"shouldn't even exist in this timeline" seems like an incredibly arbitrary reason made up for the express purpose of having a complaint. It's about as valid as "shouldn't even be alive", which I don't have the impression that you would support.
Er, what? I think you misunderstood what I meant. I was referring to a discussion that came up when
Dragons of Tarkir was released. Vial Smasher is from the DoK timeline and belongs to a subset of characters that also existed in the overwritten KoT timeline for no logical in-universe reason (like Taigam,
Zurgo Bellstriker and
Narset Transcendent for instance). It doesn't make sense for any of those people to be born again in the new timeline, given the massive changes that occured 1,280 years ago. It's an
old complaint, but a valid and logically sound one. I already addressed that problem way back then, so I'm not just "making it up" now. I mean, sure, Vial Smasher getting a card now doesn't worsen the existing problem in-universe, but I find it slightly annoying they're bringing it up again.
I totally get what people say about saving significant characters for later products and taking time to get them right, and it's cool that they're balancing lots of different things for lots of different people. I'm in favour of all of that. But generally speaking, I just don't think being a named individual who shows up in a story or in flavour text automatically qualifies you to be legendary. Everyone would be legendary by that merit, and they're just scraping the bottom of the barrel with some of these. I think it would have been more fitting to just make up new characters that
feel legendary from planes of which we haven't seen much rather than giving those slots to a random vial throwing goblin or a herder who's famous for insulting cattle. It's a fine and sometimes subjective line between feeling and not feeling legendary, but I think some of them were taken from the wrong side of that line. Then again, I can buy what Tevish said about some of them basically being 'half-commanders' for not being special enough on their own.
@Ashnod: I agree that being a 'full commander' that pulls her own weight alone would be more fitting for Ashnod, at least if we can't have a
Tawnos to partner her with. But as with Feldon, there are several aspects you could focus on, both to her character and to the mechanics of her related cards. Feldon as a character was a lot of things throughout his life. He was part of the Third Way in Terisia City that tried to stop the brothers, he was a key figure in re-establishing magic in Terisiare, he was connected to
Feldon's Cane, and he was in
Loran's Smile, which told a little story of its own. The brilliant card he ended up on just focused on the final one of those things (though it mentions the Third Path in the card name, of course), went with that narrow window to the character and completely nailed it. I guess I could see a spell-related damage effect fitting on an Ashnod card if it's meant to show that she can be cruel and likes frying people with her scepter. But I'm happy to wait for a better designed Ashnod card that shows more effort, it's not like I think Vial Smasher should have been this exact character instead and no other. I really like you design, for instance, though I don't think Ashnod should have
in her. Maybe the mass -2/-0 could be justified as a weaker mass -2/-2 in black and work without
. But yeah, something like that would be cool. However, I still think they should have just made up a new legend if they didn't want to use another existing one rather than going with a random Kolaghan goblin just because we know her name.
At first I thought Tymna the Weaver was part of the
Triad of Fates, but nope. My guess is that she's a new character who's the Theros version of Ariadne. Kinda strange that she isn't green then, but we'll see what info we'll get about her. I'm curious who Tana is. I agree she's probably (hopefully) from Keld, but could be from anywhere really.