viewtopic.php?f=15&t=10261&p=643227&hilit=dota#p643227While I would like to do a faux documentary-style commentary on a spambot in its natural habitat, I also want to stretch my game design skills a bit and make MtG-based MOBA characters (League in my case).
Name: Ghired
Home Plane: Ravnica (Selesnya > Gruul)
Passive (P): Belligence - Ghired gains 5/10/15 Armor and Magic Resist for 3 seconds whenever he is immobilized. This stacks up to 5 times, and being immobilized again will reset the timer.
Skill 1 (Q): Populate - Ghired summons an allied copy of target monster (except Baron, Dragon, Herald, Brambleback, and Sentinel), minion, or pet (except ones from Ultimates such as Tibbers or Maiden of the Isles) that is active for 3/4/5/6/7 seconds. [CD: 30/27/24/21/18; Cost: 40 Mana each]
Skill 2 (W): Defiant Stand - On first cast, Ghired roots himself and creates a wall of terrain to his left and his right. After 0.75 seconds, Ghired may recast this ability slame the walls together in a line in front of him, pulling any enemies in its path towards the center of the line. Width of wall and range of attack scale up with skill level. [CD: 20/18/16/14/12 seconds; Cost: 30/35/40/45/50 mana]
Skill 3 (E):
Ultimate (R): Witness the Raze-Boar - Ghired calls forth the power of Ilharg and sends the God in a straight line. Any enemies hit by this attack are suppressed and pushed along with Ilharg, and if Ilharg collides with terrain any enemies being pushed are rooted for 1.75 seconds after Ilharg leaves.
Trying to think of a fun skill for him as his E (or more likely his Q); P, W, and R have a ton of synergy, and the current Q seems like it would be good for jungling and potentially pushing as well.