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The "You Meld The Card" Game
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Author:  Mown [ Thu Jul 16, 2020 8:34 am ]
Post subject:  The "You Meld The Card" Game

Give me a random card!

The rules are simple. Take a random card, then design a card inspired by it and the previous random card.

Starting out: Bayou

Author:  Mown [ Thu Jul 16, 2020 8:34 am ]
Post subject:  Re: The "You Meld The Card" Game

Æther Chaser

Firefly Harvester
Creature — Viashino Shaman
First strike
When ~ enters the battlefield, add .
Few are those who can chase their fluttering wings through the bayou.
2/1

Author:  ty [ Thu Jul 16, 2020 9:20 am ]
Post subject:  Re: The "You Meld The Card" Game

Greater Forgeling

Aether Sparker
Creature — Elemental (U)
When Aether Sparker enters the battlefield, you get (two energy counters).
Pay : Aether Sparker gets +2/-2 until end of turn.
2/5

Author:  Riorvard [ Thu Jul 16, 2020 9:26 am ]
Post subject:  Re: The "You Meld The Card" Game

Inkwell Leviathan

Vithian Masterpiece

Artifact Creature -- Elemental
6/6
Trample
: Vithian Masterpiece gets +3/-3 and gains hexproof until end of turn.

Author:  Mown [ Thu Jul 16, 2020 10:05 am ]
Post subject:  Re: The "You Meld The Card" Game

Inkwell Leviathan + Angel of Light

Cobalt Seraphim
Artifact Creature — Angel
Flying
~ has hexproof while it's untapped.
Her radiance reaches even the ocean depths.
3/5

Author:  Cato [ Thu Jul 16, 2020 10:32 am ]
Post subject:  Re: The "You Meld The Card" Game

Angel of Light + Fastbond

Sunlit Angel :2::w::g:
Creature - Angel
Flying, vigilance
Whenever ~ attacks, you may play an additional land this turn.
3/3
Townsfolk pray to Sigarda's flock for protection, guidance, and a bountiful harvest.

Author:  Riorvard [ Thu Jul 16, 2020 10:44 am ]
Post subject:  Re: The "You Meld The Card" Game

Fastbond + Last Chance

Accelerationism

Enchantment
You may play an additional land each turn.
, Sacrifice all lands you control, Exile Accelerationism: Take an extra turn after this one. At the beginning of the precombat main phase that turn, add for each land sacrificed to activate this ability.

Author:  Rush_Clasic [ Thu Jul 16, 2020 6:04 pm ]
Post subject:  Re: The "You Meld The Card" Game

Last Chance + Steel Wall

Time Barrier
Artifact Creature - Wall (U)
Defender
Time Barrier loses defender and has vigilance during extra turns.
Some borders keep enemies at bay long before their walls are built.
4/4

Author:  BelangiaJo [ Thu Jul 16, 2020 6:30 pm ]
Post subject:  Re: The "You Meld The Card" Game

Steel Wall + Amass the Components

Construct the Barrier -
Instant | U
Create a 0/4 colorless Wall artifact creature token with defender and "Whenever this creature blocks, draw a card. You may put target card from your graveyard on the bottom of your library."

Author:  shadow amber [ Thu Jul 16, 2020 9:24 pm ]
Post subject:  Re: The "You Meld The Card" Game

Amass the Components + Explorer's Scope

Diviner's Glass

Artifact - Equipment
Whenever equipped creature attacks, look at the top 3 cards of your library. Put one into your hand, one on the bottom of your library, and rest into your graveyard.
Equip :3:

Author:  Tevish Szat [ Thu Jul 16, 2020 9:31 pm ]
Post subject:  Re: The "You Meld The Card" Game

Explorer's Scope + Genesis Wave

Staff of Genesis
:x::3:
Artifact - Equipment
Staff of Genesis enters the battlefield with X charge counters on it
Whenever Equipped creature attacks, Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. X is equal to the number of charge counters on Staff of Genesis
Equip :x:.

Author:  Rush_Clasic [ Thu Jul 16, 2020 10:11 pm ]
Post subject:  Re: The "You Meld The Card" Game

Genesis Wave + Sickening Dreams

Sickening Genesis
Sorcery (R)
Look at the top X cards of your library. You may put a creature card from among them onto the battlefield and the rest on the bottom of your library. That creature deals damage equal to its power to each creature on the battlefield.
What horrors may come.

Author:  shadow amber [ Thu Jul 16, 2020 11:39 pm ]
Post subject:  Re: The "You Meld The Card" Game

Sickening Dreams/Auriok Steelshaper

Nightmare Armaments

Enchantment
Each card you discard while activating an equip ability pays for :1:. If two or more cards were discarded this way, put a menace counter on the equipped creature.
Whenever an equipped creature you control deals combat damage to a player, that player discards a card. If they can't, draw a card.

Author:  ty [ Fri Jul 17, 2020 2:47 am ]
Post subject:  Re: The "You Meld The Card" Game

Auriok Steelshaper + Vampire Envoy

Drana’s Enforcer
Creature — Vampire Ally Soldier (R)
Flying
As long as Drana’s Enforcer is equipped, Allies you control get +1/+1.
2/2

Author:  Mown [ Fri Jul 17, 2020 3:15 am ]
Post subject:  Re: The "You Meld The Card" Game

Vampire Envoy × Glen Elendra Liege

Twilight Ballerina
Creature — Faerie Vampire
Flying
Tap X untapped blue creatures you control: Scry X.
Tap X untapped black creatures you control: Each opponent loses X life.
Join in her dance once and you'll follow her steps for eternity to come.
2/1

Author:  razorborne [ Fri Jul 17, 2020 3:24 am ]
Post subject:  Re: The "You Meld The Card" Game

Brine Elemental

Liege Of The Dark Tide-
Creature-Merfolk Rogue
Morph
When Liege Of The Dark Tide is turned face up, other black creatures you control gain deathtouch until end of turn and other blue creatures you control gain hexproof until end of turn.
The waves whisper death.
3/2

:duel:

Author:  Tevish Szat [ Fri Jul 17, 2020 3:58 am ]
Post subject:  Re: The "You Meld The Card" Game

Brine Elemental + Drifter il-Dal

Thalakos Silencer
:3::u::u:
Creature - Thalakos Wizard
Shadow
When Thalakos Silencer deals combat damage to a player, you may have that player skip their next untap step. If you do, skip your next untap step.
Nothing moves beneath the Silencer's gaze... not even the silencer himself.
3/2

Author:  Mown [ Fri Jul 17, 2020 4:40 am ]
Post subject:  Re: The "You Meld The Card" Game

Drifter il-Dal × Canyon Minotaur

Bloodhorn Brute
Creature — Minotaur Warrior
Trample
Whenever ~ deals combat damage to a player, that player sacrifices a permanent unless they pay .
Those who get lost within the canyons seldom find a way out without a little push.
3/3

I don't really participate much in game threads, but I wanted one that got me out of my conventions and made me design cards I wouldn't normally think to. Vanilla creatures don't really help much there, but what can you do.

Author:  shadow amber [ Fri Jul 17, 2020 5:25 am ]
Post subject:  Re: The "You Meld The Card" Game

Canyon Minotaur/Island

...really? well anyway i got KTK#257 island so we'll go with it

Nergis, Warmage Ascendant

Legendary Creature - Minotaur Wizard
Minotaurs you control have hexproof.
Whenever you cast a spell that targets a Minotaur you control, copy it for each other Minotaur you control. Each copy targets a different one of those creatures.
2/3

Author:  Mown [ Fri Jul 17, 2020 5:44 am ]
Post subject:  Re: The "You Meld The Card" Game

Basic lands have a lot of printings, (un)fortunately.

Island × Fact or Fiction

Fortune or Fiefdom
Instant
Reveal the top five cards of your library. An opponent chooses lands or non-lands. Put all cards of the chosen type into your hand, then put the rest into your graveyard.

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