Instant (U) Exile target creature. Its controller may search their library for a creature card with the same mana value as the exiled card but a different name, put it onto the battlefield, then shuffle. "Can a person truly change? Yes, but sometimes it takes an outside push." —Jalira, Master Polymorphist
Cassandrian Insight Enchantment - Aura Curse Enchant player At the beginning of enchanted player's upkeep, they draw cards and lose life equal to the number of curses enchanting them.
Rapture Sorcery (R) Exile all nonland, non-curse permanents. "And the cursed will know only each other, devouring wicked flesh until they are one and none the same." —The Koriank Prophecies, invocation 898, scrawl 17
Instant Return target creature card in a graveyard that was put there from the battlefield this turn to the battlefield under your control, then destroy another target creature. "You buried the wrong corpse."
The Rules
How To Nominate: Quote the post with the card you want to nominate. Delete everything in that post other than the card. Copy and paste your quote into a post on this thread. If you did it right the quote tag should link to the original post.
What's Eligible? Any fan-designed M:TG card posted since the most recent CotW thread went live is eligible. It doesn't even have to be the first time the card was posted. Yes, Un cards are valid. No, Yugioh cards are not.
What's Not Eligible?
Nominating your own cards. You can only nominate cards by other people.
Nominating a card from your own repost, regardless of whether or not the original post was yours.
Nominations that result from collusion. If a nomination is made in exchange for some sort of favor, or under some sort of threat, then the nomination is void.
Cards that have already won CotW are not eligible for future CotWs.
Nominations that I consider to be jokes or trolling.
A Note On Contests: Many contest holders feel that having an entrant nominated for CotW will skew the results of their contest. To prevent this while still allowing those cards their chance at nomination, any card submitted to a contest is eligible for nomination to CotW as though the date the contest (or pertinent round of the contest) ended was the date the card was posted.
Instant (U) Exile target creature. Its controller may search their library for a creature card with the same mana value as the exiled card but a different name, put it onto the battlefield, then shuffle. "Can a person truly change? Yes, but sometimes it takes an outside push." —Jalira, Master Polymorphist
Creature - Human Warrior {U} Whenever a creature dealt damage by Varchild's Marauder this turn dies, its controller creates a 1/1 red survivor creature token. "Always let one go. The fear they spread is worth more than a corpse." 3/3
Villainous Monologue Enchantment - Saga (R) You can't cast spells. (Including plotted ones.) I, II, III: Plot a nonland card from your hand or graveyard. You lose life equal to it's mana cost.
Cry Wolf - Instant | U As an additional cost to cast this spell, sacrifice a creature. Draw two cards. -----SPLIT----- Alligator Tears - Instant | U As an additional cost to cast this spell, discard a card. Draw two cards.
Occupation of Fenhead Battle - Siege (U) Enrage — Whenever Occupation of Fenhead is dealt damage, create a 1/1 white Soldier creature token. Foul-smelling, bug-infested, and far-flung, Fenhead was considered the worst possible assignment for an Imperial soldier.
//
Peat-Torch Riot Sorcery Peat-Torch Riot deals damage to any target equal to the number of creatures you control. Within just a few years, the deserters outnumbered those who stayed, and the Garrison burned.
Oath of Protection Legendary Enchantment (R) : Create Sir Lhora, a legendary 3/3 white Knight creature token, then put an age counter on Oath of Protection. X is the number of age counters on Oath of Protection. "Do not swear your life away lightly," said Sir Myral to a young Lhora. "Your back will arch like mine one day, and your arms will strain to lift your sword--and still your duty to the Queen will continue."
Revolutionary Brigade — Creature — Human Rebel (R) Haste Whenever Revolutionary Brigade deals combat damage to a player who controls more lands than you, destroy target land that player controls. “Why should we settle for crumbs while they eat cake?” 4/3
Shadow Tether Artifact - Shackles Bind (Attach this to target creature you don't control. Activate only as sorcery.) Whenever bound creature attacks or blocks, its controller loses life equal to its power. "Following the righteous path has a price. Are you willing to pay it?" -Oszar, Citadel Counsel
Shackles are like equipment that you attach to creatures you don't control instead of creatures you control.
Invalidate Instant (R) Invalidate costs less to cast if it targets an artifact, less to cast if it targets an enchantment, less to cast if it targets a creature, and less to cast if it targets a land. Exile target permanent. Gone... and forgotten.
Envy Creature - Incarnation (R) Envy can't be blocked. At the beginning of combat on your turn, any opponent may choose a nonland permanent they control and have you gain control of it. If they do, exile Envy until you no longer control that permanent or it leaves the battlefield. The unthinkable audacity of other people's possessions. 4/4
Plague Vector Creature - Rat (R) Protection from rats At the beginning of your upkeep, you lose 1 life. Whenever Plague Vector attacks, defending player creates a token copy of it. 3/2
Backwoods Douser Creature - Raccoon Peasant (C) : Add two mana in any combination of colors. Spend this mana only to activate abilities of tokens you control. "Wash what's found. Hope it's food. Something else? Also good!" ─raccoon cleaning song 1/1
Highfold Drakeling Creature - Drake (U) Flying Whenever Highfold Drakeling attacks, stash the top card of your library. (Exile it. It gains ", Discard a card: Put this card into your hand.") : Return Highfold Drakeling to its owner's hand. Poachers in Highfold often track drakelings to their roosts, hoping to profit not just from their valuable fangs and talons but also from the hoards of trinkets they keep. 1/2
Ball- Sorcery Create three 1/1 black Vampire creature tokens with lifelink. ---FUSE--- Chain- Sorcery Exile target creature until you control no creatures.
Organist Creature — Zombie Bard , Sacrifice a creature with mana value X: Return target Saga card with mana value X or less from your graveyard to the battlefield with a finality counter. His songs tug on the heartstrings. 3/1
Creature -- Elemental (U) Flying When Living Law enters, create three Red Tape tokens attached to target nonland permanent. (They’re auras that stop it from attacking, blocking, or activating abilities. A player may destroy a Red Tape by paying as a sorcery.) As long as an Aura you control is attached to a permanent you don't control, Living Law has hexproof. 4/4
Binding Glyph Artifact | U When Binding Glyph enters the battlefield, exile target creature until Binding Glyph leaves the battlefield. Cycling Unearth "The excavation project has run into unforeseen difficulties." - Progress report from Argivian Archeological Dig Site #6
Grove of Cherry Blossoms Land (C) : Add . Azusa, Lost but Seeking gains ": Draw a card." White tears fall to earth Barren branches a promise of budding bounty.
Speak For The Mountain- Sorcery Add . Search your library for a card with in its mana cost, exile it, then shuffle. You may cast that card this turn. She tells a tale of seismic poetry.
Infernal Servitude Sorcery Destroy all creatures. Until end of turn, whenever a creature dying causes a triggered ability to trigger, you gain control of that ability. You may choose new targets for it. "Let their final screams become my symphony." -- Rakdos
Sorcery (U) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Threaten target opponent. (Draw a card unless that player pays life equal to the greatest power among creatures you control.)
Backstab Instant Target creature gets -2/-2 until end of turn. If you control an unblocked attacking creature, the targeted creature creature gets -5/-5 until end of turn instead. A knife in the gut hurts, but a knife in the back is worse.
Song of the Wild — Instant (U) Spend only mana produced by creatures to cast Song of the Wild. Add . “Leaves will sing out softly As the light shines through their veins, And if you listen closely You can hear them when it rains.” —Vendala, rattleclaw mystic
Temporal Intervention Sorcery | R Untap all permanents you control. End the turn. Miracle Those who pray to the god of time never find themselves unprepared.
Creature -- Beast (U) When Enclosure Breaker enters the battlefield, target opponent creates a 0/4 colorless Wall artifact creature token with defender. The menagerie's new baloth exhibit proved to be a hit, a smash, and a runaway success. 4/4
Humble Beginnings Enchantment - Aura Enchanted creature has trample. Whenever enchanted creature deals combat damage to a player, you may put an aura card with enchant creature onto the battlefield attached to enchanted creature.
Justicar's Gavel Sorcery (U) ~ has lifelink as long as was spent to cast it. ~ has deathtouch as long as was spent to cast it. ~ deals 2 damage to any target.
Artifact Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) When Sealed Envelope leaves the battlefield, put the exiled card into its owner's hand.
Stone of Aspiration Artifact (C) When Stone of Aspiration enters the battlefield, target opponent chooses a color. : Add a mana of any color other than the named color.
Glimmerplate Smith Artifact Creature - Artificer (R) Ward , where X is the number of permanents attached to Glimmerplate Smith. Whenever an Aura you control becomes attached to Glimmerplate Smith, it becomes an Equipment artifact and gains "Equip ". (It's no longer an aura or an enchantment. This effect does not end when this creature leaves the battlefield.) "The old magicks are sacred and powerful, yes. They're just a bit... dated." 2/2
Dread Reflection Creature - Dragon Nightmare | R Flying If a creature would enter the battlefield under your control from a graveyard, it enters as a copy of Dread Reflection instead. Doom casts its own flickering shadow. 6/6
Litterbug's Mox — Artifact (M) Litterbug's Mox costs more to cast and enters the battlefield tapped unless you've sacrificed an artifact this turn. : Add . “I've always had an affinity for other men's trash.” —Quinquox, Tin Street gadgeteer
Fuzzytail, Paragon of Leafhome Legendary Creature - Squirrel Warrior (R) Trample Renown 9 (When this creature deals combat damage to a player, if it isn’t renowned, put nine +1/+1 counters on it and it becomes renowned.) 1/1
Enforcer of Starless Skies Enchantment Creature — Giant Whenever Enforcer of Starless Skies attacks, each player sacrifices an enchantment. If you do, each opponent who doesn't loses life equal to the mana value of the enchantment you sacrificed. The Underworld lies beyond the edge of the world, beyond Nyx, and its sky is an endless void. Erebos would remind all that this eternal emptiness is the fate of all. 5/5
Masked Intruder Sorcery (R) Put a creature card from your hand onto the battlefield face-down with a shield counter on it. It's a colorless 2/2 creature. When the last shield counter is removed from that creature, turn it face up. "Tomik...who is that one in the corner?"
Sorcery Tap target permanent and put an indestructible counter on it. If it would become untapped while it has an indestructible counter on it, instead it doesn't. "In my defense, I have kept your loved ones safe... from dust, water, and oxygen as well as hostile action." - Osmok the Mad
Omen of Flames Enchantment - Omen (C) , Exile ~ from anywhere: ~ deals 2 damage any target. If you exiled ~ from the battlefield, it deals 4 damage instead.
Chaotic Conjurer Creature - Human Shaman At the beginning of combat on each player's turn, that player creates a 6/1 red elemental token with trample, haste, and "at the beginning of the end step, sacrifice this creature." 3/3 "I do not control the elements, I merely channel them."
War for the Underworld Sorcery (R) Each player returns each creature card from their graveyard to the battlefield with a shadow counter on it. (A creature with shadow can block or be blocked by only creatures with shadow.) In Erebos's absence, chaos broke out among the underworld gods, and the world shook with their fury.
Creature -- Goblin Warrior (R) Haste Play with your hand revealed. Goblin Guerilla can't attack unless you have no land cards in your hand. He'll fight to the death to defend whatever pile of dirt he happens to be standing on. 2/2
Reprove Instant Exile target creature or planeswalker. As long as it's exiled, its owner may cast it, it has convoke, and mana can't be spend to cast it. "And I will not speak with you again until my people ask of me to."
Creature -- Kithkin Wizard (U) You may have Mistmeadow Illusionist enter the battlefield as a copy of any creature on the battlefield with mana value 2 or less. "The thoughtweft ensures that no kithkin can deceive another. You, however..." 2/2
Bouquet of Eternal Blooms Artifact (R) Equipped creature has ": Add one mana of any color." Whenever equipped creature becomes tapped for mana, choose another creature you control at random. Attach Bouquet of Eternal Blooms to that creature. Equip
Artifact (U) Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Erratic Generator. Then you may transform it. "I don't know why, but its power output increases when I say nice things about it. Best not to question a good thing." —Juzba, Izzet tinker /// Unleashed Weird Creature -- Weird (U) Double strike "Ah, how'd you get in there? And more importantly, how can I put you back?" —Juzba, Izzet tinker 0/0
Legendary Creature -- Human Warlock (M) Whenever you cast a spell, if you paid life to cast it, you gain 4 life. Whenever you cast a spell, if you sacrificed one or more creatures to cast it, create a 3/3 black Demon creature token. Whenever you cast a spell, if you discarded one or more cards to cast it, draw a card. 4/4
Enchantment (U) At the beginning of your upkeep, sacrifice Smothering Miasma. All creatures get -2/-2. The cloud lay thick over the valley like a burial shroud, and soon that was what it became.
Burn the Body Instant (U) Exile target creature [card in a graveyard]. Cleave Cremation is the best method of preventing unwanted undead; arson just adds an extra step.
Creature -- Human Rogue (U) Double agent (As this enters the battlefield, secretly choose its faction. You may reveal its faction at any time. When you do, it gains an ability below.) • Dominion — Deathtouch • Resistance— Whenever Ruthless Tracker deals combat damage to a player, draw a card. 2/3
Conduit of Possibilities Creature - Elemental Shaman Haste Play with the top card of your library revealed. During each player's turn, that player may play lands and cast spells from the top of your library. Your opponents may spend mana as though it were mana of any colour to cast spells this way. 4/4
Cornered Citizens Creature - Human Citizen Whenever another creature enters the battlefield, ~ fights that creature. "I dont know who or where they are, but I know they're out there" 4/4
Kiss the Frog Instant Destroy target enchantment. If that enchantment is attached to a creature you control, create a Royal Role token attached to that creature.
Ordinary Love — Sorcery (U) Pair target unpaired creature you control with another target unpaired creature you control. When you do, add . Not all magics require rituals or study.
Beseech the Archangel Sorcery Endeavour - You may pay and tap three plus X untapped Clerics you control rather than pay this spell's mana cost. Create a 4/4 white Angel creature token with flying and vigilance and X 1/1 white Spirit creature tokens with flying.
Before the Meteor - Enchantment - Saga | MR Creatures you control have haste. I, II: Create a 3/3 red Dinosaur creature token. III: Before the Meteor deals 13 damage to each creature.
Shambling Surveyor Creature - Zombie Scout | R When Shambling Surveyor enters the battlefield, it explores. Retrace As Temil passed away, the search for the Golden City became no longer just his life's work. 3/1
Graves of the Forgotten Land — Desert (U) : Add . Eternalize (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie creature with no mana cost. Eternalize only as a sorcery.) To create a new Naktamun, Nicol Bolas killed all adults and wiped all evidence of the culture before. Still, he did not let those dead go to waste.
Crone's Alms enters the battlefield transformed and attached to that opponent.
"Two coppers for your fortune?"
Witch's Curse Enchantment — Aura Curse (R) Enchant player At the beginning of enchanted player's end step, that player sacrifices an untapped land. His fortune crumbling, for the want of two coppers.
Overgrown Machinery Artifact (C) When Overgrown Machinery enters the battlefield, exile target artifact or enchantment an opponent controls until Overgrown Machinery leaves the battlefield. : Add .
Cavern Bellower Creature - Beast | R Echo When Cavern Bellower's echo cost is paid, create a token that's a copy of it. Deep underground, you hear cries from all directions. Is it one beast stalking you, or many? 3/3
Call a Bounty Sorcery (C) This spell has flash if you spent only mana from Treasure sources to cast it. Create a 1/1 black Assassin creature token with deathtouch.
Knight of the Forgotten Page Creature - Knight First strike Play with the top card of your library revealed ~ has protection from cards that share a type with the top card of your library She fights against an evil no one remembers, from a prophecy in a tome no one has read 2/2
Reckless Marauder Creature - Minotaur Berserker Haste When ~ enters the battlefield, put a menace counter on it if you control fewer creatures than an opponent. ""Numbers disadvantage"? Minotaurs were made with two horns for a reason." 3/2
Iris-3, Prudential Censor — Legendary Artifact Creature — Drone Eye (M) Players play with their hands revealed. Each player can only cast spells with the lowest mana value amongst nonland cards in their hand. At the beginning of your upkeep, each player draws a card. "Error in activating thaumaturgy: energetic parsimony required." 4/4
Green-Eyed Monster Legendary Creature - Ouphe | R Trample Whenever a player casts a spell that could target Green-Eyed Monster but doesn't, put a +1/+1 counter on Green-Eyed Monster. In his desire to collect all magicks, an ancient elven king once willing took on a witch's curse. Did the spell corrupt his mind as well as his body? Or did the transformation merely reveal his true nature? 2/2
Forged Signature - Sorcery | U Target player draws two cards and loses 2 life. Under Contract - If you aren't the target of this spell, create a 4/4 black Ogre Rogue creature token. In New Capenna, you learn not to question stained pages or illegible ink.
Elusive Prince Creature — Kithkin Noble If ~ would die, instead exile it until you play a land. After the fifth time he got captured by bandits from yet another country, the populace started to grow suspicious. 2/1
Terminus Pilgrim — Snow Creature — Human Nomad (R) : Add or one mana of any color among mana symbols in the mana costs of cards in your graveyard. To see the widow bring flowers to such an inhospitable land seemed strange to the traveler. But as he watched her weep, laying them out just so on the ice, he began to understand what drove these people to seek closure at world's end. 1/1
Thousand-Eyed Witch- Creature-Insect Warlock Curse spells you cast cost less to cast. Thousand-Eyed Witch can't attack unless defending player is cursed. (A player is cursed if there is a Curse Aura attached to them.) King Athrick's laws make no exception for witches, but King Athrick's enforcers know better. 3/4
Brave the Darkness Instant | U Target creature gains hexproof and indestructible until end of turn. As long as it's night and Brave the Darkness is in your graveyard, it has flashback . Some amongst the night watch draw their strength from their faith in the Archangel. Others, from the knowledge that no matter how bad things get, dawn will inevitably come.
Test Gravity - Instant | C Exile target creature, then return it to the battlefield under its owner’s control. Test Gravity deals 3 damage to that creature. Moments before impact, Oswald sympathized with the apples that came before him.
Soulcaller Tomblord Creature — Demon Flying, trample Whenever Soulcaller Tomblord attacks, defending player ventures into the dungeon. Whenever an opponent completes a dungeon, sacrifice Soulcaller Tomblord. There are evils too great to face but too great to let stand. 5/5
Ixidor, Clung to Her Memory Legendary Creature — Human Wizard If a face-up creature you control would die, instead turn it face-down and remove all damage from it. It's a colorless 2/2 creature. Morph Having lost his world, Ixidor built a new one out of grief and wrath and hatred. 3/3
Underworld Chariot Artifact - Vehicle | U When Underworld Chariot enters the battlefield from a graveyard, create a 2/2 black Zombie creature token. Crew 2 Unearth Ride or die. 4/2
Straw Decoy Artifact Creature - Scarecrow | U Substitution (, Return a blocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking. Each creature that was blocking the returned attacker blocks this card.) The guard grasped at Higure's fleeing form, only to catch a handful of hay. 0/4
Soot Turbine Artifact ~ enters the battlefield tapped and doesn't untap during your untap step. At the beginning of each player's end step, that player sacrifices a tapped permanent. The young engineer drew a last scarce breath of air as his cursed device finally started to hum.
Vote Down — Instant (R) Counter target spell if its mana value is less than the number of creatures you control. Nothing is more humiliating to an Azorius lawmaker than his favoured amendment being rejected.
Play Dead | Instant (U) Return target creature card that died this turn from a graveyard to the battlefield under its owner's control. The fish waited patiently, ready to strike the moment the hunters dropped their guard.
Observed Weakness Sorcery (U) Destroy target creature with power, toughness, or mana value X. "Never challenge a strongman to arm-wrestle when you can convince him to footrace." —Rakdos proverb
Riddle Weaver | Creature - Sphinx (R) Flying Each player skips their draw step. At the beginning of each player's upkeep, that player creates a Clue token. "Would you like another hint?" 3/4
Silent-Vine Shinobi | Creature - Plant Ninja (C) Ninjutsu—Return a land you control to its owner's hand. (Return a land you control to its owner's hand, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Defender "When did I get a house plant?" 3/2
Psychosis Remnant Creature — Horror Undying You may cast this spell without paying its mana cost. If you do, it enters the battlefield under an opponent's control. Fear cannot be killed; it must be conquered. 4/4
Uncover the Truth - Sorcery Investigate. Then, if you control four or more clues, you may sacrifice all the clues you control and search your library for a card, put it into your hand and then shuffle your library.
Tumna, Eater of Seasons - Legendary Creature - Elemental | R You can’t play lands. At the beginning of your upkeep, put a +1/+1 counter on Tumna. When Tumna leaves the battlefield, search your library for a number of basic land cards equal to the number of +1/+1 counters on it, put those cards onto the battlefield, then shuffle. 4/4
Cost Analysis Instant (C) Counter target spell with mana value equal to or less than the amount of mana spent to cast Cost Analysis. "You can't afford that."
Portal of Invention Artifact (R) At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. You may play artifact cards exiled with Portal of Invention. "On the other side of the portal, the flowers quickly wilted and died. The vase, however, remained in perfect condition." —Rashmi, research notes
Tainted Earthmover Artifact Creature — Juggernaut Trample Tainted Earthmover attacks each combat if able. Whenever Tainted Earthmover deals combat damage to an opponent, that player creates that many 1/1 green Saproling creature tokens. Argoth must respond. 6/3
Gruesome Scene Land | U When Gruesome Scene enters the battlefield, if a creature died this turn, investigate. : Add . It's rather unhospitable for the living and the dead.
Clachan Gate Artifact Creature - Equipment Wall | U Defender Equipped creature gets +0/+4. Reconfigure Giant Unfortunately for Goldmeadow, its mighty fortifications were just the right size for Barrag's arm. 0/4
The Great Balloon Abduction — Enchantment — Saga Aura (U) Enchant creature I - The Great Balloon Abduction gains "Enchanted creature has flying." II - The Great Balloon Abduction gains "Enchanted creature can only block creatures with flying." III - Exile enchanted creature.
Anafenza's Last Stand Legendary Enchantment (R) You can't lose the game unless it is your end step. "I can't imagine a a fate worse than being betrayed by my own family, Oret, but at least I can die proud of my service to the Abzan."
Fade into Fable — Enchantment — Aura (U) Enchant creature Enchanted creature is a Saga enchantment in addition to its other types and has "I - This creature gets +2/+2 until end of turn", "II - This creature gains indestructible until end of turn", and "III - Draw a card". When Fade into Fable enters the battlefield, put a lore counter on enchanted creature. All good stories have an end.
Drag from the Abyss Sorcery Return target creature card from a graveyard to the battlefield with thirteen -1/-1 counters on it. "Do not thank me yet." — Zariel, Duke of Avernus
Open Options Sorcery (U) Look at the top three cards of your library. You may put one of them into your hand, or return Open Options into your hand. Shuffle your library. It can be important to keep them that.
Leaps — Sorcery (R)Up to two target creatures each gain flying until end of turn. | Bounds — Sorcery (R)Bounds deals 3 damage to each creature without flying. {colsp=2}
Fuse (You may cast one or both halves of this card from your hand.)
Call Bluff Sorcery Target player names a card. Then, you choose one: -That player reveals their hand and discards all cards with the chosen name. -That player reveals their hand, and you chose a nonland card from it with a different name. That player discards that card.
Nibble - Sorcery | C Target opponent discards a card. If a noncreature card is discarded this way, create a 1/1 black Rat creature token. Go anywhere. Even the filthiest, most uninhabitable place you can imagine. And you'll find a rat.
Recalled Regiment Creature — Spirit Soldier (C) When Recalled Regiment enters the battlefield, return all creature cards named Recalled Regiment from your graveyard to the battlefield. "It is the Lorehold who understand that knowledge is not the work of solitary geniuses or mad hermits. Like the legions of the Blood Age, we stand together to wage a war but upon ignorance." — Augusta, Lorehold dean 2/1
Storm, Mistress of the Skies — Legendary Creature — Human Mutant (R) Flying : Storm gets +1/+0 until end of turn. Whenever Storm attacks, exile the top X cards of your library, where X is her power. This turn, you may cast instant and sorcery spells from amongst those cards without paying their mana costs if they target defending player or planeswalkers they control. 2/4
Artifact Menace Crew 3 When Helship deals combat damage to a player, return up to one target creature card from your graveyard to the battlefield, tapped. At the beginning of each end step, sacrifice each creature that crewed Helship this turn. 5/6
Ureth, Awakened- Legendary Creature-Treefolk Ureth costs less to cast for each creature you control with mana value 5 or greater. Vigilance Whenever Ureth dies, you may cast it. "Trees live long and ancient lives." 4/7
Dryad Umbra — Enchantment — Aura (U) Enchant land Enchanted land is a 2/2 creature with haste that's still a land. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Guardian of the Hunting Grounds Enchantment Creature — Chimera Non-green creature spells you cast cost less to cast, where X is your devotion to green. Nylea pays special attention to the forests of Theros but all the wilds are hers. 5/4
Sparkhunter Elemental Creature - Elemental Haste Whenever ~ becomes blocked, sacrifice it. If you do, it deals damage equal to its power to defending player. [3/1]
Energy Spike - Instant | C Energy Spike deals 3 damage to any target an opponent controls. Chaos (You may cast this spell for its chaos cost. If you do, select its target at random.) Jund shamans are erratic like the energy on Alara.
Integrating Mycosynth Artifact Land — Equipment Equipped creature gets +0/+1 and has ": Add one mana of any color." Living weapon Equip "This is what grew from my error. This is what bloomed into this horror." — Karn
The Yawning Portal Inn Legendary Land — Gate : Add . : Add one mana of any color. Activate this ability only if you've completed a dungeon. Channel — , Discard The Yawning Portal Inn: Venture into the dungeon.
Librarian's Lamplight Creature - Elemental (C) Haste, Trample , Discard a card: Librarian's Lamplight gets +2/+0 until end of turn. Whenever Librarian's Lamplight deals combat damage to a player or planeswalker this turn, draw a card. 0/1
Grandmother Sengir, Mad Matriarch- Legendary Creature-Human Wizard Madness costs you pay are . When Grandmother Sengir enters the battlefield, discard your hand. Worlds rot at the command of the Matron of Eons. 5/6
Parallel-World Twin — Creature — Twin (R) Parallel-World Twin enters the battlefield as a copy of target creature you control and has "When you don't control another creature with the same name as this creature, sacrifice this creature." 0/0
Hall Of The Lost Land You may play Hall Of The Lost from your graveyard if you discarded it this turn. : Add . "In the deep, where madness dwells and monsters sleep amidst the dark, there I wait, an empty shell before the gate that seeks its spark."~Igren Dai, mad poet
Heir's Prerogative — Sorcery (U) Heir's Prerogative costs more to cast if you don't control a Treasure and 2 life more to cast if you don't control a Food. Draw two cards.
Lost in the Prayer-Cipher — Enchantment — Saga (U) I, II: Exile target creature until Lost in the Prayer-Cipher leaves the battlefield. III: You gain 3 life.
Aether Vacuum — Enchantment (U) When Aether Vacuum enters the battlefield, exile target nonland permanent until Aether Vacuum leaves the battlefield. At the beginning of your upkeep, each player who owns a card exiled with Aether Vacuum adds . Pay : Destroy Aether Vacuum. Any player may activate this ability.
Request for Resources - Sorcery | C Queue (Rather than cast this card from your hand, pay and exile it with a time counter on it plus an additional time counter for each other queued card in exile. Whenever a player casts a spell from their hand, remove a time counter. When the last is removed, cast it without paying its mana cost.) Draw two cards.
Flesh Fluidity Enchantment (R) Play with the top card of your library revealed. Sacrifice Flesh Fluidity: If the top card of your library is a permanent card, exchange it with target creature you control.
Press the Point Sorcery Look at target player's hand and choose three of those cards. They discard one of those cards. If you control a creature with menace, they discard two of those cards instead. "Convincing someone is easy. Just make sure their only option is to agree." — General Kudro
Reskar, The Terror Of Tumrai- Legendary Creature-Orc Warrior (R) Haste Whenever Reskar attacks, you may have another target attacking creature's base power and toughness become 3/3 until end of turn. With his tongue cut out for some long-forgotten crime, Reskar is forced to let his blades speak for him. 3/3
Collapsing Point Sorcery(R) If there are four or more creatures on the battlefield, destroy all creatures. Repeat this process for artifacts, enchantments, and planeswalkers. If no permanent is destroyed this way, double your life total.
Kenta, Shadow Recruiter Legendary Creature - Rat Ninja (R) Kenta, Shadow Recruiter can't be blocked as long as each attacking creature is a Ninja. If Kenta would be put into a hand from the battlefield, it phases out instead. 2/2
Seek the Lost Angel Enchantment (R) Whenever you lose life, put a quest counter on Seek the Lost Angel. Remove eight quest counters from Seek the Lost Angel and sacrifice it: Create Iona the Archangel, a legendary 8/8 white Angel Cleric creature token with flying and vigilance. The repeated death of her god, metaphorical then literal, has only strengthened Ayli's devotion.
Censorship Sorcery(U) Look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast. Silence is a lie when it’s replacing the truth.
*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play
Target creature you control fights target creature you don't control. If your creature is a vehicle, prevent all damage that would be dealt to it in this fight.
The offender pleaded guilty to manslaughter. Not because of intent, but because it sounded cooler.
Swim with the Fishes - Instant | U You may sacrifice two Rocks. If you do, put target creature on the bottom of its owner's library. Otherwise, create two Rock tokens. (They're Equipment artifacts with “Equipped creature has ‘, , Sacrifice this artifact: This creature deals 2 damage to any target’” and equip .) Water muddies murky intentions.
Study Abroad Enchantment (U) When Study Abroad enters, exile target creature an opponent controls until Study Abroad leaves the battlefield. , Sacrifice Study Abroad: Draw three cards. Any young citizen of Steelhold showing a talent for the arcane is sent to the academy in Rukt to hone their skills. It's a great opportunity for those selected—and if they so happen to choose not to come back, it's that much less trouble for the Enforcers.
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