And it's even more lame considering the rebels aren't even Rebels.
We got pilots and gremlins for gods sakes, they could have at least gone the extra step.
They really need to overhaul the creature system again.
But that would confuse the mongoloids. I'm sorry I mean new players.
What do you mean by "overhaul the creature system", though? The way I see it, the absence of Rebels isn't a problem of how creature types work in general, it's a problem of card designers and/or creative people not using a type that would have been available to them. In fact, the current system is supposed to give a creature a certain creature type if it's in the creature's name, so offenders like
Qicksmith Rebel are due to WotC
not sticking to their own system. But yeah, with them introducing new types like Pilot, Servo and Aetherborn and even giving Pilots, Servos and Artificers a bit of tribal support (I think?) AND
Revolt being an ability word, Rebels not being there is hard to justify. Especially as Rebel tribal was already a thing and would have been happy with some more support. And it would have helped moving Rebels from being mainly
more into
where they'd feel more at home.
Jivan, you know I'm not one of the people who will drum up drama over political correctness, but you might want to consider not referring to people as 'mongoloids'. Just saying. I don't think the "they're dumbing down the game for new players" narrative really applies here anyway. Killing regeneration in favour of indestructible, on the other hand... Don't even get me started.
Edit: I still can't believe they're doing artbooks now but the novels supposedly didn't sell. I'd rather have a proper Planeswalker's Guide for free and pay money for a decent novel. I kinda hope the artbooks are going to fail spectacularly in the long run, just out of spite.