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 Post subject: White Noise Glitch
PostPosted: Tue Oct 29, 2024 1:38 pm 
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White Noise Glitch
Creature - Spirit (U)
Flash
When ~ enters the battlefield, it deals 1 damage to each creature you don't control. Those creatures must attack this turn if able.
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So been playing Project Ascension (the classless free to play World of Warcraft mod) and have been enjoying the base game. However, they have an event goin on now for beta testing their original classes version. One of the options is a necromancer, and since that was my main in guild wars 2, I figured it would be a fun way to help them out

Oh wow I was wrong ... To give an example of how buggy it is, while in an open world fort, I spawned one of my Raise minions next to an interior wall in the corner on the 2nd floor. And somehow it started shooting through the wall at an enemy on the other side, and kept firing as that enemy dropped down to ground level, entered the fort, climbed the stairs, etc to retaliate, all while drawing additional aggro from enemies that had respawned or that I had avoided getting to that location initially.

When it happened, I was already frustrated because of how clunky the mechanics felt, but once it did I couldn't stop myself from laughing a how ridiculous it was.

Anyhow, that's the inspiration for this basic design

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 Post subject: Re: White Noise Glitch
PostPosted: Wed Oct 30, 2024 1:31 pm 
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hell of a way to wipe a raid.

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