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Synergy/Hate Game
http://862838.jrbdt8wd.asia/viewtopic.php?f=17&t=212
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Author:  tony3 [ Thu Sep 26, 2013 2:19 am ]
Post subject:  Synergy/Hate Game

Create a card that has either great synergy or acts as a hate card against the previously created card.

Please, no counterspell infinite loops.



Controversial Proposal
Enchantment
Creatures you control vigilance, first strike and -1/+2

Author:  miss_bun [ Thu Sep 26, 2013 2:29 am ]
Post subject:  Re: Synergy/Hate Game

Proversial Conposal
Enchantment
Creatures you don't control have vigilance, first strike, and get +1/-2

:panic:

Author:  tony3 [ Thu Sep 26, 2013 2:39 am ]
Post subject:  Re: Synergy/Hate Game

You are hilarious.

Author:  tony3 [ Thu Sep 26, 2013 2:41 am ]
Post subject:  Re: Synergy/Hate Game

Professional Conman
Creature - Human
When ~ enters play return target permanent to it's owners hand.
You gain life equal to target permanents CMC

1/3

Author:  miss_bun [ Thu Sep 26, 2013 2:59 am ]
Post subject:  Re: Synergy/Hate Game

When it enters the battlefield, or...?

Author:  tony3 [ Thu Sep 26, 2013 3:10 am ]
Post subject:  Re: Synergy/Hate Game

whoops. made it a sorcery creature.

fixed.

Author:  The Butt [ Thu Sep 26, 2013 3:13 am ]
Post subject:  Re: Synergy/Hate Game

tony3 wrote:
Professional Conman
Creature - Human
When ~ enters play return target permanent to it's owners hand.
You gain life equal to target permanents CMC

1/3

Bloodflash
Enchantment
Pay life equal to target permanent's converted mana cost: Exile that permanent, then return it to play under its owners control.

Author:  dtolle [ Thu Sep 26, 2013 3:51 am ]
Post subject:  Re: Synergy/Hate Game

Pay in Blood
Enchantment
Non-mana activated abilities cost an additional 1 life to activate.
Whenever an opponent makes a life payment, that player loses that much life.

Author:  The Butt [ Thu Sep 26, 2013 4:11 am ]
Post subject:  Re: Synergy/Hate Game

Charm Vial
Artifact
or , , Sacrifice Charm Vial: Exile all enchantments.

Author:  TPzombieW [ Fri Sep 27, 2013 4:33 pm ]
Post subject:  Re: Synergy/Hate Game

Cloaked in Dreamlace :u:
Enchantment - Aura
Enchant permanent
Enchanted permanent is an enchantment in addition to its other types.

Author:  TheJuggler [ Fri Sep 27, 2013 6:02 pm ]
Post subject:  Re: Synergy/Hate Game

Dream Worker 1
Artifact Creature- Construct
T: Untap target enchantment creature. You gain 1 life.
1/1

Author:  dtolle [ Fri Sep 27, 2013 7:52 pm ]
Post subject:  Re: Synergy/Hate Game

Breakdown
Enchantment - Aura
Enchant artifact
Enchanted artifact doesn't untap during untap steps.

Author:  tony3 [ Fri Sep 27, 2013 8:46 pm ]
Post subject:  Re: Synergy/Hate Game

TPzombieW wrote:
Cloaked in Dreamlace :u:
Enchantment - Aura
Enchant permanent
Enchanted permanent is an enchantment in addition to its other types.


this was hilarious



dtolle wrote:
Breakdown
Enchantment - Aura
Enchant artifact
Enchanted artifact doesn't untap during untap steps.



Magical Funnel
Sorcery
Remove all Enchantments from the game.
Put a 1/1 drone token into play for each enchantment removed from the game this way.

Author:  TPzombieW [ Fri Sep 27, 2013 9:43 pm ]
Post subject:  Re: Synergy/Hate Game

Prophecy of Zannai
Enchantment
Creatures you control have haste
When ~ leaves the battlefield, put a legendary 5/4 red Elemental creature token with "creatures you control have haste" named Zannai onto the battlefield.
She shall walk the dessert and leave a trail of glass, colour the forests with char, trace the cities with blood. - Prophecy of Zannai.

Author:  dtolle [ Fri Sep 27, 2013 10:48 pm ]
Post subject:  Re: Synergy/Hate Game

Constraint Orb
Artifact
Permanents leaving the battlefield don't trigger abilities.

Author:  TPzombieW [ Sat Sep 28, 2013 9:12 pm ]
Post subject:  Re: Synergy/Hate Game

Soulbroker
Creature - Demon
Flying
When ~ enters the battlefield, you gain three life.
When ~ dies, you loose six life.
5/3

Author:  tony3 [ Sun Sep 29, 2013 4:16 pm ]
Post subject:  Re: Synergy/Hate Game

Rigged Gamble
Enchantment
Whenever you would lose life, you gain that much life instead.


(ughhh imagine running this with Confidant in a sui shell).

Author:  tony3 [ Sun Oct 20, 2013 12:36 pm ]
Post subject:  Re: Synergy/Hate Game

Magic Engine
Sacrifice an enchantment: Deal damage to target player equal to sacrificed enchantment's CMC

Author:  TPmanW [ Sun Oct 20, 2013 9:10 pm ]
Post subject:  Re: Synergy/Hate Game

Warp Field
Enchantment
: Target permanent's converted mana cost becomes X until end of turn.

Fodder and amplifier for the combo.

Author:  NJJackson [ Mon Oct 21, 2013 1:02 am ]
Post subject:  Re: Synergy/Hate Game

Epic Story
Enchantment
Spells with X in their mana cost can't be cast and activated abilities with X in their activation cost can't be activated unless X is twenty or more.
"Can that spell be just a bit more spectacular?"

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