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Sep 29 - Oct 05, 2024 http://862838.jrbdt8wd.asia/viewtopic.php?f=17&t=28646 |
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Author: | TPmanW [ Sun Sep 29, 2024 11:38 am ] |
Post subject: | Sep 29 - Oct 05, 2024 |
Last Week's Winner The poll: viewtopic.php?f=17&t=28640 The quip: Paradoxymoron calls on us to overthrow the dictatorial CotW system and seize the land for ourselves!
The Winner
ParadOxymoron wrote: Revolutionary Brigade — Creature — Human Rebel (R) Haste Whenever Revolutionary Brigade deals combat damage to a player who controls more lands than you, destroy target land that player controls. “Why should we settle for crumbs while they eat cake?” 4/3 The Contenders Shazzeh wrote: Oath of Protection Legendary Enchantment (R) : Create Sir Lhora, a legendary 3/3 white Knight creature token, then put an age counter on Oath of Protection. X is the number of age counters on Oath of Protection. "Do not swear your life away lightly," said Sir Myral to a young Lhora. "Your back will arch like mine one day, and your arms will strain to lift your sword--and still your duty to the Queen will continue." Temjen wrote: Fading Memories Enchantment - Aura (R) Enchant opponent Imprint — At the beginning of enchanted opponent's upkeep, they exile three cards from their graveyard. Then, if there are no cards in their graveyard, transform Fading Memories. //TDFC// Fading Identity Enchantment - Aura Enchant opponent At the beginning of enchanted opponent's upkeep, they mill a number of cards equal to the number of cards exiled with this enchantment. (Imprinted cards persist through transforming.) Dudibus wrote: Wisdom of Years Enchantment - Aura (U) Enchant creature Enchanted creature gets -2/-2 and gains ": Draw a card." Age determines your definition of victory. Rush_Clasic wrote: Keep Calm Sorcery (U) Target player discards two cards unless they beg for mercy. (If they do, add the mercy half of this card to this spell's effects.) ~~~~~ Carry On Sorcery - Mercy (U) Search your library for a card, put it in your hand, then shuffle your library. Rush_Clasic wrote: Stop Instant (U) Counter target spell unless its controller begs for mercy. (If they do, add the mercy half of this card to this spell's effects.) ~~~~~ Smell the Roses Instant - Mercy (U) Look at the top four cards of your library. Put two in your hand and the rest on the bottom. CommanderJim wrote: Sidisi's Plot Sorcery (R) This spell costs less to cast for each card you own in exile. Return X target creature cards from your graveyard to your hand. The tyranny of the dragonlords had to end to make room for a new kind of tyranny. The Rules How To Nominate: Quote the post with the card you want to nominate. Delete everything in that post other than the card. Copy and paste your quote into a post on this thread. If you did it right the quote tag should link to the original post. What's Eligible? Any fan-designed M:TG card posted since the most recent CotW thread went live is eligible. It doesn't even have to be the first time the card was posted. Yes, Un cards are valid. No, Yugioh cards are not. What's Not Eligible?
A Note On Contests: Many contest holders feel that having an entrant nominated for CotW will skew the results of their contest. To prevent this while still allowing those cards their chance at nomination, any card submitted to a contest is eligible for nomination to CotW as though the date the contest (or pertinent round of the contest) ended was the date the card was posted. Past Winners
2024
ParadOxymoron wrote: Revolutionary Brigade — Creature — Human Rebel (R) Haste Whenever Revolutionary Brigade deals combat damage to a player who controls more lands than you, destroy target land that player controls. “Why should we settle for crumbs while they eat cake?” 4/3 Cato wrote: Shadow Tether Artifact - Shackles Bind (Attach this to target creature you don't control. Activate only as sorcery.) Whenever bound creature attacks or blocks, its controller loses life equal to its power. "Following the righteous path has a price. Are you willing to pay it?" -Oszar, Citadel Counsel Shackles are like equipment that you attach to creatures you don't control instead of creatures you control. Rush_Clasic wrote: Invalidate Instant (R) Invalidate costs less to cast if it targets an artifact, less to cast if it targets an enchantment, less to cast if it targets a creature, and less to cast if it targets a land. Exile target permanent. Gone... and forgotten. Temjen wrote: Envy Creature - Incarnation (R) Envy can't be blocked. At the beginning of combat on your turn, any opponent may choose a nonland permanent they control and have you gain control of it. If they do, exile Envy until you no longer control that permanent or it leaves the battlefield. The unthinkable audacity of other people's possessions. 4/4 Temjen wrote: Plague Vector Creature - Rat (R) Protection from rats At the beginning of your upkeep, you lose 1 life. Whenever Plague Vector attacks, defending player creates a token copy of it. 3/2 Rush_Clasic wrote: Backwoods Douser Creature - Raccoon Peasant (C) : Add two mana in any combination of colors. Spend this mana only to activate abilities of tokens you control. "Wash what's found. Hope it's food. Something else? Also good!" ─raccoon cleaning song 1/1 Dudibus wrote: Cry of the Ancestors Instant (U) Return target aura card with mana value three or less from your graveyard to the battlefield. Shazzeh wrote: Highfold Drakeling Creature - Drake (U) Flying Whenever Highfold Drakeling attacks, stash the top card of your library. (Exile it. It gains ", Discard a card: Put this card into your hand.") : Return Highfold Drakeling to its owner's hand. Poachers in Highfold often track drakelings to their roosts, hoping to profit not just from their valuable fangs and talons but also from the hoards of trinkets they keep. 1/2 razorborne wrote: Ball- Sorcery Create three 1/1 black Vampire creature tokens with lifelink. ---FUSE--- Chain- Sorcery Exile target creature until you control no creatures. neru wrote: Organist Creature — Zombie Bard , Sacrifice a creature with mana value X: Return target Saga card with mana value X or less from your graveyard to the battlefield with a finality counter. His songs tug on the heartstrings. 3/1 Libe wrote: Living Law Creature -- Elemental (U) Flying When Living Law enters, create three Red Tape tokens attached to target nonland permanent. (They’re auras that stop it from attacking, blocking, or activating abilities. A player may destroy a Red Tape by paying as a sorcery.) As long as an Aura you control is attached to a permanent you don't control, Living Law has hexproof. 4/4 BelangiaJo wrote: Quiet End - Instant | U Until end of turn, triggered abilities from permanents your opponents control don't trigger. Destroy target tapped creature. Silly wrote: Binding Glyph Artifact | U When Binding Glyph enters the battlefield, exile target creature until Binding Glyph leaves the battlefield. Cycling Unearth "The excavation project has run into unforeseen difficulties." - Progress report from Argivian Archeological Dig Site #6 Dudibus wrote: Grove of Cherry Blossoms Land (C) : Add . Azusa, Lost but Seeking gains ": Draw a card." White tears fall to earth Barren branches a promise of budding bounty. razorborne wrote: Speak For The Mountain- Sorcery Add . Search your library for a card with in its mana cost, exile it, then shuffle. You may cast that card this turn. She tells a tale of seismic poetry. theatog wrote: Infernal Servitude Sorcery Destroy all creatures. Until end of turn, whenever a creature dying causes a triggered ability to trigger, you gain control of that ability. You may choose new targets for it. "Let their final screams become my symphony." -- Rakdos Libe wrote: Knifepoint Negotiation Sorcery (U) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Threaten target opponent. (Draw a card unless that player pays life equal to the greatest power among creatures you control.) Cato wrote: Backstab Instant Target creature gets -2/-2 until end of turn. If you control an unblocked attacking creature, the targeted creature creature gets -5/-5 until end of turn instead. A knife in the gut hurts, but a knife in the back is worse. ParadOxymoron wrote: Song of the Wild — Instant (U) Spend only mana produced by creatures to cast Song of the Wild. Add . “Leaves will sing out softly As the light shines through their veins, And if you listen closely You can hear them when it rains.” —Vendala, rattleclaw mystic Flopfoot wrote: Sample - Sorcery Target opponent chooses a creature they control. Create a token that's a copy of that creature. Silly wrote: Temporal Intervention Sorcery | R Untap all permanents you control. End the turn. Miracle Those who pray to the god of time never find themselves unprepared. Libe wrote: Enclosure Breaker Creature -- Beast (U) When Enclosure Breaker enters the battlefield, target opponent creates a 0/4 colorless Wall artifact creature token with defender. The menagerie's new baloth exhibit proved to be a hit, a smash, and a runaway success. 4/4 TPmanW wrote: Humble Beginnings Enchantment - Aura Enchanted creature has trample. Whenever enchanted creature deals combat damage to a player, you may put an aura card with enchant creature onto the battlefield attached to enchanted creature. Dudibus wrote: Parenthood Sorcery (R) Put a creature with base power and toughness 1/1 from your hand onto the battlefield. Draw a card. Silly wrote: Quiet Speakeasy Land | R When Quiet Speakeasy enters the battlefield, you gain 1 life. , Pay 1 life: Add , , or . First round's on me, kid. EpicLevelCommoner wrote: Justicar's Gavel Sorcery (U) ~ has lifelink as long as was spent to cast it. ~ has deathtouch as long as was spent to cast it. ~ deals 2 damage to any target. Tevish Szat wrote: Sealed Envelope Artifact Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) When Sealed Envelope leaves the battlefield, put the exiled card into its owner's hand. Dudibus wrote: Stone of Aspiration Artifact (C) When Stone of Aspiration enters the battlefield, target opponent chooses a color. : Add a mana of any color other than the named color. Temjen wrote: Glimmerplate Smith Artifact Creature - Artificer (R) Ward , where X is the number of permanents attached to Glimmerplate Smith. Whenever an Aura you control becomes attached to Glimmerplate Smith, it becomes an Equipment artifact and gains "Equip ". (It's no longer an aura or an enchantment. This effect does not end when this creature leaves the battlefield.) "The old magicks are sacred and powerful, yes. They're just a bit... dated." 2/2 Silly wrote: Dread Reflection Creature - Dragon Nightmare | R Flying If a creature would enter the battlefield under your control from a graveyard, it enters as a copy of Dread Reflection instead. Doom casts its own flickering shadow. 6/6 ty wrote: Sucking-Portal Demon — Creature — Demon (R) Flying Vanishing 2 Sacrifice another creature: Proliferate. One misplaced candle; a hundred misplaced souls. 5/5 LilyStorm wrote: Grand Illusionist creature - rabbit wizard Spectacle Vanishing 2 Encore Blink, and you'll miss it 4/4 ParadOxymoron wrote: Litterbug's Mox — Artifact (M) Litterbug's Mox costs more to cast and enters the battlefield tapped unless you've sacrificed an artifact this turn. : Add . “I've always had an affinity for other men's trash.” —Quinquox, Tin Street gadgeteer Temjen wrote: Fuzzytail, Paragon of Leafhome Legendary Creature - Squirrel Warrior (R) Trample Renown 9 (When this creature deals combat damage to a player, if it isn’t renowned, put nine +1/+1 counters on it and it becomes renowned.) 1/1 neru wrote: Enforcer of Starless Skies Enchantment Creature — Giant Whenever Enforcer of Starless Skies attacks, each player sacrifices an enchantment. If you do, each opponent who doesn't loses life equal to the mana value of the enchantment you sacrificed. The Underworld lies beyond the edge of the world, beyond Nyx, and its sky is an endless void. Erebos would remind all that this eternal emptiness is the fate of all. 5/5 Rush_Clasic wrote: Valakut, the Final Crescendo Legendary Land (R) : Add . Grandeur — , Discard another card named Valakut, the Final Crescendo: Add . neru wrote: Masked Intruder Sorcery (R) Put a creature card from your hand onto the battlefield face-down with a shield counter on it. It's a colorless 2/2 creature. When the last shield counter is removed from that creature, turn it face up. "Tomik...who is that one in the corner?" Tevish Szat wrote: Laminate Sorcery Tap target permanent and put an indestructible counter on it. If it would become untapped while it has an indestructible counter on it, instead it doesn't. "In my defense, I have kept your loved ones safe... from dust, water, and oxygen as well as hostile action." - Osmok the Mad EpicLevelCommoner wrote: Omen of Flames Enchantment - Omen (C) , Exile ~ from anywhere: ~ deals 2 damage any target. If you exiled ~ from the battlefield, it deals 4 damage instead. — • —
2023
Cato wrote: Chaotic Conjurer Creature - Human Shaman At the beginning of combat on each player's turn, that player creates a 6/1 red elemental token with trample, haste, and "at the beginning of the end step, sacrifice this creature." 3/3 "I do not control the elements, I merely channel them." CommanderJim wrote: War for the Underworld Sorcery (R) Each player returns each creature card from their graveyard to the battlefield with a shadow counter on it. (A creature with shadow can block or be blocked by only creatures with shadow.) In Erebos's absence, chaos broke out among the underworld gods, and the world shook with their fury. Libe wrote: Goblin Guerilla Creature -- Goblin Warrior (R) Haste Play with your hand revealed. Goblin Guerilla can't attack unless you have no land cards in your hand. He'll fight to the death to defend whatever pile of dirt he happens to be standing on. 2/2 Mown wrote: Reprove Instant Exile target creature or planeswalker. As long as it's exiled, its owner may cast it, it has convoke, and mana can't be spend to cast it. "And I will not speak with you again until my people ask of me to." Riorvard wrote: Spell Salvo Instant You may cast up to three red instant or sorcery cards from your hand with mana value 1 without paying their mana costs. Libe wrote: Mistmeadow Illusionist Creature -- Kithkin Wizard (U) You may have Mistmeadow Illusionist enter the battlefield as a copy of any creature on the battlefield with mana value 2 or less. "The thoughtweft ensures that no kithkin can deceive another. You, however..." 2/2 neru wrote: Bouquet of Eternal Blooms Artifact (R) Equipped creature has ": Add one mana of any color." Whenever equipped creature becomes tapped for mana, choose another creature you control at random. Attach Bouquet of Eternal Blooms to that creature. Equip Libe wrote: Erratic Generator Artifact (U) Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Erratic Generator. Then you may transform it. "I don't know why, but its power output increases when I say nice things about it. Best not to question a good thing." —Juzba, Izzet tinker /// Unleashed Weird Creature -- Weird (U) Double strike "Ah, how'd you get in there? And more importantly, how can I put you back?" —Juzba, Izzet tinker 0/0 Libe wrote: Molcrom, Demonologist Legendary Creature -- Human Warlock (M) Whenever you cast a spell, if you paid life to cast it, you gain 4 life. Whenever you cast a spell, if you sacrificed one or more creatures to cast it, create a 3/3 black Demon creature token. Whenever you cast a spell, if you discarded one or more cards to cast it, draw a card. 4/4 Libe wrote: Smothering Miasma Enchantment (U) At the beginning of your upkeep, sacrifice Smothering Miasma. All creatures get -2/-2. The cloud lay thick over the valley like a burial shroud, and soon that was what it became. EpicLevelCommoner wrote: Burn the Body Instant (U) Exile target creature [card in a graveyard]. Cleave Cremation is the best method of preventing unwanted undead; arson just adds an extra step. Libe wrote: Ruthless Tracker Creature -- Human Rogue (U) Double agent (As this enters the battlefield, secretly choose its faction. You may reveal its faction at any time. When you do, it gains an ability below.) • Dominion — Deathtouch • Resistance— Whenever Ruthless Tracker deals combat damage to a player, draw a card. 2/3 purple shrimp wrote: Conduit of Possibilities Creature - Elemental Shaman Haste Play with the top card of your library revealed. During each player's turn, that player may play lands and cast spells from the top of your library. Your opponents may spend mana as though it were mana of any colour to cast spells this way. 4/4 LilyStorm wrote: Cornered Citizens Creature - Human Citizen Whenever another creature enters the battlefield, ~ fights that creature. "I dont know who or where they are, but I know they're out there" 4/4 neru wrote: Kiss the Frog Instant Destroy target enchantment. If that enchantment is attached to a creature you control, create a Royal Role token attached to that creature. ty wrote: Ordinary Love — Sorcery (U) Pair target unpaired creature you control with another target unpaired creature you control. When you do, add . Not all magics require rituals or study. Knight Otu wrote: Beseech the Archangel Sorcery Endeavour - You may pay and tap three plus X untapped Clerics you control rather than pay this spell's mana cost. Create a 4/4 white Angel creature token with flying and vigilance and X 1/1 white Spirit creature tokens with flying. BelangiaJo wrote: Before the Meteor - Enchantment - Saga | MR Creatures you control have haste. I, II: Create a 3/3 red Dinosaur creature token. III: Before the Meteor deals 13 damage to each creature. Tekkahedron wrote: Sins Committed | Instant Counter target spell if any of the following costs were paid to cast it.
Silly wrote: Shambling Surveyor Creature - Zombie Scout | R When Shambling Surveyor enters the battlefield, it explores. Retrace As Temil passed away, the search for the Golden City became no longer just his life's work. 3/1 neru wrote: Graves of the Forgotten Land — Desert (U) : Add . Eternalize (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie creature with no mana cost. Eternalize only as a sorcery.) To create a new Naktamun, Nicol Bolas killed all adults and wiped all evidence of the culture before. Still, he did not let those dead go to waste. ty wrote: Crone's Alms — Sorcery (R) Target opponent chooses one—
Witch's Curse Enchantment — Aura Curse (R) Enchant player At the beginning of enchanted player's end step, that player sacrifices an untapped land. His fortune crumbling, for the want of two coppers. CommanderJim wrote: Overgrown Machinery Artifact (C) When Overgrown Machinery enters the battlefield, exile target artifact or enchantment an opponent controls until Overgrown Machinery leaves the battlefield. : Add . Silly wrote: Cavern Bellower Creature - Beast | R Echo When Cavern Bellower's echo cost is paid, create a token that's a copy of it. Deep underground, you hear cries from all directions. Is it one beast stalking you, or many? 3/3 neru wrote: Call a Bounty Sorcery (C) This spell has flash if you spent only mana from Treasure sources to cast it. Create a 1/1 black Assassin creature token with deathtouch. LilyStorm wrote: Knight of the Forgotten Page Creature - Knight First strike Play with the top card of your library revealed ~ has protection from cards that share a type with the top card of your library She fights against an evil no one remembers, from a prophecy in a tome no one has read 2/2 Huey Nomure wrote: Reckless Marauder Creature - Minotaur Berserker Haste When ~ enters the battlefield, put a menace counter on it if you control fewer creatures than an opponent. ""Numbers disadvantage"? Minotaurs were made with two horns for a reason." 3/2 ty wrote: Iris-3, Prudential Censor — Legendary Artifact Creature — Drone Eye (M) Players play with their hands revealed. Each player can only cast spells with the lowest mana value amongst nonland cards in their hand. At the beginning of your upkeep, each player draws a card. "Error in activating thaumaturgy: energetic parsimony required." 4/4 Silly wrote: Green-Eyed Monster Legendary Creature - Ouphe | R Trample Whenever a player casts a spell that could target Green-Eyed Monster but doesn't, put a +1/+1 counter on Green-Eyed Monster. In his desire to collect all magicks, an ancient elven king once willing took on a witch's curse. Did the spell corrupt his mind as well as his body? Or did the transformation merely reveal his true nature? 2/2 BelangiaJo wrote: Forged Signature - Sorcery | U Target player draws two cards and loses 2 life. Under Contract - If you aren't the target of this spell, create a 4/4 black Ogre Rogue creature token. In New Capenna, you learn not to question stained pages or illegible ink. Mown wrote: Elusive Prince Creature — Kithkin Noble If ~ would die, instead exile it until you play a land. After the fifth time he got captured by bandits from yet another country, the populace started to grow suspicious. 2/1 ParadOxymoron wrote: Terminus Pilgrim — Snow Creature — Human Nomad (R) : Add or one mana of any color among mana symbols in the mana costs of cards in your graveyard. To see the widow bring flowers to such an inhospitable land seemed strange to the traveler. But as he watched her weep, laying them out just so on the ice, he began to understand what drove these people to seek closure at world's end. 1/1 razorborne wrote: Thousand-Eyed Witch- Creature-Insect Warlock Curse spells you cast cost less to cast. Thousand-Eyed Witch can't attack unless defending player is cursed. (A player is cursed if there is a Curse Aura attached to them.) King Athrick's laws make no exception for witches, but King Athrick's enforcers know better. 3/4 Silly wrote: Brave the Darkness Instant | U Target creature gains hexproof and indestructible until end of turn. As long as it's night and Brave the Darkness is in your graveyard, it has flashback . Some amongst the night watch draw their strength from their faith in the Archangel. Others, from the knowledge that no matter how bad things get, dawn will inevitably come. Tekkahedron wrote: Malefic Fumes | Instant ~ deals 5 damage to any target. Your life total becomes 5. ty wrote: Liliana Signs the Contract — Enchantment — Saga (R) I: You lose 1 life. II: Draw a card. III: Create two token copies of Liliana Signs the Contract. Tekkahedron wrote: Blood Trail's End | Instant Destroy one or more target creatures that were dealt damage this turn. You gain 1 life for each creature destroyed this way. Draw a card. "Finally found you..." BelangiaJo wrote: Test Gravity - Instant | C Exile target creature, then return it to the battlefield under its owner’s control. Test Gravity deals 3 damage to that creature. Moments before impact, Oswald sympathized with the apples that came before him. neru wrote: Soulcaller Tomblord Creature — Demon Flying, trample Whenever Soulcaller Tomblord attacks, defending player ventures into the dungeon. Whenever an opponent completes a dungeon, sacrifice Soulcaller Tomblord. There are evils too great to face but too great to let stand. 5/5 neru wrote: Ixidor, Clung to Her Memory Legendary Creature — Human Wizard If a face-up creature you control would die, instead turn it face-down and remove all damage from it. It's a colorless 2/2 creature. Morph Having lost his world, Ixidor built a new one out of grief and wrath and hatred. 3/3 Silly wrote: Underworld Chariot Artifact - Vehicle | U When Underworld Chariot enters the battlefield from a graveyard, create a 2/2 black Zombie creature token. Crew 2 Unearth Ride or die. 4/2 Silly wrote: Straw Decoy Artifact Creature - Scarecrow | U Substitution (, Return a blocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking. Each creature that was blocking the returned attacker blocks this card.) The guard grasped at Higure's fleeing form, only to catch a handful of hay. 0/4 Mown wrote: Soot Turbine Artifact ~ enters the battlefield tapped and doesn't untap during your untap step. At the beginning of each player's end step, that player sacrifices a tapped permanent. The young engineer drew a last scarce breath of air as his cursed device finally started to hum. ty wrote: Vote Down — Instant (R) Counter target spell if its mana value is less than the number of creatures you control. Nothing is more humiliating to an Azorius lawmaker than his favoured amendment being rejected. Echo_Robin wrote: Play Dead | Instant (U) Return target creature card that died this turn from a graveyard to the battlefield under its owner's control. The fish waited patiently, ready to strike the moment the hunters dropped their guard. Echo_Robin wrote: Aether Shred | Instant (U) Counter target spell unless its controller pays for each of its colors. Rush_Clasic wrote: Bumbling Investigator Creature - Human Advisor (C) , Sacrifice an artifact: Draw a card. "Everything is a clue if you tinker with it enough!" 1/1 Rush_Clasic wrote: Observed Weakness Sorcery (U) Destroy target creature with power, toughness, or mana value X. "Never challenge a strongman to arm-wrestle when you can convince him to footrace." —Rakdos proverb Echo_Robin wrote: Riddle Weaver | Creature - Sphinx (R) Flying Each player skips their draw step. At the beginning of each player's upkeep, that player creates a Clue token. "Would you like another hint?" 3/4 Echo_Robin wrote: Silent-Vine Shinobi | Creature - Plant Ninja (C) Ninjutsu—Return a land you control to its owner's hand. (Return a land you control to its owner's hand, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Defender "When did I get a house plant?" 3/2 — • —
2022
Mown wrote: Psychosis Remnant Creature — Horror Undying You may cast this spell without paying its mana cost. If you do, it enters the battlefield under an opponent's control. Fear cannot be killed; it must be conquered. 4/4 Confused wrote: Uncover the Truth - Sorcery Investigate. Then, if you control four or more clues, you may sacrifice all the clues you control and search your library for a card, put it into your hand and then shuffle your library. BelangiaJo wrote: Tumna, Eater of Seasons - Legendary Creature - Elemental | R You can’t play lands. At the beginning of your upkeep, put a +1/+1 counter on Tumna. When Tumna leaves the battlefield, search your library for a number of basic land cards equal to the number of +1/+1 counters on it, put those cards onto the battlefield, then shuffle. 4/4 Rush_Clasic wrote: Cost Analysis Instant (C) Counter target spell with mana value equal to or less than the amount of mana spent to cast Cost Analysis. "You can't afford that." CommanderJim wrote: Portal of Invention Artifact (R) At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. You may play artifact cards exiled with Portal of Invention. "On the other side of the portal, the flowers quickly wilted and died. The vase, however, remained in perfect condition." —Rashmi, research notes ty wrote: Slagheap Monstrosity — Artifact Creature — Construct Horror (R) Prototype Trample-7/-7 Slagheap Monstrosity gets +1/+1 for each card in your graveyard. 0/0 neru wrote: Tainted Earthmover Artifact Creature — Juggernaut Trample Tainted Earthmover attacks each combat if able. Whenever Tainted Earthmover deals combat damage to an opponent, that player creates that many 1/1 green Saproling creature tokens. Argoth must respond. 6/3 BelangiaJo wrote: Gruesome Scene Land | U When Gruesome Scene enters the battlefield, if a creature died this turn, investigate. : Add . It's rather unhospitable for the living and the dead. chinkeeyong wrote: Steam Turbine Artifact (R) , : Add . "Magic is a potent tool for those who can wield it. For everyone else, there is the combustion engine." -Ral Zarek Silly wrote: Clachan Gate Artifact Creature - Equipment Wall | U Defender Equipped creature gets +0/+4. Reconfigure Giant Unfortunately for Goldmeadow, its mighty fortifications were just the right size for Barrag's arm. 0/4 Q is 564453 wrote: The Great Balloon Abduction — Enchantment — Saga Aura (U) Enchant creature I - The Great Balloon Abduction gains "Enchanted creature has flying." II - The Great Balloon Abduction gains "Enchanted creature can only block creatures with flying." III - Exile enchanted creature. EpicLevelCommoner wrote: Anafenza's Last Stand Legendary Enchantment (R) You can't lose the game unless it is your end step. "I can't imagine a a fate worse than being betrayed by my own family, Oret, but at least I can die proud of my service to the Abzan." ty wrote: Fade into Fable — Enchantment — Aura (U) Enchant creature Enchanted creature is a Saga enchantment in addition to its other types and has "I - This creature gets +2/+2 until end of turn", "II - This creature gains indestructible until end of turn", and "III - Draw a card". When Fade into Fable enters the battlefield, put a lore counter on enchanted creature. All good stories have an end. neru wrote: Drag from the Abyss Sorcery Return target creature card from a graveyard to the battlefield with thirteen -1/-1 counters on it. "Do not thank me yet." — Zariel, Duke of Avernus UselessCommon wrote: Open Options Sorcery (U) Look at the top three cards of your library. You may put one of them into your hand, or return Open Options into your hand. Shuffle your library. It can be important to keep them that. ty wrote: Leaps — Sorcery (R)Up to two target creatures each gain flying until end of turn. | Bounds — Sorcery (R)Bounds deals 3 damage to each creature without flying. {colsp=2} Fuse (You may cast one or both halves of this card from your hand.) Cato wrote: Call Bluff Sorcery Target player names a card. Then, you choose one: -That player reveals their hand and discards all cards with the chosen name. -That player reveals their hand, and you chose a nonland card from it with a different name. That player discards that card. BelangiaJo wrote: Nibble - Sorcery | C Target opponent discards a card. If a noncreature card is discarded this way, create a 1/1 black Rat creature token. Go anywhere. Even the filthiest, most uninhabitable place you can imagine. And you'll find a rat. neru wrote: Recalled Regiment Creature — Spirit Soldier (C) When Recalled Regiment enters the battlefield, return all creature cards named Recalled Regiment from your graveyard to the battlefield. "It is the Lorehold who understand that knowledge is not the work of solitary geniuses or mad hermits. Like the legions of the Blood Age, we stand together to wage a war but upon ignorance." — Augusta, Lorehold dean 2/1 ty wrote: Storm, Mistress of the Skies — Legendary Creature — Human Mutant (R) Flying : Storm gets +1/+0 until end of turn. Whenever Storm attacks, exile the top X cards of your library, where X is her power. This turn, you may cast instant and sorcery spells from amongst those cards without paying their mana costs if they target defending player or planeswalkers they control. 2/4 Tevish Szat wrote: Helship Artifact Menace Crew 3 When Helship deals combat damage to a player, return up to one target creature card from your graveyard to the battlefield, tapped. At the beginning of each end step, sacrifice each creature that crewed Helship this turn. 5/6 razorborne wrote: Ureth, Awakened- Legendary Creature-Treefolk Ureth costs less to cast for each creature you control with mana value 5 or greater. Vigilance Whenever Ureth dies, you may cast it. "Trees live long and ancient lives." 4/7 Cato wrote: Daydream Instant Exile target creature until you cast a spell. Ral got lost in his own thoughts, until Tomik's voice helped him find his way home. Riorvard wrote: Brain Dump Land Brain Dump enters the battlefield with a charge counter on it. : Add . , Remove a charge counter from Brain Dump: Draw a card. ty wrote: Dryad Umbra — Enchantment — Aura (U) Enchant land Enchanted land is a 2/2 creature with haste that's still a land. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) Cato wrote: Drown in the Fountain Instant Draw two cards, then you may discard two cards. When you do, destroy target creature. neru wrote: Guardian of the Hunting Grounds Enchantment Creature — Chimera Non-green creature spells you cast cost less to cast, where X is your devotion to green. Nylea pays special attention to the forests of Theros but all the wilds are hers. 5/4 EpicLevelCommoner wrote: Sparkhunter Elemental Creature - Elemental Haste Whenever ~ becomes blocked, sacrifice it. If you do, it deals damage equal to its power to defending player. [3/1] BelangiaJo wrote: Energy Spike - Instant | C Energy Spike deals 3 damage to any target an opponent controls. Chaos (You may cast this spell for its chaos cost. If you do, select its target at random.) Jund shamans are erratic like the energy on Alara. neru wrote: Caged Allosaurus Creature — Dinosaur When Caged Allosaurus enters the battlefield, choose one—
3/3 neru wrote: Integrating Mycosynth Artifact Land — Equipment Equipped creature gets +0/+1 and has ": Add one mana of any color." Living weapon Equip "This is what grew from my error. This is what bloomed into this horror." — Karn neru wrote: The Yawning Portal Inn Legendary Land — Gate : Add . : Add one mana of any color. Activate this ability only if you've completed a dungeon. Channel — , Discard The Yawning Portal Inn: Venture into the dungeon. Temjen wrote: Librarian's Lamplight Creature - Elemental (C) Haste, Trample , Discard a card: Librarian's Lamplight gets +2/+0 until end of turn. Whenever Librarian's Lamplight deals combat damage to a player or planeswalker this turn, draw a card. 0/1 ty wrote: Spectral Streamers — Creature — Jellyfish Spirit (C) Haunt (When this creature dies, exile it haunting target creature.) Spectral Streamers and haunted creature have flying and can’t block creatures without flying. 1/1 razorborne wrote: Grandmother Sengir, Mad Matriarch- Legendary Creature-Human Wizard Madness costs you pay are . When Grandmother Sengir enters the battlefield, discard your hand. Worlds rot at the command of the Matron of Eons. 5/6 ty wrote: Parallel-World Twin — Creature — Twin (R) Parallel-World Twin enters the battlefield as a copy of target creature you control and has "When you don't control another creature with the same name as this creature, sacrifice this creature." 0/0 razorborne wrote: Hall Of The Lost Land You may play Hall Of The Lost from your graveyard if you discarded it this turn. : Add . "In the deep, where madness dwells and monsters sleep amidst the dark, there I wait, an empty shell before the gate that seeks its spark."~Igren Dai, mad poet ty wrote: Heir's Prerogative — Sorcery (U) Heir's Prerogative costs more to cast if you don't control a Treasure and 2 life more to cast if you don't control a Food. Draw two cards. ty wrote: Lost in the Prayer-Cipher — Enchantment — Saga (U) I, II: Exile target creature until Lost in the Prayer-Cipher leaves the battlefield. III: You gain 3 life. ty wrote: Aether Vacuum — Enchantment (U) When Aether Vacuum enters the battlefield, exile target nonland permanent until Aether Vacuum leaves the battlefield. At the beginning of your upkeep, each player who owns a card exiled with Aether Vacuum adds . Pay : Destroy Aether Vacuum. Any player may activate this ability. BelangiaJo wrote: Request for Resources - Sorcery | C Queue (Rather than cast this card from your hand, pay and exile it with a time counter on it plus an additional time counter for each other queued card in exile. Whenever a player casts a spell from their hand, remove a time counter. When the last is removed, cast it without paying its mana cost.) Draw two cards. Vijarada wrote: Flesh Fluidity Enchantment (R) Play with the top card of your library revealed. Sacrifice Flesh Fluidity: If the top card of your library is a permanent card, exchange it with target creature you control. neru wrote: Press the Point Sorcery Look at target player's hand and choose three of those cards. They discard one of those cards. If you control a creature with menace, they discard two of those cards instead. "Convincing someone is easy. Just make sure their only option is to agree." — General Kudro BelangiaJo wrote: Lung Puncture - Sorcery | C Target creature gets -2/-2 until end of turn. Its controller discards a card. razorborne wrote: Reskar, The Terror Of Tumrai- Legendary Creature-Orc Warrior (R) Haste Whenever Reskar attacks, you may have another target attacking creature's base power and toughness become 3/3 until end of turn. With his tongue cut out for some long-forgotten crime, Reskar is forced to let his blades speak for him. 3/3 Tahazzar wrote: Collapsing Point Sorcery (R) If there are four or more creatures on the battlefield, destroy all creatures. Repeat this process for artifacts, enchantments, and planeswalkers. If no permanent is destroyed this way, double your life total. CommanderJim wrote: Kenta, Shadow Recruiter Legendary Creature - Rat Ninja (R) Kenta, Shadow Recruiter can't be blocked as long as each attacking creature is a Ninja. If Kenta would be put into a hand from the battlefield, it phases out instead. 2/2 ty wrote: Caldera Rim Land (R) : Add . When another land that could produce enters the battlefield under your control, sacrifice Caldera Rim. If you do, add . neru wrote: Seek the Lost Angel Enchantment (R) Whenever you lose life, put a quest counter on Seek the Lost Angel. Remove eight quest counters from Seek the Lost Angel and sacrifice it: Create Iona the Archangel, a legendary 8/8 white Angel Cleric creature token with flying and vigilance. The repeated death of her god, metaphorical then literal, has only strengthened Ayli's devotion. Tahazzar wrote: Censorship Sorcery (U) Look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast. Silence is a lie when it’s replacing the truth. — • —
Older years
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Author: | TPmanW [ Sun Sep 29, 2024 11:39 am ] |
Post subject: | Re: Sep 29 - Oct 05, 2024 |
Another milestone! I'm going to have to rework the Past Winners section again to fit the character limit. |
Author: | razorborne [ Sun Sep 29, 2024 8:14 pm ] |
Post subject: | Re: Sep 29 - Oct 05, 2024 |
Rush_Clasic wrote: Avalanche Elemental Creature - Elemental (U) Haste Hellbent Landfall - Whenever a land enters the battlefield under your control, create a 1/1 red Elemental creature token. If you have no cards in hand, that token gets gains haste until end of turn. Falling is natural. 3/3 Shazzeh wrote: Occupation of Fenhead Battle - Siege (U) Enrage — Whenever Occupation of Fenhead is dealt damage, create a 1/1 white Soldier creature token. Foul-smelling, bug-infested, and far-flung, Fenhead was considered the worst possible assignment for an Imperial soldier. // Peat-Torch Riot Sorcery Peat-Torch Riot deals damage to any target equal to the number of creatures you control. Within just a few years, the deserters outnumbered those who stayed, and the Garrison burned. |
Author: | TPmanW [ Sun Oct 06, 2024 11:14 am ] |
Post subject: | Re: Sep 29 - Oct 05, 2024 |
Knifethrower wrote: Reality Bites
Sorcery Reality Bites deals damage to target creature equal to the number of forests you control. Reality Bites deals damage to target player equal to the number of mountains you control. |
Author: | TPmanW [ Sun Oct 06, 2024 8:30 pm ] |
Post subject: | Re: Sep 29 - Oct 05, 2024 |
Wow a 4-way tie! Stop & Smell The Roses is a real cute card, but I've pledged myself to Oath of Protection. |
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