea. Just focus on correcting the Zendikar limited speed issue and allow there to be ways to slow down the game for the decks that want Eldrazi. In OG Zen is super speedy and RoE is battlecruiser, make a format where you can decide which to play (Like 3xCHK did).
Maro releases so much stuff that he repeats stuff a lot. I'd been reading his stuff for over ten years now, and the podcasts are a lot of repeated material. The main things to read from him after awhile are the State of Design articles and things like Metamorphosis 2.0. Some things can be missed that way, but overall, it really stops being worth the effort to follow him closely after a while.
Maro doesn't hype Tarkir like he does everything else. He was excited about the initial draft format idea, but he never seemed too hyped about anything else. It wasn't until recently that he actively hated on Kamigawa (calling it poorly designed is one thing, but comments like
this is a relatively recent thing.) It was a slow decent for his verbal hate to match it. His talk of Tarkir matches the beginning stages of his talk about Kamigawa.