Well, I didn't really feel like discussing it when they showed us a few cards a while ago because the set was still a long way off, and I didn't want to be the first person to bring up the leaks now because I've seen so much fake moral outrage directed at people who share or discuss them online, but I guess now is a good time to vent my frustration... *deep exasperated sigh*
I'll be honest, between the new Baron Sengir card and the two new Planeswalkers, my excitement for this set has pretty much died completely. Who in the Nine Hells thought it was a good idea - or even an acceptable thing to do - to take some of the coolest and most iconic old school characters and design them as Partners? Why would anyone want watered down "half-Commander" versions of Baron Sengir or Tevesh Szat??? Baron Sengir is my favourite Magic villain of all time and Vampires are my favourite tribe in the game, there is absolutely no way I'm going to run Baron Sengir as a Commander only to partner him with another Commander (and he's going to be pretty bad in the 99). Just playing him without another Partner isn't really a satisfying option either, because I'd always feel like I'm intentionally playing a weaker deck than I actually should (and they took away the Vampire tribal aspect that his original card had anyway). I was already upset that we didn't get a new Baron Sengir when the Edgar Markov deck came out, and I'm certainly even more upset about it in retrospect (I'm pretty sure that deck had one fewer new legend than all the other decks of that year, so Sengir definitely should have been there).
Tevesh Szat doesn't even do anything that evokes the character, except
maybe for the second ability that rewards you for "betraying" Szat's ally. The other two abilites have no context whatsoever, and the way they handled Partner in this set means he had to be mono-black rather than, say, Grixis. It's made even worse by the fact that his German name definitely translates as "Tevesh Szat, (the) Doom of Fools", so they've basically wasted that one and can never use it again on a "proper" Szat planeswalker. I'm really glad that I haven't ordered copies of
Freyalise, Llanowar's Fury and
Lord Windgrace yet to start collecting the Nine Titans like I intended, because that idea has pretty much died now that Szat got...
this.
That brings me to the root of the problem I have with this set: the way they handled Partner, or, in more general terms, the way in which they designed this set around draft.
Nobody ever has expressed any desire to
draft Commander, at least not that I'm aware of. When I said I wanted more Partners in this set, I meant maybe a cycle or two, and mostly to give us the missing cycle of allied-colour Partners that was missing last time. The idea certainly wasn't to completely flood the set with them, make them all mono-coloured and to apply them to iconic and powerful characters (least of all planeswalkers) that would have deserved "proper" Commander cards that are played on their own. Besides, WotC has had a terrible track record when it comes to playtesting their new sets lately, so I'd be shocked if some pairs didn't end up completely broken. I bet this whole draft angle is going to be used to justify ridiculous upshifts in rarity, a lack of needed reprints, and - due to requiring extensive playtesting - a high price tag.
You know what also really infuriates me? The way in which
Commander Spellbook: Green (I think it's not actually called that, but I can't even be bothered to check) ties into this. I've been waiting for new artwork (and maybe new flavour text) for staples like
Command Tower and
Sol Ring for years, and now that THE Commander set is finally upon is, we still aren't getting any of that. No, those are included in that whale hunting product that really didn't need them. It's the same dumb kind of artificial scarcity they applied to the
Jumpstart basic lands, which means they intentionally made
Commander Legends a slightly worse product than it could - and
should - have been.
Oh, and I almost forgot about that bloody angel. So apparently Creative decided to not listen to reason and to just throw away another chunk of continuity by not using that mysterious line about "Lysene" for this character. Well done wasting your only chance to ever resolve that one and make it relevant. Heck, they gave her a name that even sounds
almost like Lysene. Like, I can't even. Am I taking crazy pills? Is
Creative taking crazy pills??? Besides, designing a card that's supposed to be part of a cycle with the existing angel sisters and then making it all about Commander-specific mechanics feels
super wrong.
Then there's the fact that most of the new art I've seen in this set has been far from great, or how weird a lot of those card designs are. The list goes on and on...
That Tormod card is nice though, and so is that
dwarf legend. Tormod is a great example of a character that works really well as a Partner.