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PostPosted: Wed May 25, 2022 9:26 am 
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Mangy Recur
Creature — Zombie Dog (U)
When Mangy Recur dies, at the beginning of the next end step return it to the battlefield tapped unless an opponent pays .
2/2


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PostPosted: Thu May 26, 2022 3:13 pm 
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Mange Infestation
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, create a number of 1/1 black Insect creature tokens equal to enchanted creature's toughness.


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PostPosted: Sat May 28, 2022 12:13 am 
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Bookworm Infestation
:u::b:
Enchantment - Aura
Enchant Player
At the beginning of enchanted player's upkeep, they exile the top three cards of their library. If there are three or more card types among those cards, draw a card.
Even pests prefer a balanced diet.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Sat May 28, 2022 1:02 pm 
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Voracious Bookwurm
Creature — Wurm (U)
Trample
Voracious Bookwurm costs less to cast if you have more than cards in your library than the minimum deck size as you cast it.
6/6


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PostPosted: Sat May 28, 2022 1:22 pm 
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Preferred Pronoun Set: he/him
Voracious Minds
Enchantment
Exile a spell you control: Put a +1/+1 counter on each creature you control.
"We've read every book in the library seven times. Please. We need more."

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if someone said this about me i'd make it my signature


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PostPosted: Sat May 28, 2022 7:18 pm 
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Redeemed Mind Flayer
Creature — Horror Knight
Vigilance
When Redeemed Mind Flayer enters the battlefield, return target card from an opponent's graveyard to their hand. Redeemed Mind Flayer and you gain protection from cards with that name for the rest of the game.
"I cannot restore my host to this body, but I can ensure there are no more hosts."
4/4


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PostPosted: Wed Jun 01, 2022 1:19 pm 
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Angel of Redemption -
Creature - Angel Cleric | R
Flash, flying
When Angel of Redemption enters the battlefield, return all creature cards with mana value 2 or less from your graveyard to the battlefield under your control. You gain that much life.
3/3


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PostPosted: Thu Jun 02, 2022 12:32 pm 
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The Exodus of Angels
Enchantment — Saga
I - Any number of target players each exiles a nontoken creature they control.
II - Any number of target players each exiles a card from their hand.
III - Create a number of Treasure tokens equal to the number of cards exiled with The Exodus of Angels.


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PostPosted: Mon Jun 06, 2022 8:39 am 
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Book of Exodus
Legendary Enchantment — Saga
I - Sacrifice all creatures you control, then return a creature card from your graveyard to your hand.
II - Return a creature card from your graveyard to your hand unless an opponent pays 2 life. If they do, remove a lore counter from Book of Exodus.
III, IV - Until end of turn, whenever you cast a creature spell, create a 1/1 white Human creature token.
V - Transform Book of Exodus.

The Ten Commandments
:w: Legendary Artifact Enchantment
Creatures you control get +1/+1 and have vigilance.
, Remove a page counter from The Ten Commandments: Choose one—
  • Target creature gains hexproof and indestructible until end of turn.
  • Tap target artifact or creature. It doesn't untap during its controller's next untap step.
  • Return target enchantment to its owner's hand.
  • Until your next turn, each opponent can't draw more than one card each turn.
  • Until your next turn, opponents can't gain control of permanents you own or cast spells you own.


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PostPosted: Mon Jun 06, 2022 9:24 am 
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Preferred Pronoun Set: he/him/his/his/himself
Ten Finger Discount
Enchantment
Instant and sorcery spells you control cost less to cast for each permanent you control but don't own.
Instant and sorcery spells you don't control cost more to cast for each permanent you control but don't own.
"Mine."

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PostPosted: Mon Jun 06, 2022 10:40 am 
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Finger on the Trigger -
Instant | U
Finger on the Trigger deals 2 damage to any target. If you control an equipped creature, it deals 4 damage instead.


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PostPosted: Mon Jun 06, 2022 3:23 pm 
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Trigger-Happy Guard
Creature — Goblin (U)
Defender
: Trigger-Happy Guard deals 1 damage to target attacking creature. When that creature dies this turn, untap Trigger-Happy Guard.
3/3


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PostPosted: Tue Jun 07, 2022 9:22 am 
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Happy Accident
Instant
Shuffle your library then reveal the top card on your library. Exile up to one artifact or enchantment with mana value equal to or less than the revealed card's mana value plus one. If you control that permanent, cast the revealed card without paying its mana cost. If you don't, put that card in your hand.


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PostPosted: Tue Jun 07, 2022 10:27 am 
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Accidental Plunge -
Instant | U
Accidental Plunge deals 2 damage to target creature if it has mana value 3 or less.
Revolt Accidental Plunge deals 4 damage to that creature if it has mana value greater than 3 instead if a permanent you controlled left the battlefield this turn.


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PostPosted: Tue Jun 07, 2022 9:11 pm 
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Plunger Whelp | :r:
Creature - Goblin Artificer

:r:: Untap target artifact you control. Sacrifice that artifact at the beginning of the next end step. Activate only once per turn.

"Got rid of the rattley bits that were clogging up the engine boss."

1/1

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Zenless Zone Zero
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PostPosted: Wed Jun 08, 2022 6:05 am 
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Gargadon Whelp
:1::r:
Creature - Beast
When Gargadon Whelp enters the battlefield, sacrifice a land
4/2

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Wed Jun 08, 2022 8:06 am 
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Siege Gargadon
Creature - Beast
Haste, Vigilance
If ~ would be dealt combat damage, sacrifice a land instead. If you don't, return ~ to its owner's hand.
[4/4]

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PostPosted: Wed Jun 08, 2022 10:18 am 
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Siege the Castle -
Sorcery | R
Destroy target land. If that land doesn't share a name with another land its controller controls, you may destroy another target land.
Once the castle fell, Purecrest was lost.


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PostPosted: Wed Jun 08, 2022 12:09 pm 
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Rovieto, Star-Castle
Legendary Land (M)
Improvement (Play this land only over another target land you control. They combine into the land on top plus all abilities from under it.)
: Add , , , or .
Whenever you're attacked, you may sacrifice this land. If you do, destroy target permanent attacking player controls.


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PostPosted: Wed Jun 08, 2022 6:08 pm 
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Star of Misfortune
:c:
Enchantment - Star
At the beginning of your upkeep, look at the top card of target opponent's library. If you control four or more stars, Fateseal 1 instead. If you control ten or more stars, Fateseal 2 instead.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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