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geometrical wizardry http://862838.jrbdt8wd.asia/viewtopic.php?f=17&t=28705 |
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Author: | Mown [ Mon Nov 18, 2024 9:19 am ] |
Post subject: | geometrical wizardry |
Monumental Growth
Sorcery Arrange any number of creatures you control into a pyramid. Put +1/+1 counters on them equal to their level in the pyramid. Bar from Existence Sorcery An opponent arranges all creatures into a grid. Exile all creatures in the row or column of your choice. Cycle of Violence Sorcery Arrange all creatures into a circle. They each deal damage equal to their power to the creature next to it in order. |
Author: | razorborne [ Mon Nov 18, 2024 10:23 am ] |
Post subject: | Re: geometrical wizardry |
how does Bar From Existence handle primes? also which direction do pyramid levels go? |
Author: | Mown [ Mon Nov 18, 2024 4:19 pm ] |
Post subject: | Re: geometrical wizardry |
In my head you could make a 3x1 grid or even one with uneven length for each column and row, although at that point you might argue you could just arrange them diagonally, so I don't really know. If you have 7 creatures you can give three of them one counter, two of them two counters, and one of them three counters. |
Author: | Mown [ Sun Nov 24, 2024 2:33 pm ] |
Post subject: | Re: geometrical wizardry |
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community. |
Author: | Cato [ Sun Nov 24, 2024 2:46 pm ] |
Post subject: | Re: geometrical wizardry |
these are some really cool and novel designs |
Author: | Mown [ Sun Nov 24, 2024 3:41 pm ] |
Post subject: | Re: geometrical wizardry |
thanks bwo |
Author: | purple shrimp [ Sun Nov 24, 2024 8:35 pm ] |
Post subject: | Re: geometrical wizardry |
Mown wrote: I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community. it's because arranging all creatures into a circle is impossible. if it read "arrange all creatures into an n-gon" it would be the best card ever |
Author: | Confused [ Sun Nov 24, 2024 10:08 pm ] |
Post subject: | Re: geometrical wizardry |
Mown wrote: I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community. Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out. Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table. |
Author: | Shazzeh [ Sun Nov 24, 2024 10:44 pm ] |
Post subject: | Re: geometrical wizardry |
purple shrimp wrote: it's because arranging all creatures into a circle is impossible. if it read "arrange all creatures into an n-gon" it would be the best card ever I think you're supposed to bend the cards to get a nice circle shape. |
Author: | purple shrimp [ Mon Nov 25, 2024 12:41 am ] |
Post subject: | Re: geometrical wizardry |
or just use foil creatures |
Author: | Mown [ Mon Nov 25, 2024 4:13 am ] |
Post subject: | Re: geometrical wizardry |
Confused wrote: Mown wrote: I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community. Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out. Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table. Strictly speaking Cycle of Violence is the only one where you actually don't need to make the geometrical shape, in practice it's just a sequence of bite spells that loops back on itself, it's just less verbose and more thematically resonant to conceptualize it as a circle. It's not like the spell fails if you don't make a perfect circle, you can also just do any kind of winding snake biting its own tail. |
Author: | Rush_Clasic [ Mon Nov 25, 2024 11:17 am ] |
Post subject: | Re: geometrical wizardry |
As someone who primarily play on MTGO, I kinda wanna watch the system struggle to perform the action. Probably would look rather cinematic on Arena. |
Author: | Confused [ Mon Nov 25, 2024 9:15 pm ] |
Post subject: | Re: geometrical wizardry |
Mown wrote: Confused wrote: Mown wrote: I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community. Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out. Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table. Strictly speaking Cycle of Violence is the only one where you actually don't need to make the geometrical shape, in practice it's just a sequence of bite spells that loops back on itself, it's just less verbose and more thematically resonant to conceptualize it as a circle. It's not like the spell fails if you don't make a perfect circle, you can also just do any kind of winding snake biting its own tail. But the card says a circle, Mown. *Puts on the nerd hat and swirly glasses* A circle is defined by the dictionary as "a closed plane curve consisting of all points at a given distance from a point within it called the center. Equation: x 2 + y 2 = r 2 ." |
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