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Synergy/Hate Game http://862838.jrbdt8wd.asia/viewtopic.php?f=17&t=212 |
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Author: | tony3 [ Thu Sep 26, 2013 2:19 am ] |
Post subject: | Synergy/Hate Game |
Create a card that has either great synergy or acts as a hate card against the previously created card. Please, no counterspell infinite loops. Controversial Proposal Enchantment Creatures you control vigilance, first strike and -1/+2 |
Author: | miss_bun [ Thu Sep 26, 2013 2:29 am ] |
Post subject: | Re: Synergy/Hate Game |
Proversial Conposal Enchantment Creatures you don't control have vigilance, first strike, and get +1/-2 |
Author: | tony3 [ Thu Sep 26, 2013 2:39 am ] |
Post subject: | Re: Synergy/Hate Game |
You are hilarious. |
Author: | tony3 [ Thu Sep 26, 2013 2:41 am ] |
Post subject: | Re: Synergy/Hate Game |
Professional Conman Creature - Human When ~ enters play return target permanent to it's owners hand. You gain life equal to target permanents CMC 1/3 |
Author: | miss_bun [ Thu Sep 26, 2013 2:59 am ] |
Post subject: | Re: Synergy/Hate Game |
When it enters the battlefield, or...? |
Author: | tony3 [ Thu Sep 26, 2013 3:10 am ] |
Post subject: | Re: Synergy/Hate Game |
whoops. made it a sorcery creature. fixed. |
Author: | The Butt [ Thu Sep 26, 2013 3:13 am ] |
Post subject: | Re: Synergy/Hate Game |
tony3 wrote: Professional Conman Creature - Human When ~ enters play return target permanent to it's owners hand. You gain life equal to target permanents CMC 1/3 Bloodflash Enchantment Pay life equal to target permanent's converted mana cost: Exile that permanent, then return it to play under its owners control. |
Author: | dtolle [ Thu Sep 26, 2013 3:51 am ] |
Post subject: | Re: Synergy/Hate Game |
Pay in Blood Enchantment Non-mana activated abilities cost an additional 1 life to activate. Whenever an opponent makes a life payment, that player loses that much life. |
Author: | The Butt [ Thu Sep 26, 2013 4:11 am ] |
Post subject: | Re: Synergy/Hate Game |
Charm Vial Artifact or , , Sacrifice Charm Vial: Exile all enchantments. |
Author: | TPzombieW [ Fri Sep 27, 2013 4:33 pm ] |
Post subject: | Re: Synergy/Hate Game |
Cloaked in Dreamlace Enchantment - Aura Enchant permanent Enchanted permanent is an enchantment in addition to its other types. |
Author: | TheJuggler [ Fri Sep 27, 2013 6:02 pm ] |
Post subject: | Re: Synergy/Hate Game |
Dream Worker 1 Artifact Creature- Construct T: Untap target enchantment creature. You gain 1 life. 1/1 |
Author: | dtolle [ Fri Sep 27, 2013 7:52 pm ] |
Post subject: | Re: Synergy/Hate Game |
Breakdown Enchantment - Aura Enchant artifact Enchanted artifact doesn't untap during untap steps. |
Author: | tony3 [ Fri Sep 27, 2013 8:46 pm ] |
Post subject: | Re: Synergy/Hate Game |
TPzombieW wrote: Cloaked in Dreamlace Enchantment - Aura Enchant permanent Enchanted permanent is an enchantment in addition to its other types. this was hilarious dtolle wrote: Breakdown Enchantment - Aura Enchant artifact Enchanted artifact doesn't untap during untap steps. Magical Funnel Sorcery Remove all Enchantments from the game. Put a 1/1 drone token into play for each enchantment removed from the game this way. |
Author: | TPzombieW [ Fri Sep 27, 2013 9:43 pm ] |
Post subject: | Re: Synergy/Hate Game |
Prophecy of Zannai Enchantment Creatures you control have haste When ~ leaves the battlefield, put a legendary 5/4 red Elemental creature token with "creatures you control have haste" named Zannai onto the battlefield. She shall walk the dessert and leave a trail of glass, colour the forests with char, trace the cities with blood. - Prophecy of Zannai. |
Author: | dtolle [ Fri Sep 27, 2013 10:48 pm ] |
Post subject: | Re: Synergy/Hate Game |
Constraint Orb Artifact Permanents leaving the battlefield don't trigger abilities. |
Author: | TPzombieW [ Sat Sep 28, 2013 9:12 pm ] |
Post subject: | Re: Synergy/Hate Game |
Soulbroker Creature - Demon Flying When ~ enters the battlefield, you gain three life. When ~ dies, you loose six life. 5/3 |
Author: | tony3 [ Sun Sep 29, 2013 4:16 pm ] |
Post subject: | Re: Synergy/Hate Game |
Rigged Gamble Enchantment Whenever you would lose life, you gain that much life instead. (ughhh imagine running this with Confidant in a sui shell). |
Author: | tony3 [ Sun Oct 20, 2013 12:36 pm ] |
Post subject: | Re: Synergy/Hate Game |
Magic Engine Sacrifice an enchantment: Deal damage to target player equal to sacrificed enchantment's CMC |
Author: | TPmanW [ Sun Oct 20, 2013 9:10 pm ] |
Post subject: | Re: Synergy/Hate Game |
Warp Field Enchantment : Target permanent's converted mana cost becomes X until end of turn. Fodder and amplifier for the combo. |
Author: | NJJackson [ Mon Oct 21, 2013 1:02 am ] |
Post subject: | Re: Synergy/Hate Game |
Epic Story Enchantment Spells with X in their mana cost can't be cast and activated abilities with X in their activation cost can't be activated unless X is twenty or more. "Can that spell be just a bit more spectacular?" |
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