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 Post subject: Re: YMTC cmc game
PostPosted: Tue Oct 27, 2020 7:32 am 
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Posts: 9757
Location: Ontario
All Creatures Great and Small
Enchantment (R)
At the beginning of your upkeep, choose one at random that hasn't been chosen —
• Create a 1/1 green snake creature token.
• Create a 2/2 green wolf creature token.
• Create a 3/3 green centaur creature token.
• Create a 4/4 green elemental creature token.

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Sithas:Rising Storms
Star Wars
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 Post subject: Re: YMTC cmc game
PostPosted: Tue Oct 27, 2020 8:49 pm 
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Elect - :4::g:
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1, has vigilance, and must be blocked if able.
Not everyone is happy about the lion being king of the jungle.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Oct 28, 2020 12:15 pm 
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Posts: 9757
Location: Ontario
Druidic Focus
Enchantment (R)
Sacrifice a Forest: Gain 8 life.
It was seen as an abomination, but a necessary one.

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Sithas:Rising Storms
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 Post subject: Re: YMTC cmc game
PostPosted: Wed Oct 28, 2020 10:23 pm 
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Drootwalla - :4::g::g::g:
Creature - Lizard
:4:: ~ gets +4/+4 until end of turn. Activate this ability only once each turn.
When ~ enters the battlefield, create a 3/3 green Druid creature token with “: Add :g::g::g:.”
4/4


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Oct 29, 2020 1:45 pm 
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Posts: 9757
Location: Ontario
Ravaged Ecosystem
Sorcery (R)
Choose X times, where X is your life total ─
• Create a 1/1 green squirrel creature token.
• Put a +1/+1 counter on target creature.

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Sithas:Rising Storms
Star Wars
Ephemeron

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Oct 29, 2020 1:58 pm 
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Preferred Pronoun Set: he/him
Spring of Rejuvenation -
Enchantment | R
This spell costs less to cast for each basic land type you control.
At the beginning of your end step, untap all lands you control.
: You gain 5 life.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Oct 29, 2020 8:37 pm 
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Gelf Team - :r::g:
Creature - Goblin Elf
This spell costs :r: less to cast if you control a Goblin.
This spell costs :g: less to cast if you control an Elf.
2/1


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Oct 29, 2020 9:50 pm 
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Posts: 2354
Relentless Executioner
Creature - Homunculus Soldier
First strike
Whenever a creature dealt damage by Relentless Executioner this turn dies, put a +1/+1 counter on Relentless Executioner and untap it and after this phase there is an additional combat phase.
2/2

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List of Chopped Champions

Previous seasons of Chopped:


Last edited by YingLung on Fri Oct 30, 2020 9:15 am, edited 1 time in total.

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Oct 29, 2020 9:58 pm 
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Posts: 4753
Preferred Pronoun Set: he/him
Channeler of Currents -
Creature - Merfolk Wizard | U
Haste
When Channeler of Currents enters the battlefield, untap creatures you control.
Terraform (: Target land you control becomes a 3/3 colorless Elemental creature until end of turn. It's still a land.)
1/1


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Oct 31, 2020 2:59 am 
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Joined: Sep 24, 2013
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Continental Revenge - :2::u::r::w:
Instant
Destroy target creature that dealt damage to you this turn. ~ deals 5 damage to that creature's controller. Draw a card.


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 Post subject: Re: YMTC cmc game
PostPosted: Tue Nov 03, 2020 11:02 pm 
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Joined: Sep 24, 2013
Posts: 8786
Inalienability - :4::r::w:
Enchantment
During your turn, your opponents can't gain life, cast spells, or activate abilities of artifacts, creatures, or enchantments.
Creatures you control have haste.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Nov 05, 2020 10:35 pm 
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Posts: 8786
Limbs of the Lhurgoyf - :5::b::g:
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. Put X +1/+1 counters on it, where X is the number of other creature cards in graveyards.


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 Post subject: Re: YMTC cmc game
PostPosted: Fri Nov 06, 2020 1:59 pm 
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Hidden Within -
Sorcery | MR
You gain 5 life. If was spent to cast this spell, each opponent loses 5 life instead.
Create a 3/3 green Beast creature token. If was spent to cast this spell, each opponent sacrifices a creature instead.
Hidden Within deals 2 damage to each creature. If was spent to cast this spell, search your library for a card, put that card into your hand, then shuffle your library.
Draw two cards. If was spent to cast this spell, you may cast a card from your hand without paying its mana cost.


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Nov 07, 2020 8:30 pm 
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Illuminate the Devastation - :6::w::u::b:
Sorcery
Scry 7.
Destroy all nonland permanents.
Each player discards their hand.
Prepare for the worst, then make it happen.


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Nov 09, 2020 10:35 pm 
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Elephant Costume -
Artifact - Equipment
Equipped creature has base power and toughness 3/3.
Equip :1:


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Nov 09, 2020 10:43 pm 
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Posts: 3769
Identity: Male
Preferred Pronoun Set: he/him/his/his/himself
Quell the Riot
Instant
Remove target attacking or blocking creature from combat. At the beginning of your upkeep, detain that creature.

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 Post subject: Re: YMTC cmc game
PostPosted: Mon Nov 09, 2020 10:58 pm 
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Joined: Sep 24, 2013
Posts: 8786
Grow -
Sorcery
This spell costs :2: less to cast if it targets a creature with power 4 or greater.
Put three +1/+1 counters on target creature.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Nov 11, 2020 2:06 pm 
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Preferred Pronoun Set: he/him
Daily Tithes -
Enchantment | U
At the beginning of your upkeep and end step, you may pay . If was paid this way, you gain 1 life. If was paid this way, each opponent loses 1 life.
In the morning, we sing hymns of praise. At night, we cry tears of mourning.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Nov 11, 2020 6:15 pm 
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Posts: 3353
Convergent Evolution

Sorcery (R)
Exile target creature. Its controller may search their library for a creature card with a different name that shares a creature type with it, put it onto the battlefield, then shuffle their library.

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Nov 11, 2020 10:54 pm 
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Joined: Sep 24, 2013
Posts: 8786
Ritual Giant -
Creature - Giant
~ attacks each combat if able.
When ~ enters the battlefield, if you cast it from your hand, add seven mana of any one color.
7/6


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