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PostPosted: Sun May 21, 2023 9:47 am 
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Amaranth Spice Merchant
Creature - Human Trader
When you tap your second nonbasic land each turn, add one mana of any color to your mana pool.
1/2


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PostPosted: Mon May 22, 2023 10:08 am 
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War-Profit Merchant
Creature — Human Mercenary
When War-Profit Merchant enters the battlefield, arm it. (Create and attach to it an Equipment artifact token with "Equipped creature gets +1/+0" and equip .)
:t:: Target opponent gains control of target artifact you control. You draw a card.
1/2


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PostPosted: Wed May 24, 2023 5:47 am 
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Villeroy, Raconteur & Profiteer
Legendary Creature - Human Rogue
Pacifist (~ can't attack or block)
At the beginning of each player's upkeep, that player chooses one:
* Put a Treasure token onto the battlefield under their control. You gain 1 life.
* They gain 1 life. You put a Treasure token onto the battlefield under your control.
1/6

Better in multiplayer. The bigger the audience, the better stories and the profit.


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PostPosted: Wed May 24, 2023 3:57 pm 
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Zephyr-Tailed Raconteur
Creature — Fox Bard
Saga spells you control have flash.
Wits as fast as his tails.
2/1


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PostPosted: Wed May 24, 2023 7:24 pm 
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Posts: 1415
Heads I Win, Tails You Lose
Instant
Flip a coin. If you win, ~ deals 3 damage to target creature. Otherwise, it deals 3 damage to target player.

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PostPosted: Wed May 24, 2023 9:19 pm 
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Lose Yourself
:u::b::b:
Enchantment - Aura
Enchant Legendary Creature
You control enchanted creature
Enchanted creature has no name.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Thu May 25, 2023 1:39 am 
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Curse of Self
Enchantment - Aura
Enchant creature.
At the beginning of your upkeep, create a token copy of enchanted creature under the control of enchanted creature's controller. It has "At the beginning of each player's upkeep, you lose 1 life."
"If you like your own company so much, I will drown you in it." - Jaryn, Scorned Lover


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PostPosted: Thu May 25, 2023 2:55 pm 
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Preferred Pronoun Set: he/him
Familial Curse -
Enchantment - Aura Curse | R
Enchant opponent
Haunt opponent (When this permanent is put into a graveyard from the battlefield, exile it haunting target player.)
Whenever an opponent casts a spell, if they're cursed, they lose 1 life and you gain 1 life. If they're haunted, create a 1/1 white Spirit creature token with flying.


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PostPosted: Thu May 25, 2023 3:18 pm 
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Overfamiliar Socialite
Creature — Vampire Noble
Haste
At the beginning of combat on your turn, each opponent reveals the top card on their library. If an opponent revealed a legendary creature or planeswalker card, they draw that card and you create a token that's a copy of that card. The token gains haste until end of turn. At the beginning of the next end step, exile that token.
"Excuse me, I am a close friend of the bride's father. Oh, there he is—Anhelo! Anhelo!"
3/1


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PostPosted: Fri May 26, 2023 5:28 am 
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Social Anxiety
Enchantment - Aura
Enchant creature
Enchanted creature can't activate abilities, attack or block as long as there is another creature on the battlefied.


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PostPosted: Sun May 28, 2023 5:27 pm 
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Separation Anxiety
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks or blocks alone, Separation Anxiety deals 2 damage to it.
Whenever enchanted creature attacks or blocks with another creature, it and target other creature you control each get +2/+0 until end of turn.


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PostPosted: Sun May 28, 2023 9:38 pm 
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Posts: 2487
Identity: Female
Anxious Apprentice |
Creature - Human Cleric (U)
When ~ dies, if it was sacrificed, choose one —
• Create two tapped treasure tokens.
• You draw two cards and lose two life.
• Target creature gets -2/-2 until end of turn.
1/1


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PostPosted: Mon May 29, 2023 1:40 am 
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Canny Apprentice
:u:
Creature - Human
Soulbond
When the creature Canny Apprentice is paired with dies, Canny apprentice becomes a copy of it.
0/1

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Mon May 29, 2023 3:43 am 
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Uncanny Likeness
Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, ~ becomes a copy of another creature, except ~ has power and toughness 1/1."


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PostPosted: Tue May 30, 2023 12:54 am 
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Like Like
Creature - Ooze
Defender
Whenever Like Like blocks or is blocked by a creature, exile all Equipment attached to that creature.
When Like Like leaves the battlefield, return all Equipment cards exiled with it to the battlefield under their owners' control.
1/4

i wonder which word the next player will use

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PostPosted: Tue May 30, 2023 1:07 am 
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Like Water
:u:
Enchantment - Aura
Enchant Creature
Enchanted Creature has Hexproof.
:u:: Untap enchanted creature and remove it from combat.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Tue May 30, 2023 3:10 am 
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Posts: 759
Location: Denmark
Darkwater Tunnels
Land
When ~ enters the battlefield, mill or discard a card. If you don't, ~ enters the battlefield tapped.
: Add or .


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PostPosted: Tue May 30, 2023 7:50 pm 
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Milling one card is such a non-cost and often a benefit that I think that card is basically better than Underground Sea.

Tunnel Through :r:
Sorcery
Target creature can't be blocked this turn if its power is 2 or less and/or if it's a Goblin or Dwarf.
Overload—, Sacrifice two Mountains


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PostPosted: Wed May 31, 2023 1:31 am 
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neru wrote:
Milling one card is such a non-cost and often a benefit that I think that card is basically better than Underground Sea.
I don't not disagree... :) Maybe pay or sac on EtB?

Go Through
Instant
Target blocked creature gets +4/+4 and trample until end of turn. Reduce the toughness of all creatures blocking that creature to 1 until end of turn.
//
Go Under
Instant
Remove target blocked creature from combat and prevent all combat damage to it this turn. It deals damage equal to its power to defending player.


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PostPosted: Wed May 31, 2023 7:26 pm 
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Underestimate
Instant
Target creature exchanges power with another target creature until end of turn.
Learn.
"Any hope you had of success was merely a rounding error." —Cairu, Quandrix mage-student


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