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The "You Meld The Card" Game http://862838.jrbdt8wd.asia/viewtopic.php?f=17&t=26317 |
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Author: | Mown [ Thu Jul 16, 2020 8:34 am ] |
Post subject: | The "You Meld The Card" Game |
Give me a random card! The rules are simple. Take a random card, then design a card inspired by it and the previous random card. Starting out: Bayou |
Author: | Mown [ Thu Jul 16, 2020 8:34 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Æther Chaser Firefly Harvester
Creature — Viashino Shaman First strike When ~ enters the battlefield, add . Few are those who can chase their fluttering wings through the bayou. 2/1 |
Author: | ty [ Thu Jul 16, 2020 9:20 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Greater Forgeling Aether Sparker — Creature — Elemental (U) When Aether Sparker enters the battlefield, you get (two energy counters). Pay : Aether Sparker gets +2/-2 until end of turn. 2/5 |
Author: | Riorvard [ Thu Jul 16, 2020 9:26 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Inkwell Leviathan Vithian Masterpiece Artifact Creature -- Elemental 6/6 Trample : Vithian Masterpiece gets +3/-3 and gains hexproof until end of turn. |
Author: | Mown [ Thu Jul 16, 2020 10:05 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Inkwell Leviathan + Angel of Light Cobalt Seraphim
Artifact Creature — Angel Flying ~ has hexproof while it's untapped. Her radiance reaches even the ocean depths. 3/5 |
Author: | Cato [ Thu Jul 16, 2020 10:32 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Angel of Light + Fastbond Sunlit Angel Creature - Angel Flying, vigilance Whenever ~ attacks, you may play an additional land this turn. 3/3 Townsfolk pray to Sigarda's flock for protection, guidance, and a bountiful harvest. |
Author: | Riorvard [ Thu Jul 16, 2020 10:44 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Fastbond + Last Chance Accelerationism Enchantment You may play an additional land each turn. , Sacrifice all lands you control, Exile Accelerationism: Take an extra turn after this one. At the beginning of the precombat main phase that turn, add for each land sacrificed to activate this ability. |
Author: | Rush_Clasic [ Thu Jul 16, 2020 6:04 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Last Chance + Steel Wall Time Barrier Artifact Creature - Wall (U) Defender Time Barrier loses defender and has vigilance during extra turns. Some borders keep enemies at bay long before their walls are built. 4/4 |
Author: | BelangiaJo [ Thu Jul 16, 2020 6:30 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Steel Wall + Amass the Components Construct the Barrier -
Instant | U Create a 0/4 colorless Wall artifact creature token with defender and "Whenever this creature blocks, draw a card. You may put target card from your graveyard on the bottom of your library." |
Author: | shadow amber [ Thu Jul 16, 2020 9:24 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Amass the Components + Explorer's Scope Diviner's Glass Artifact - Equipment Whenever equipped creature attacks, look at the top 3 cards of your library. Put one into your hand, one on the bottom of your library, and rest into your graveyard. Equip |
Author: | Tevish Szat [ Thu Jul 16, 2020 9:31 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Explorer's Scope + Genesis Wave Staff of Genesis Artifact - Equipment Staff of Genesis enters the battlefield with X charge counters on it Whenever Equipped creature attacks, Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. X is equal to the number of charge counters on Staff of Genesis Equip . |
Author: | Rush_Clasic [ Thu Jul 16, 2020 10:11 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Genesis Wave + Sickening Dreams Sickening Genesis Sorcery (R) Look at the top X cards of your library. You may put a creature card from among them onto the battlefield and the rest on the bottom of your library. That creature deals damage equal to its power to each creature on the battlefield. What horrors may come. |
Author: | shadow amber [ Thu Jul 16, 2020 11:39 pm ] |
Post subject: | Re: The "You Meld The Card" Game |
Sickening Dreams/Auriok Steelshaper Nightmare Armaments Enchantment Each card you discard while activating an equip ability pays for . If two or more cards were discarded this way, put a menace counter on the equipped creature. Whenever an equipped creature you control deals combat damage to a player, that player discards a card. If they can't, draw a card. |
Author: | ty [ Fri Jul 17, 2020 2:47 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Auriok Steelshaper + Vampire Envoy Drana’s Enforcer — Creature — Vampire Ally Soldier (R) Flying As long as Drana’s Enforcer is equipped, Allies you control get +1/+1. 2/2 |
Author: | Mown [ Fri Jul 17, 2020 3:15 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Vampire Envoy × Glen Elendra Liege Twilight Ballerina
Creature — Faerie Vampire Flying Tap X untapped blue creatures you control: Scry X. Tap X untapped black creatures you control: Each opponent loses X life. Join in her dance once and you'll follow her steps for eternity to come. 2/1 |
Author: | razorborne [ Fri Jul 17, 2020 3:24 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Brine Elemental Liege Of The Dark Tide- Creature-Merfolk Rogue Morph When Liege Of The Dark Tide is turned face up, other black creatures you control gain deathtouch until end of turn and other blue creatures you control gain hexproof until end of turn. The waves whisper death. 3/2 |
Author: | Tevish Szat [ Fri Jul 17, 2020 3:58 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Brine Elemental + Drifter il-Dal Thalakos Silencer Creature - Thalakos Wizard Shadow When Thalakos Silencer deals combat damage to a player, you may have that player skip their next untap step. If you do, skip your next untap step. Nothing moves beneath the Silencer's gaze... not even the silencer himself. 3/2 |
Author: | Mown [ Fri Jul 17, 2020 4:40 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Drifter il-Dal × Canyon Minotaur Bloodhorn Brute Creature — Minotaur Warrior Trample Whenever ~ deals combat damage to a player, that player sacrifices a permanent unless they pay . Those who get lost within the canyons seldom find a way out without a little push. 3/3 I don't really participate much in game threads, but I wanted one that got me out of my conventions and made me design cards I wouldn't normally think to. Vanilla creatures don't really help much there, but what can you do. |
Author: | shadow amber [ Fri Jul 17, 2020 5:25 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Canyon Minotaur/Island ...really? well anyway i got KTK#257 island so we'll go with it Nergis, Warmage Ascendant Legendary Creature - Minotaur Wizard Minotaurs you control have hexproof. Whenever you cast a spell that targets a Minotaur you control, copy it for each other Minotaur you control. Each copy targets a different one of those creatures. 2/3 |
Author: | Mown [ Fri Jul 17, 2020 5:44 am ] |
Post subject: | Re: The "You Meld The Card" Game |
Basic lands have a lot of printings, (un)fortunately. Island × Fact or Fiction Fortune or Fiefdom
Instant Reveal the top five cards of your library. An opponent chooses lands or non-lands. Put all cards of the chosen type into your hand, then put the rest into your graveyard. |
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