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Which themes do you want to card?
Poll ended at Sun May 31, 2015 1:06 pm
Purity 6%  6%  [ 4 ]
Prehistoric 17%  17%  [ 12 ]
Lifelessness 6%  6%  [ 4 ]
Golden Age 9%  9%  [ 6 ]
Kingdom Come 10%  10%  [ 7 ]
Oblivion 7%  7%  [ 5 ]
Egyptian 17%  17%  [ 12 ]
Ruptured Planet 13%  13%  [ 9 ]
Having Color Matters 7%  7%  [ 5 ]
Planeswalkers 9%  9%  [ 6 ]
Total votes : 70
Total voters : 26
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PostPosted: Sun May 31, 2015 12:31 am 
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TPmanW wrote:
Doesn't everybody study Egypt in school? What did you guys do in history class?


study relevant things

#scorched


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PostPosted: Sun May 31, 2015 12:43 am 
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I've been sitting on this mechanic for a while, but it seems like a good fit for Egypt set so here you go:

Reap (Each creature you sacrifice while casting this spell pays for or one mana of that creature's color.)

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Last edited by chinkeeyong on Sun May 31, 2015 1:15 am, edited 1 time in total.

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PostPosted: Sun May 31, 2015 12:50 am 
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at least make the cost reduction as good as Convoke and make it pay for colored costs.

:duel:

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PostPosted: Sun May 31, 2015 1:15 am 
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I have no idea what you're talking about.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sun May 31, 2015 1:21 am 
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Okay wrote:
TPmanW wrote:
Doesn't everybody study Egypt in school? What did you guys do in history class?


study relevant things

#scorched


History, history, hmm sounds familiar, is that a thing? (And nope, only studied my country's history.)


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PostPosted: Sun May 31, 2015 11:15 am 
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my high school's history classes only covered about the last 400 years


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PostPosted: Sun May 31, 2015 12:14 pm 
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Generally, K-12 schooling in the US gets you about as much detail on ancient Egypt as Stargate (And less than Where In Time Is Carmen Sandiego?), with actual "history" kicking in mainly for Greece and Rome (Minor details of culture, a few effects), growing slowly more detailed as the Middle Ages, Renaissance, and Enlightenment occur in Europe, and finally becoming sharp and defined as of around 1770 (antecedents of the Revolution), though exclusivley for events the US was involved in (Napoleon? Who's that? The Spanish-American War? Remember the Maine! To Hell with Spain!) and ending, essentially, in September 1945, since nobody ever gets around to covering much history after WWII, though you might get some details on the Cold War, Vietnam War, and Apollo Program if you're in a good high school history class and the teacher isn't running behind schedule.

I just happened to do a lot of units of archaeology in college, all of which was focused on either the Near East (including Egypt) or on Egypt specifically. In fact, if I had gone another semester and taken a practical/lab class (one option for which was actually going on a dig in the summer), I could have graduated with a minor in archaeology. So I probably know a little more about Egypt and it's geographical/temporal neighbors than most people but a lot less than a real archaeologist.

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PostPosted: Sun May 31, 2015 2:02 pm 
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I learned a pretty good amount of history in school. Probably more from documentaries on tv though.

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PostPosted: Sun May 31, 2015 2:47 pm 
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I'm not going to read anyone else#s posts but I'm just stopping by to say the Horrible Histories books were and are the ****

Also why can't we swear on this forum. Come on.


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PostPosted: Sun May 31, 2015 7:26 pm 
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Ah Amerocentrism strikes again. In BC history goes from prehistoric man through Mesopotamia, Egypt, Greece, Rome, Medieval - Enlightenment Europe, Colonial times, Canada, world wars and then you probably never make it past that.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Sun May 31, 2015 8:36 pm 
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THEORETICALLY, World History (commonly taken in High school) does that, as well as covering other cultures even after the rise of european civilization. You might get some of it, but the oldest stuff is inevitably glossed over in a day or two of lecturing, maybe one week (of twenty) tops, since there's just so much to cover. For most people though, they don't even get that, I was in accelerated programs and actually had good history teachers (Honors World and AP European were good for what they did, though even AP American still didn't get to much past WWII). I know many persons who had far, far less from their courses.

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I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Sun May 31, 2015 9:09 pm 
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What about the part with the ancient astronauts?

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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PostPosted: Sun May 31, 2015 9:13 pm 
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LilyStorm wrote:
What about the part with the ancient astronauts?

That's in Secret History class for the special students.

Also the poll closed, so if we're waitning on a tie-breaking vote it ain't going to happen.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
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PostPosted: Sun May 31, 2015 10:18 pm 
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TPmanW wrote:
Ah Amerocentrism strikes again. In BC history goes from prehistoric man through Mesopotamia, Egypt, Greece, Rome, Medieval - Enlightenment Europe, Colonial times, Canada, world wars and then you probably never make it past that.


I went to school in bc as well and colonial times is where my high school studies started


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PostPosted: Sun May 31, 2015 11:03 pm 
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TPmanW wrote:
Also the poll closed, so if we're waitning on a tie-breaking vote it ain't going to happen.


How about the set theme is an early (Egyptian) civilization causing disasters to kill off the huge beasts that regularly interfere with farming and/or try to dig up the bodies of the dead?

Or some other sort of Egyptians vs dinosaurs sort of thing.

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PostPosted: Sun May 31, 2015 11:10 pm 
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just do a runoff poll


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PostPosted: Mon Jun 01, 2015 12:10 am 
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Okay wrote:
TPmanW wrote:
Ah Amerocentrism strikes again. In BC history goes from prehistoric man through Mesopotamia, Egypt, Greece, Rome, Medieval - Enlightenment Europe, Colonial times, Canada, world wars and then you probably never make it past that.


I went to school in bc as well and colonial times is where my high school studies started

But didn't you cover the other stuff in elementary?

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Jun 01, 2015 9:43 am 
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razorborne wrote:
TPmanW wrote:
Devolve X (You may have this enter the battlefield with X +1/+1 counters on it. It loses all abilities as long as it has a +1/+1 counter on it.)

Essence of Greed

that is the most YMtC design ever

:duel:
Maro said something on his Tumblr that reminded me of this card:

Quote:
shhhwill asked:
Listening to the Dark Ascension podcasts where you discuss Undying a good bit. Was there ever a 0/0 Undying creature in design? Seems like it could be fun with a small ETB trigger.

markrosewater said:
The confusion a card like that would create outweighs the novelty.

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You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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