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 Post subject: Mono black Monument
PostPosted: Fri Feb 02, 2018 1:50 am 
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 Post subject: Re: Mono black Monument
PostPosted: Fri Feb 02, 2018 2:23 am 
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Can you reliably aggro an opponent out like this before they stabilize? Serious question. I don't know the format.
My first instinct though would be that you need some bigger critters, more removal or evasion to do it. I guess the follow up to the initial rush is to keep recurring your guys and/or drawing more guys and forcing low life opponents into making bad blocks?

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 Post subject: Re: Mono black Monument
PostPosted: Fri Feb 02, 2018 12:31 pm 
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Yeah the plan is that I have 3 different men that never die and card draw so that I have INFINITE pressure alongside the reach of monument. Idk if this will be any good in the meta but it is a cheap budget deck I can throw together really easily for tonight :V

I might want Chups over the blood fast, at least in the main deck.

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 Post subject: Re: Mono black Monument
PostPosted: Sun Feb 04, 2018 11:08 pm 
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After thinking about it, I probably want the full set of chups. The tempo he generates should be very useful when I want to do basically nothing turn 3 :V

17 x Swamp
1 x Desert of the Glorified
4 x Ifnir Deadlands

4 x Dread Wanderer
4 x Dusk Legion Zealot
4 x Scrapheap Scrounger
4 x Oathsworn Vampire
4 x Gifted Aetherborn
4 x Ruin Raider
1 x Yahenni, Undying Partisan
4 x Ravenous Chupacabra

4 x Bontu's Monument
1 x Throne of the God-Pharaoh
4 x Fatal Push

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 Post subject: Re: Mono black Monument
PostPosted: Tue Mar 06, 2018 10:39 pm 
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I have been doing this COMPLETELY wrong

4 x Ifnir Deadlands
2 x Field of Ruin
2 x Desert of the Glorified
16 x Swamp

4 x Bontu's Monument
4 x Yahenni, Undying Partisan
4 x Pitiless Plunderer
4 x Oathsworn Vampire

4 x Dusk Legion Zealot
3 x Ravenous Chupacabra

1 x Bontu's Last Reckoning
4 x Mastermind's Acquisition
4 x Fatal Push
4 x Duress


Maybe a 1-of of certain combo pieces belong in the side, and I kind of want some Doomfall since it is removal that can help protect my combo.

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